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  1. ShinRyuuBR

    Unbalanced striker extra damage?

    Let's see... Rogues can do +2d6 damage (easily +2d8 instead) once per round, against a target that is granting combat advantage, which is a fairly easy condition to be even at 1st level (target is prone, dazed, stunned, blinded or just didn't see you). Rangers can designate an enemy, one at a...
  2. ShinRyuuBR

    Variant: Multiclassing

    I like the concept of an universal skeleton of level benefits for all classes. I also like the concept of taking feats to borrow class features and powers instead of level-by-level multiclassing. What I, and several people I've discussed the matter with, do not like in 4e, is the actual...
  3. ShinRyuuBR

    Hand Crossbow vs. Sling

    I must be missing something, this is just too wierd. Why the heck would someone get a hand crossbow, when the sling has exactly all the same stats and is much cheaper? They both are simple one-handed ranged weapons, +2 to hit, 1d6 damage, 10/20 range and load free. The hand crossbow costs...
  4. ShinRyuuBR

    Attack range terminology

    So, I've been thinking, perhaps the terminology for attack ranges could be a little better. And by better I mean simpler and clearer. Nothing huge or fancy, just a bit of simplification. So, we've got Melee :melee: and Close :close:, which do not provoke opportunity attacks, and Ranged :ranged...
  5. ShinRyuuBR

    Design & Development - Dispel Magic - The Power of Editing (IS UP)

    Thank god, new crunch. I was starving already... :confused: http://www.wizards.com/default.asp?x=dnd/drdd/20080328 Dispel Magic The Power of Editing by Michele Carter and Jeremy Crawford Dispel magic in 3rd Edition: 125 lines of text Dispel magic in 4th Edition: 10 lines of text Behold...
  6. ShinRyuuBR

    Opportunity and interrupt confusion

    I've been noticing people are confusing trivialities about opportunity and interrupt actions a lot, and its clearly a matter of unclear terminology. From the Scalegloom Appendix, we have this: The parts I've underlined are the real issue. An opportunity action always interrupts the triggering...
  7. ShinRyuuBR

    D&D 4E New 4E term "combat advantage"

    http://www.wizards.com/default.asp?x=dnd/drdd/20071005 http://www.wizards.com/default.asp?x=dnd/drdd/20071126 At this point, I'm starting to think "combat advantage" is a new game term with a very specific meaning. It could, of course, be a wildcard term for details they don't want to get into...
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