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  1. Indagare Nogitsune

    D&D General A Setting! A Setting!

    I mean, it's certainly possible. Maybe pneumatic tubes? I do not. I added in the elevations as best I could. I'll need to add in keys at some point. I did add in a couple names. The bay is called bitter in Welsh (I hope).
  2. Ellingdam City.png

    Ellingdam City.png

  3. Indagare Nogitsune

    D&D General A Setting! A Setting!

    Cynelsa has literal flying islands thanks to a connection to the Elemental Plane of Air, so Fantasy Physics does allow water to run in unique directions. ;) I'm really not sure what to, exactly, do with some of it. There are really practical reasons that these sort of rifts cause a headache...
  4. Indagare Nogitsune

    D&D General A Setting! A Setting!

    I'm working on those right now. There's a whole different thread about building cities thanks to lewpuls. I'm really not exactly sure where to go with things, or what might or might not make sense, especially considering I'm adding in fantastical elemental rifts.
  5. Indagare Nogitsune

    D&D General A Setting! A Setting!

    I've been trying to leave hints of things happening with the hopes folks might find them interesting and join in. The Great Burning is an event roughly equivalent to the Great London Fire or Great Chicago Fire. I was thinking that, by law, all structures in Ellindam proper must be made of...
  6. Ellingdam City.png

    Ellingdam City.png

  7. Indagare Nogitsune

    D&D General A Setting! A Setting!

    That makes sense. I added a fire one to Hackwark to keep the balance. I'll also probably need to make a map so this all makes sense. That would be easy to add. There's a lot of oddities in the Caverns and a Giant Earth Ant colony that spilled over from some unknown connection with Lambeth...
  8. Indagare Nogitsune

    D&D General A Setting! A Setting!

    After reading about some of the new stuff coming out, I thought I might try my hand again at setting creation. I've done it here before with mixed results, so I don't see any harm in trying again. This time I'm going to try for something more "modern". Somewhat based on the likes of Urban...
  9. Indagare Nogitsune

    D&D General WotC is at it again

    One person, who remembers back when WotC tried that stunt with OGL and who thought people might like to be aware of it. Even if it is, as people post "bog standard", I do not like the idea of them claiming ownership over other people's stuff.
  10. Indagare Nogitsune

    D&D General WotC is at it again

    From the official Wizards of the Coast Terms and Services Update: 5. USER CONTENT. 2. License to Wizards. By posting or submitting any User Content to or through the Websites, Games, or Services, you hereby irrevocably grant to Wizards a worldwide, perpetual, irrevocable, royalty-free...
  11. Indagare Nogitsune

    D&D General Talking Animals

    I mean, there's absolutely no reason not to do something based on Narnia which is about as potluck a fantasy as one's likely to get this side of Sir Terry Pratchett.
  12. Indagare Nogitsune

    D&D General Talking Animals

    Yes, and given some of the replies I'm not the only one with an interest.
  13. Indagare Nogitsune

    D&D General Talking Animals

    Also, arguably, there would be some magic items specifically designed for TA anatomy if they are prevalent enough. Indeed, if there are a number of animal companions/familiars out there there also ought to be a market for magic trinkets for them.
  14. Indagare Nogitsune

    D&D General Talking Animals

    I'm trying to be as explicit as possible about separating a literary character like the Cowardly Lion from a lion-based Tabaxi. I understand that there is going to be a hand issue, which is one of the main reasons I'm posting this thread. It's very possible that folks will say the humanoid...
  15. Indagare Nogitsune

    D&D General Talking Animals

    Talking Animals (TA) are as much a part of fantasy as Dwarves, Elves, and others. Arguably they are more a part of it, since there are stories of talking animals dating about as far back as records go. Now, it could be argue that species such as the Haregone, Kenku, and similar fit the role...
  16. Indagare Nogitsune

    Other D&D Variant Warriors and Warlocks: Mutants and Masterminds vs D&D

    One thing I keep thinking is how nice Mutants and Masterminds is in terms of character customization. It's easy to make an archetype fit nearly any idea a player may have. By way of contrast, it's very hard to customize in D&D. Certainly there are subclasses and other features, but I'm not sure...
  17. Indagare Nogitsune

    D&D General Wild Shape: Inefficient or Useless?

    The thing to keep in mind is besides the maze we have dragon-riding cultists to deal with, so even if the maze allowed that spell we'd likely be immediately attacked with dragons. Also, the person we're trying to rescue is trapped in the tower with the cultists. I very much doubt he'll be able...
  18. Indagare Nogitsune

    D&D General Wild Shape: Inefficient or Useless?

    I chose Circle of the Shepard because I generally prefer support characters, especially if there's really no designated healer. Plus the ability to talk with animals (more or less) seemed like a good idea at the time. I think it's more that the campaign has the maze be a certain way. I already...
  19. Indagare Nogitsune

    D&D General Wild Shape: Inefficient or Useless?

    It's only one portion. We need to get through the maze to get to a tower to rescue someone helping us against cultists (they have an artifact which would significantly impede the cultists plans, but we need to get it and the person to safety first). To be honest, I'm freaking out a bit because...
  20. Indagare Nogitsune

    D&D General Wild Shape: Inefficient or Useless?

    It's 2014 and the maze is basically a death trap. There's some way to figure it out but we've already discovered that 1) the monsters (so far two gorgans, a dao, and four chuul) must be defeated in order to get gems that let us go back to the sundial that seems to control the maze. 2) trying...
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