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  1. R

    How Complex Do You Prefer Your TTRPG Systems In General

    That is a pretty low level for even most modern indie games. What games do you think hit that spot?
  2. R

    WotC D&D Beyond Reveals 'Partnered Content' Schedule

    RPG supplements, as a broad category, are a perfect thing for slop -' both writing and art. It sucks, but there really isn't a alternative.
  3. R

    How Complex Do You Prefer Your TTRPG Systems In General

    I agree on an 8 for Hero.
  4. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    The Force exists in the Star Wars fiction. But they aren't narrative mechanics.
  5. R

    Pineapple Express: Someone Is Wrong on the Internet?

    I am sure some do, but I don't know anyone who works at those schools, and I know a lot of teachers.
  6. R

    Pineapple Express: Someone Is Wrong on the Internet?

    ironically, private schools in the US pay their teachers like peasants and their admin like kings, so while the schools look nice on a college application, the education is not particularly good. I have known many people that teach at private schools and they make significantly less than public...
  7. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Smartphones and big tech will be the end of art.
  8. R

    How Complex Do You Prefer Your TTRPG Systems In General

    Ah, move and maneuver rolls from RollMaster!
  9. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    And I don't know a single person it thought it was good. No accounting for taste.
  10. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    That is season 4.
  11. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Sure but the system also demands the smuggler not get vaporized with no chance of escape or survival. Protagonists in Star Wars don't go out that way.
  12. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    No, but it could still have been, you know, good.
  13. R

    How Complex Do You Prefer Your TTRPG Systems In General

    I think of that as a different problem. Bad writing and layout can obfuscate even relatively simple systems, and RPGs are notorious in this regard because there is a long history of pumping the word count. I don't think unconnected subsystems built for specific play instances/domains really...
  14. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    Season 4 was such an improvement over the previous 2, I sort of figured we would see at least that level of quality in 5. But in the end, it was a vain hope; television shows, especially ones that are fandom phenoms, rarely stick the landing. It is one of those shows that would have been better...
  15. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    You don't have to unsell me on it; I already hated it.
  16. R

    Taylor Navarro Joins Wizards of the Coast as D&D Designer

    That is... huh. Glad you liked it, I guess.
  17. R

    How Complex Do You Prefer Your TTRPG Systems In General

    One hopes, but we shall likely never see a real 6E...
  18. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Not the first time, either. I think we had a litereal "are force points metacurrency" thread a while back.
  19. R

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    No you don't. You spend a resource to reroll or whatever. They don't need to provide any narrative control. They don't even have to be metagame if "luck" or "the force" are real things in the fiction.
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