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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    You get something for nothing for low end bonuses but if you don't care about that, it is definitely more straightforward.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    Kirthfinder offered options for smaller numbers via a Diminishing Returns rule. Essentially, bonuses to d20 rolls or base 10 scores pass +5 were halved (so a +13 bonus became a +9 bonus) and bonuses couldn't go higher than a +20. After dealing with bonus stacking nonsense for the last 2 years in...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    I tried set durations for spells. They helped but not as much as I would like (the crux is people wanting to use the effects and not prepping either personally or preparing the team).
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    From experience, limit the buffs to no more than 3. If you're generous, 4. It allows you to keep dispel effects useful without bringing the table to a halt.
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    Pathfinder 1E Are there compelling reasons to upgrade to PF1 from 3.0?

    Keep to 3.0e. Pathfinder 1E is derisively known as Mathfinder because it exacerbates the bonus bunkum that began after 3.0e core. That alone should disqualify it.
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    Pathfinder 2E Pathfinder Monster Core

    There are four bestiaries? I'm assuming the NPC listings in the GMG are considered to be the fourth?
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    D&D 3E/3.5 Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?

    Pretty much. I've tried all matter of methods but anything short of "knock it off" from the DM is not going to work for policing character makeups that are too strong for the campaign at hand.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    So basically you're right because you're holding yourself to a different standard. Understood. We're done here.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    So I can't disagree? I have to be wrong because you experienced otherwise? I could parrot your very own words back at you. I could point out that the actual 3e playtest didn't really cover those levels and Living Greyhawk feedback really didn't improve that range with 3.5e either. I could...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    I DMed and played in several dozen campaigns that reached those levels too and I disagree. Yes, most adventures had to changed but if that was the only problem then more people would run high-level games and it's very clear that that's not the only problem.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    Scholomance argued that the digital scrutiny was a major contributor. I disagree though. Character optimization was always a thing but, past a certain point, it was communally derided. That character optimization became not only acceptable but enshrined is a communal issue, technology being...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    The poor save progressions largely impact monsters and NPCs. If anything, monsters should have good saves (and possibly good BAB) to offset their relatively lack of features.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    A +4 stat item around 8th to 10th level is absurd. That's 33% of a character's expected WBL at 10th level and for 8th/9th level, it's even worse. While it is affordable and characters played from 1st level end up with a fair amount of wealth over the WBL, it isn't an necessity and you'd probably...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    An interesting idea. I imagine a campaign where a ring of protection just grants bonuses similar to AD&D (potentially a 5 ft. radius and/or a resistance bonus in addition to a deflection bonus) or a belt of giant's strength just grants the strength of an appropriate giant would be more...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    There are still players want to use everything unfortunately.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    More and more, not only do I think you should keep the penalties but given how much time is downplayed in 3.X campaigns, I think a DM should institute more stringent training times for multiclassing and then wisely put a time pressure ala RHoD and Dragons of Autumn.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    The higher levels (13-20) weren't really playable space. Gary Gygax is oft-quoted as saying that 16th level in 1e is the practical maximum and beyond that, you're on your own and having ran multiple campaigns at those levels in 3E as a GM, while the designers and freelancers might have tried...
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    Sorry to hear that. Hope whatever you're playing suits you better.
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    D&D 3E/3.5 3rd Edition Revisited - Better play with the power of hindsight?

    The problem with a Tippyverse campaign is that it's like a Nyambe campaign. Sounds fun, no one genuinely wants to play it for long.
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