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  1. JohnDeHope3

    D&D 4E My 4e House Rules that have nothing to do with 1-2-1 movement

    I was thinking of something similar for a totally different game. But I didn't want to have to roll so often to find out how long it would take. So I had recharges in d4 rounds (for at will), d4+4 rounds (for per encounter), and d8+8 rounds (for per day). This has a few interesting effects...
  2. JohnDeHope3

    Currency in a POL setting

    Complete unrelated to my previous post... Am I the only one who wants money to work more like it does in WoW? I prefer a game where, at low levels, PCs deal almost exclusively in copper. At mid levels they'd get their hands on silver as a matter of course. At high levels gold will be the...
  3. JohnDeHope3

    Currency in a POL setting

    For most of history money has meant Gold, which is not provided by any state, but by $deity via the Earth's crust. Sure states might mint it, or enforce standards on it, or recall it, or debase it, but in the end the value of money has been easy to answer: "how much gold is it?" So if you want a...
  4. JohnDeHope3

    Skill list guess

    What about this... Non-combat tasks are resolved with ability checks. Period. Characters of the same class are differentiated through feat selection. Period. Specific skills are handled with feats that give bonuses to ability checks. Each feat gives +1/2 character level, rounded up, to the...
  5. JohnDeHope3

    Fantasy Art?

    www.clipart.om www.clipart.com
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