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    D&D 5E Bouncing heroes and healing tweaks

    You know that DM that likes their game to be one which hero death matters? Who feels like the game should seem deadly on the perspective of the adventures so to keep them on their toes? Who takes from their hat add-ons to resurrection and raise dead spells that effectively make them...
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    D&D 5E Idea for a new feat - Martial Flexibility

    From another thread, I expressed my desire to open the possibilities of more well-balanced martials attribute-wise, and another poster suggested the following: Afterwards I started thinking about the idea and came up with this: Martial flexibility Prerequisite: Strength 15 or higher, 6th...
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    D&D 5E Feats, class balance and fun

    I DM and play 5e using all available feats since day 0, and so far my table has no complaints about it. In my experience, feats are chosen for a plentiful of reasons, ranging from character background characterization to optimization on the various pillars of the game. Now, while...
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