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    D&D 5E Why is There No Warlord Equivalent in 5E?

    Is the battle master finished and completed with necessary maneuvers, though? The battle master feels a bit like a demo of a really cool subsystem that was never actually released in full. If we had a complete battle master subsystem, I wonder if this thread would even exist.
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Maybe the sample setting in the upcoming DMG 2024 will be a Points of Light setting...
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    WotC Has Wizards Screwed up again

    I don't know about WotC, but the Youtuber mentioned in the OP clearly screwed up. The thumbnail for their clickbait video is missing the obligatory cartoon arrow and extraneous stock art of a woman looking shocked. Someone has really dropped the ball here.
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    What's the term for these type of RPGs?

    I've encountered fan-run organized play groups which refer to games resembling Arcane Academia as "storytelling games." The category includes games whose main focus is free-form roleplaying and/or world-building based on story prompts and few, if any, rules. I imagine those groups would place...
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    D&D General Forgotten Realms geographic changes.

    The Malatran Plateau seems to fit fairly well where you placed it. And placing it there fills space that isn't otherwise used. Seems like an elegant solution to the problem. Probably more elegant than the solution I'm thinking of using, which involves extra-dimensional shenanigans. That kind of...
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    D&D General Forgotten Realms geographic changes.

    Cool. How did you decide on your placement of the Malatran Plateau? I'm guessing you went with the description originally appearing in Polyhedron 102, which places the Malatran Plateau "near the middle of the southern jungles of Malatra."
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    D&D General Forgotten Realms geographic changes.

    Great summary, and good luck with your map series! I'm currently trying my hand at making a 5e globe of Toril, so I've encountered most of the same resources you mention in your post. One resource you didn't explicitly mention, but which caused me some consternation: the Chultan Peninsula map...
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    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Please don't repost this on a MtG forum. It might give WotC ideas.
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    WotC Hasbro Has Invested $1B In Video Games, Including A New D&D Game

    Baldur's Gate 4 spoiler: At the end, you must choose to release the blue dragon, the green dragon, or the red dragon. All three choices have the same narrative impact on the world.
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    D&D 5E Using 4e elements for your 5e games?

    My old-school terms for those categories: • Lightly wounded • Moderately wounded • Seriously wounded • Critically wounded
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    D&D 5E Using 4e elements for your 5e games?

    Nice. Sounds a bit like the Elemental Tempest paragon path.
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    D&D (2024) What Should D&D 2024 Have Been +

    Alternately: reintroduce specialist wizards. You pick a subclass, and that subclass tells you which schools of wizard spells you can and can't cast. And you can't cast all of them.
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    D&D 5E Using 4e elements for your 5e games?

    Slightly more niche than the stuff other posters are listing: I'm thinking of updating the 4e version of genasi to 5e. I like how 4e genasi can potentially acquire the ability to manifest more than one element. To me, that gives 4e genasi a strong Elemental Chaos vibe, in the same way each of...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    I’ve also played in both cosmologies, so I know the process of flying to the homes of deities is equally easy in both the OG Great Wheel cosmology and the World Axis cosmology. The realms of deities in the Great Wheel are finite in size, with physical borders you can walk across. (There are no...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    I certainly agree the World Axis is easier to modify than the Great Wheel. If this thread was about cosmology in general, I might argue that the World Axis is easier to use in a game than the Great Wheel. In the context of Forgotten Realms cosmology, specifically, though, the dominions and...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    Well, there’s no way to debate subjective terms such as “needless,” so I accept that you find needless complexity in the Great Wheel cosmology. In contrast, I see the Great Wheel as something that’s only as complex as I choose to make it in my home campaign, just like the Forogotten Realms...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    From an in-world perspective, finite astral dominions and infinite planes are very different, but I haven't seen you making any prior arguments about in-world perspectives. Apologies if I missed it. From what I can tell, you've been arguing that the World Axis is superior to the Great Wheel as a...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    I find the argument that the World Axis cosmology is simpler and easier to remember than the OG Great Wheel cosmology somewhat baffling, because both cosmologies have almost the exact same number of moving parts. In the World Axis, the multiverse is divided into three main regions: the Material...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    Agreed. The cosmological model you use in your game says more about how spells like plane shift and teleport work than it does about the fundamental shape of reality. For all anyone knows, everything occurring beyond the Material Plane might be a shared hallucination approximating a multiverse...
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    D&D General Which was your favourite Forgotten Realms Cosmology?

    Correct me if I'm wrong, but I'm pretty sure the Radiant Citadel, from the 5e adventure Journeys Through the Radiant Citidel, is a city on the Ethereal Plane. To say nothing of A Guide to the Ethereal Plane for the Planescape setting, an entire sourcebook of adventure locations, monsters, and...
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