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    Collected Core Handbook Errata

    PHB: Easy Target PHB, pg. 119, Easy Target (Rogue Daily 1) On a hit, 2[W] and the target is slowed and grants combat advantage to you (save ends both). On a miss, half damage that target grants combat advantage to you until the end of your turn. Should the "hit" entry be changed to say "is...
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    D&D 4E My take on 4E Stealth

    I agree with this point. My logic is thus: “Creatures and Cover: When you make a ranged attack against an enemy and other enemies are in the way, your target has cover. Your allies never grant cover to your enemies, and neither allies nor enemies give cover against melee, close, or area...
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    Holiday Present - The Elf PHB entry

    I like the higher point-buy idea, since you can really tweak numbers for good efficiency there. The prob with a freely-assigned +2 is that, in any stat generation system where you can place your numbers, it's kinda pointless. Why not just pick a race that has the stat you would've applied the +2...
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    Holiday Present - The Elf PHB entry

    I hear you, but I'll be mollified if there are game mechanics (simple rituals or spells, skill write-ups, etc.) that let you do things like "remove a part of a living tree with magic" or craft bows and arrows from living wood or somesuch. I guess they really want to stress the "harmony with...
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    Let's Hear it for Wizard in Armor!

    For that matter, D&D invented "armor is how you avoid getting hit in a fantasy world." Notice how armor is pretty inconsequential in Conan, the LotR films, etc., minus shields and a few plot points like Frodo's mithril shirt. The reason that Gandalf doesn't wear armor in the movies isn't because...
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    New Design & Development: Paladin Smites!

    Not to mention that the AC boost isn't going to help you when, say, an evil paladin is using his binding smite and targeting your Will. ;) With the evidence we've seen of poison damage, psychic damage, etc., I think that AC may be less of a "holy grail" of defense than it used to be.
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    ORCS or Half-Orcs?

    Not that Warcraft (and WoW) haven't had some good ideas, but I have a knee-jerk reaction against the "Warcrafting" of D&D. A ton of the concept art has seemed very Warcrafty to me, as have the racial/class choices (Tiefling warlock anyone? How about those fire elemental guys who are, for some...
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