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  1. FireLance

    Worlds of Design: The Problem with Magimarts

    Again, the logical fallacy here seems to be: if some magic items (for example, potions of healing) are available for sale, any and all magic items (for example, +3 weapons or holy avengers) must be available for sale. And the next quote explains why the D&D economics of no magic item shops...
  2. FireLance

    Worlds of Design: The Problem with Magimarts

    When "magic item" runs the gamut from a 50 gp potion of healing (only the cheapest gemstones and art objects are less valuable) to a legendary holy avenger, it seems even less realistic to me (as an economist) that there is no trade in "magic items" at all. I think a more sensible question may...
  3. FireLance

    D&D 5E Radiomancy (moving healing/radiant spells to a new type)

    Sunburst (8th level) should probably be on the list. As for the name: Vivimancy (life magic)? Solarmancy (sun magic)? Deiomancy (god magic)?
  4. FireLance

    D&D General What does the mundane high level fighter look like? [+]

    I previously posted this to another thread, but I think it's also relevant to the conversation here. This is just a germ of an idea which has slowly crystallized after reading through several martial vs. caster threads. I recall someone commented that martial PCs need magic items to balance...
  5. FireLance

    D&D 5E The core issue of the martial/caster gap is just the fundamental design of d20 fantasy casters.

    This is just a germ of an idea which has slowly crystallized after reading through several martial vs. caster threads. I recall someone commented that martial PCs need magic items to balance high-level caster abilities. So, why not ensure that martial PCs can always gain the benefits of...
  6. FireLance

    Planescape The Kolyarut has an automatic hit attack.

    Roleplaying notes: A marut or kolyarut will always announce its presence with the words, "I am inevitable," even if one of the PCs is an armourer artficer.
  7. FireLance

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Maybe a fairly simple solution may be to offer the fighter early access to Epic Boons, allow the fighter to swap them out, and eventually ignore the prerequisites to take them. So at 12th level, the fighter can ignore the level prerequisite of Epic Boon feats. After taking a long rest, the...
  8. FireLance

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Quoting as this post is quite relevant to something I've been thinking about after reading this thread. Say you're DMing a solo campaign from 1st level to 20th level for a basic (non-variant) human Champion fighter PC, with the following constraints: No feats No magic items 1. What would be...
  9. FireLance

    D&D (2024) Allow players to know a foe's hp?

    Expertise in Medicine or Passive Medicine 20+: You know exact hp totals. Proficiency in Medicine or Passive Medicine 15+: You know hp to the nearest 10%. Passive Medicine 10+: You know when a creature is at or below half hp.
  10. FireLance

    D&D (2024) They butchered the warlock in the new packet

    How's this for a simple fix? A warlock can regain the use of the Free Casting they get from their subclass Patron Spells feature when they finish a short rest instead of when they finish a long rest. At 10th level, they get two uses of Free Casting between short rests. This brings back part...
  11. FireLance

    RPG Evolution: What If the D&D Movie is a Hit?

    This is going to sound nitpicky, but that's not how I've always imagined displacement working. Creating the appearance of a second displacer beast seems to me more like mirror image. Displacement means you see only one displacer beast, and it's two feet away from where the real displacer beast...
  12. FireLance

    D&D (2024) Eldritch Blast as a class feature of the Warlock

    I thought the simplest solution would be to bring eldritch blast in line with the other attack cantrips. Warlocks can then pick one attack cantrip (or the cantrip can depend on the patron) to be their Pact Malison, and at 1st level, they get some enhancement to the Pact Malison, such as an...
  13. FireLance

    D&D (2024) Eldritch Blast as a class feature of the Warlock

    In my view, the difference between the cleric-deity relationship and the warlock-patron relationship is kind of like the difference between off-the-rack and bespoke.
  14. FireLance

    D&D (2024) Did Someone Cast Remove Disease?

    I had intended this to be just a snarky observation with the name of a spell from past editions for a catchier thread title, but I thought there have been some good observations and points, and it sparked some ideas of my own. I agree that immunity to disease is a ribbon until it isn't, and I...
  15. FireLance

    D&D (2024) Did Someone Cast Remove Disease?

    Divine Health is no longer a Paladin class feature and Lay on Hands no longer cures disease. Has the pandemic made disease the new slavery?
  16. FireLance

    D&D (2024) What should be the Optimization and Magic Item Assumption of PCs be?

    Other: Narrow the power gap between the least optimized PC and the most optimized PC and make the magic item math so simple and transparent that it is trivially easy for the DM to adjust for whatever magic items he does or doesn't hand out. It's 4lrEady been done, you know.
  17. FireLance

    D&D (2024) Should healing word require hit dice?

    Every time this issue is raised, I seem to have a different preferred solution. For what it's worth, this is what I think for now: 1. Replace Hit Dice with 4E style Healing Surges. 2. Healing Word only works on conscious targets. The target may choose to receive the healing OR spend a Healing...
  18. FireLance

    D&D (2024) Anyone else looking forward to the next Priest Classes Packet? What do you expect?

    I think we should go the route of baking some sort of once per round damage bonus into general character progression and as class abilities (such as the cleric's Blessed Strikes). Say, at 5th level, every character gets a +1d8 damage bonus to one target the first time they deal damage with a...
  19. FireLance

    D&D (2024) Brainstorming 5 minute work day fixes

    5E already has one daily resource that discourages the five-minute work day: hit points. The way it does so is as follows: 1. At the start of the adventuring day, the number of resources you have access to is less than your total daily resources. For example, after a long rest, a 14 Con fighter...
  20. FireLance

    D&D (2024) December 1st UA Spell changes

    I am personally inclined for guidance and resistance to be cast on holy symbols and last eight hours. Then when the wearer of the holy symbol fails a skill check or a saving throw, they can choose to activate the spell and then cannot benefit from the spell again until they have taken a long...
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