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  1. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    I wonder how long pre-orders will be open. Or, rather, how much time before release pre-orders will close.
  2. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Yeah, I had forgotten about that. Mostly I was trying to report the stuff they talked about onstage.
  3. Reynard

    Secrets of low-prep homebrew [+]

    Certainly different games lend themselves better to low-prep campaigns than others. Shadowdark, for example, works really well. It is full of interesting tables that keep the game fresh and produce results that can build out the world as you go. Plus the statblocks are simple and the rules are...
  4. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Seems like Matt might have had some GM burnout.
  5. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    I don't have time to watch the live play, but I will check back and see what the final suprise announcement was.
  6. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    They reiterated that Hope and Fear is not either the C&P setting or adventure, or Baker's book.
  7. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Castle High: boarding school in the sky, kids mysteries, stickerpunk. They are going to play this live.
  8. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Dark Hearts of Andaloria: van Helsing monster hunting, inspired by Spain locations, adversaries turn you into vampires, werewolves etc
  9. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Other frames: Journey to Horizon: "bread and butter fantasy" but complexity 4. Hexcrawl in DH. 30 to 40 session Journey campaign. Emerging from a "fallout style vault" after 1000 years, and you have an old map of the world.
  10. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Adversaries! Gremlin Warband. Something that looks like a bullette. New environments include a masquerade ball. Campaign Frames: C&P Reign of the Weredragon: all about diving into a dark fairy tale. "Under the shadow of this dragon's wings wherever you go in this kingdom." Session 0 the whole...
  11. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Dread domain lets you manipulate stress and gain benefits from rolling with Fear.
  12. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Unsurprisingly the art is gorgeous. it is just too bad they added gnomes...
  13. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Spencer Stark is such a lovable dork.
  14. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    FreeRPG Day adventure -- continues the quickstart adventure.
  15. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Some sort of player facing leatherette character folio?
  16. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Deck of Adversaries next year! New Art for those without core book art!
  17. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Viva la Dirt League is doing a 30 episode Beast Feast campaign in 2026 (if I understand it correctly). Stand alone GM screen with Fear trackers next year.
  18. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    Watching the live stream of the PAX Unplugged panel. https://www.youtube.com/live/caRPJKNoaZk?si=FGrbcc58GGIwWKi6
  19. Reynard

    Daggerheart To Release Official Hope & Fear Expansion

    It is weird that folks in this thread are "worried" about the witch and warlock terms even though it has not come up here at all, except in people suggesting someone, somewhere, but not here, is mad about it. Maybe let Darrington decide. I bet they have A LOT more player feedback than anyone...
  20. Reynard

    D&D 5E (2024) Is 5E better because of Crawford and Perkins leaving?

    That is just nonsense. Pretending the disparities in design in D&D don't matter because nobody cares about that in play is disingenuous, and we all have experiences to the contrary. Yes, people pick suboptimal choices. But that doesn't mean that ignoring balance creates better play experiences...
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