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  1. nogray

    Which game has your favorite magic system?

    I enjoyed reading about the Talislanta (4e) magic system. In it, you have Orders, which are like traditions of magic. They grant access to (and have bonuses and penalties that apply to) Modes, which are broad effect categories (Move, Attack, Defend, Heal, etc.). Some Orders may have no access to...
  2. nogray

    D&D General D&D without resource management

    Yeah. Part of the character build is spreading the triggers out so you have something you can do on various rolls. Also, if I recall correctly, a half-elf (?) can treat their d20 roll as if it were one less than its actual value, tweaking the "natural" roll scored. Choosing to possibly lower...
  3. nogray

    D&D General D&D without resource management

    On the hit points issue, something like Mutants and Masterminds with its Toughness/Damage save might be worth looking into. I don't know how well it would fit what you are looking for, though. You aren't tracking a resource, then, but you are tracking a potential cumulative penalty to further...
  4. nogray

    D&D 5E Let’s Read Mordenkainen Presents: Monsters of the Multiverse.

    A couple thoughts: Great for the (forthcoming, I'm sure) Cowboy (fighter) and Rustler (rogue) subclasses. Boot Hill 5E confirmed! Wizards acquired Deadlands: The Weird West? I'll just be mooo-ving along, now. In all seriousness, thanks to the OP for the work and insights. :)
  5. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    Wow; long delay. Sorry about that. I'll try to not disappear. Just getting behind on other things. At least I'm playing the actual campaign. We are about halfway through level 28. But this story has some catching up to do. Here's a small dose. I hope readers enjoy it. Level 11 (in my notes...
  6. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Cleric Order Domain 10 Druid Circle of Stars 8 Fighter Rune Knight 10 - 2 = 8 Warlock The Genie 10 + 1 = 11
  7. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Cleric Order Domain 14 Druid Circle of Stars 16 + 1 = 17 Druid Circle of Wildfire 10 Fighter Rune Knight 16 - 2 = 14 Ranger Fey Wanderer 10 Warlock The Genie 10
  8. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Cleric Order Domain 19 Druid Circle of Stars 18 + 1 = 19 -- Hadn't really looked at it before, but there are some interesting abilities here. Druid Circle of Wildfire 16 Fighter Rune Knight 16 - 2 = 14 -- Cool runic powers should not be tied to being "Giant-Man." Paladin Oath of the Watchers 5...
  9. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 11 Cleric Order Domain 19 Cleric Twilight Domain 4 + 1 = 5 -- I was looking at making one of these. Druid Circle of Stars 18 Druid Circle of Wildfire 20 Fighter Rune Knight 22 - 2 = 20 -- why are runes tied to growth-spurt-folk? Paladin Oath of the Watchers 9 Ranger Fey...
  10. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 15 + 1 = 16 (and I fixed the name) Cleric Order Domain 21 Cleric Twilight Domain 7 Druid Circle of Stars 21 Druid Circle of Wildfire 20 Fighter Rune Knight 20 - 2 = 18 Paladin Oath of the Watchers 17 Ranger Fey Wanderer 18 Warlock The Genie 17
  11. nogray

    D&D 5E Why does no one play Goliath?

    Like some of the other posters, I am playing a goliath in a Rime of the Frostmaiden campaign. Mine is a paladin (now level 4, Oath of Devotion). He worships Lathander/Amaunator. I haven't seen any others play goliaths, though I've an admittedly small sample size.
  12. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 24 Artificer Battle Smith 24 Barbarian Path of the Beast 21 Bard College of Eloquence 5 n Cleric Order Domain 24 Cleric Twilight Domain 21 Druid Circle of Stars 23 Druid Circle of Wildfire 23 Fighter Rune Knight 25 Monk Way of Mercy 10 Paladin Oath of Glory 16 Paladin Oath of...
  13. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 24 Artificer Battle Smith 24 Barbarian Path of the Beast 21 Bard College of Eloquence 11 Cleric Order Domain 24 Cleric Twilight Domain 21 Druid Circle of Stars 25 Druid Circle of Wildfire 23 Fighter Rune Knight 25 - 2 = 23 Monk Way of Mercy 10 Paladin Oath of Glory 16 Paladin...
  14. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 24 Artificer Battle Smith 24 + 1 = 25 -- It's the Artificer my wife is playing; love the construct companion, really like the +Int to magic weapons Barbarian Path of the Beast 21 Bard College of Creation 11 Bard College of Eloquence 10 Cleric Order Domain 22 Cleric Peace Domain...
  15. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 25 Artificer Battle Smith 24 Barbarian Path of the Beast 21 Bard College of Creation 12 Bard College of Eloquence 14 Cleric Order Domain 22 Cleric Peace Domain 13 Cleric Twilight Domain 26 Druid Circle of Stars 24 Druid Circle of Wildfire 22 Fighter Rune Knight 25 - 2 = 23 I...
  16. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Armorer 22 Artificer Artillerist 14 Artificer Battle Smith 23 Barbarian Path of the Beast 20 Bard College of Creation 18 Bard College of Eloquence 20 Cleric Order Domain 22 Cleric Peace Domain 20 Cleric Twilight Domain 22 Druid Circle of Spores 11 - 2 = 9 Druid Circle of Stars 21 Druid...
  17. nogray

    D&D General Survivor 5E - Tasha's Subclases - Druid Circle of the Stars outshines the rest!

    Artificer Alchemist 11 Artificer Armorer 22 Artificer Artillerist 18 Artificer Battle Smith 21 Barbarian Path of the Beast 20 Bard College of Creation 20 Bard College of Eloquence 20 Cleric Order Domain 21 Cleric Peace Domain 20 Cleric Twilight Domain 21 Druid Circle of Spores 15 --> 13 Druid...
  18. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    A couple of house rules: Ability Scores: At each level where you would normally choose two scores to improve, instead all scores improve. This is in part to prevent the defenses from becoming too lopsided. It also allows for a decent progression of AC even among those few light-armor characters...
  19. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    There is a little GM Plot going on. I was pretty much semi-railroading them through the introduction stuff. Or at least, I knew what I needed to introduce for the overall framework of the campaign and I made sure to intrude with those leads. A lot of the rest is player-driven, though. I always...
  20. nogray

    D&D 5E Moving out of concealment to attack - when is stealth broken?

    Rogue allies (or, more precisely, rogue-target-enemies) have nothing to do with the situation. If the rogue is hidden from the enemy, Dodge does nothing. It doesn't impose disadvantage on the rogue's attack because the Dodge action says: "When you take the Dodge action, . . . any attack roll...
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