Search results

  1. Atlatl Jones

    Runequest 6 - The Vikings

    I've been GMing my first campaign of RQ6, a relatively historical Vikings game set in West Gotland (southwestern Sweden). The PCs are: Hrafn Erlendson, who is seeking to avenge the death of his father and regain his lands. His father was an unpleasant man whose lands were taken by Sigarr, a...
  2. Atlatl Jones

    Author Sherman Alexie plays D&D!

    I saw Sherman Alexie speak last week, at the closing ceremony of "One Book, One Philadelphia". He's one of my favorite authors, with books that are simultaneously hilarious and heartbreaking. He was amazingly funny as usual. At one point in his talk, he said that people ask him if all Indians...
  3. Atlatl Jones

    Battle Mage's Arcane Ripose is still useless

    The recent D&D errata updated the Battle Mage's Arcane Riposte ability to be a intelligence-based attack instead of a dexterity-based attack. Unfortunately, it's still useless. Its attack bonus is extremely low, and will rarely ever hit, for two reasons: 1) It's an attack vs. AC, but it lacks...
  4. Atlatl Jones

    The Superhero Movie equivalent to "odd-numbered Star Trek movies"

    I've been thinking about recent superhero movie trilogies, and noticed that they all seem to fall into a predictable pattern. Movie #1: Good Movie #2: Possibly even better than #1. Movie #3: Sucks wet farts out of dead pigeons. This definitely fits the Spider Man trilogy, and definitely fits...
  5. Atlatl Jones

    Encountering game designers in "real life"

    I've recently been shopping around for some new noise-cancelling earphones. I've been looking at a few on Amazon, and reading the reviews and comments. I just read a review that seemed particularly useful, and opened it up to read the comments. Then I noticed the name of the reviewer: Bruce...
  6. Atlatl Jones

    Minion rules and monster summoning

    The minion rules have gotten me thinking about monster summoning powers. 3e monster summoning added a lot of bookkeeping to the game, required lots of extra rolls for the player, and usually wasn't very effective.. When monster summoning powers are added to 4e (if they're not already in...
  7. Atlatl Jones

    Class features after 1st level?

    We know most of the class features that the classes get at first level, like the rogue's sneak attack & rogue tactics options, the paladin's marks and channel divinity, etc. We also know that paragon paths give additional class features. These are all separate from the powers that all classes...
  8. Atlatl Jones

    D&D 4E Less hit points in 4e?

    In the threads about the pit fiend, and the article a while ago about paladin smite powers, many people commented on how the the damage looked. "1d6+11+5 for a 26th level monster, pathetic!" I strongly suspect that the hit point 'scale' has changed across the board in 3e. In the last D&D...
  9. Atlatl Jones

    Nature Power Source

    The R&C book strongly implies that barbarians, when they're released in the PH 2, will be of the same power source as druids, not martial. I'm assuming this will be a Nature power source. The barbarian is clearly a defender. The druid is less clear: its 3e boom spells make it seem like a...
  10. Atlatl Jones

    Skills, and the unified progress + bonuses

    We still don't know how skills are going to work. Some have suggested that they work like they do in SWSE, with a universal progression of +1/2 levels, +5 for skill training, and +5 for skill focus. Some others think that we'll keep skill ranks in some way. I wonder if we'll see some...
  11. Atlatl Jones

    Monk and Swordsage

    A recent article by James Wyatt said that a swordsage is not a concept that is easily doable in the core 4e rules. There have also been some strong hints that the monk will not be in the 4e PHB either. What I'm hoping is that the monk will kill the swordsage and take his stuff. IMO the...
  12. Atlatl Jones

    D&D 3E/3.5 The design processes from 2e to 3e, 3 to 3.5, and 3e to 4e.

    It's occurred to me that the design processes for each of the past couple editions have had different basic goals, leading to different ways of going about things. From 2e to 3e, the goal was to rationalize and standardize the D&D game. 2e was a jumbled mishmash of independent subsystems that...
Top