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    Anyone played Masks of Nyarlathotep?

    My group plays mostly Call of Cthulhu in various incarnations (20s CoC, Delta Green, Cthulhu Invictus), so we're quite experienced, and we like the investigative part. We started playing MoN around five years ago, and got to Egypt. As written, it's quite hard. We never moved on (Pandemic...
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    TSR Tell me about I7 - Baltron's Beacon

    Fun fact about Needle: at the dawn of the internet, TSR / WotC made several modules available as free downloads on its website. Needle was one of them. A glorious mess of an electronic version: Word document for the text, each image attached as a separate GIF or JPG file.
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    D&D 1E Forgotten Realms in AD&D 1st Edition a better setting for adventures?

    The adventures officially included in the FR (including the bolt-ons like Desert of Desolation and the initial Bloodstones) were not the greatest, I think. It did not help that several of the 1E/early 2E scenarios were essentially adaptations or tie-ins to other media (Ruins of Adventure and...
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    TSR Tell me about I7 - Baltron's Beacon

    I don't think this is the one with the moon. The one with the visit to the moon is I11 - Needle, I think.
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    TSR Tell me about I7 - Baltron's Beacon

    It's a straightforward dungeon in a swamp; the hook is as classic as it gets: sage asks PCs to get a MacGuffin from the glowing ruin in the swamp. It's a decent, mid-level dungeon, without a plot. (It does sit in a weird place in the I-series, between I6 - Ravenloft and I8 - Ravager of Time...
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    What is your favorite RPG book of all time?

    Dungeons and Dragons Rules Cyclopedia. Not the best RPG book, it's not the best in anything it does, but all you need to play, or to create the things you need to play, in a single book.
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    D&D 1E Forgotten Realms in AD&D 1st Edition a better setting for adventures?

    You're right. But. My reasoning was that, if you like the North to be a Savage Frontier, rather than the on-the-way to civilisation Luruar north, than FR5 is the way to go. I like it that way myself, but for me, it's easier to use the information in the Box set (i.e., disregard part of it...
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    For me it's the players not the game

    I would agree that enjoyment is a bith matter of players and game, but more players than game. I'd rather use a bad system with happy players, than play a good system with unhappy players. Game system feeds into happiness, though. Different people enjoy different games. My group, for instance...
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    D&D 1E Forgotten Realms in AD&D 1st Edition a better setting for adventures?

    Just going over the FR1-FR16 listing: FR1 - Waterdeep - keep if you don't have the City of Splendors boxed set; if not, the boxed set is more useful. FR2 - Moonshae - if you play there keep; also, the Moonshaes have not really been given a full treatment elsewhere. FR3 - Empires of the Sands -...
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    D&D 1E Forgotten Realms in AD&D 1st Edition a better setting for adventures?

    Tracy Hickman's Pharaoh etc. (Which predated the published Realms, but were later re-packaged as the Desert of Desolation supermodule with a Forgotten Realm logo slapped on it, and an additional introduction namechecking Elminster) is quite different from the Old Empires setting. There are some...
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    Planescape What’s your favorite Planescape adventure?

    My favourite is not on the list: "Squaring the Circle" from Blood war.
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    D&D General Best dragon-related adventure (any edition)

    If we're including Dungeon Magazine, Out of the Ashes (Issue #17).
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    What is the Best Licensed RPG?

    Call of Cthulhu, I'd say. The BRP is one of the best engines around, and Masks of Nyarlathotep is one of the all-time great supplements. Also, more personal, I played in a three-year-long holebrew Delta Green adventure that, for me, is still the most fun I ever had (so, yes, personal bias).
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    The Best Game for A Long Campaign

    Purely in terms of the system, I'd go with Chaosium's BRP first, GURPS second. BRP has skills advancement that slows down as player characters' skills increase, so can last a long time. In the event of character deaths, it's not that difficult to create a starter replacement PC that's a bit...
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    D&D 1E "The Savage Frontier (DR 1358)" - Exploring and expanding the origins of The North

    I seem to recall from Ed Greenwood's comments on the Candlekeep forums that the Western Heartlands have no States because there are no easily defensible natural borders. If you look at the States that do exist, like Cormyr, Sembia, Impiltur, Amn, Tethyr, and Calimshan, these all tend to exist...
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    What’s your favorite boxed set?

    For me, it’s the Forgotten Realms 1st Edition, the Old Grey Box. Partially because it wzs my first, and you never forget your first, but even now, I still use it as the basis for my campaigns (pre-ToT, sandbox-type adventures). It gave enough of a framework to give coherence and continuity, but...
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    Describe your last rpg session in 5 words

    Arrested, escaped, hiding in brothel.
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    City adventures in very low-magic fantasy

    Have you looked at the old (1st and 2nd edition) Lanhkmar adventures and sourcebooks? Low magic level and very city-based.
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    Describe your last rpg session in 5 words

    Investigators change sorcery fundamentally forever. (Call of Cthulhu)
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    Describe your last rpg session in 5 words

    Investigators accidentally raise zombie horde.
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