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    D&D 5E Looking for a Char-gen Aid

    I've played D&D from the beginning and I'm starting to take 5e a bit more seriously. Can anyone recommend a good Character Creator/spreadsheet to make it easier for me to quickly come up wit PC and NPC characters? Ideally free would be nice, but I'm not too deeply married to that. Add...
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    D&D General How Was Your Last Session?

    Our current DM has been playing for decades, yet it often seems he doesn't know the rules. We're playing 3.5. Several times he called for D20 rolls, but wouldn't tell us why or what it was for. When he finally said what it was, it turns out it was for Balance or some similar standard skill...
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    D&D General Is the "Heavy Hitter" archetype power-gaming?

    I play 3.5 most of the time, but regardless of rules set, it's a simple question. Still, I'll spell it out. The "Heavy Hitter" is typically a melee type with a two handed weapon (Great sword of great axe in 3.5), using the skills/feats/abilities to do a lot of melee damage. The down side of...
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    D&D General Math Question re: 3d6 vs. 4d6 drop one

    Confirmed. My simulator was right, I just plain fat-fingered the result.
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    D&D General Math Question re: 3d6 vs. 4d6 drop one

    I'll re-run with a larger iteration
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    D&D General The Homebrew Settings of your campaign

    My group has been running home-brew worlds for several decades now, each one home to the PCs as they ran from levels one up to Epic (D&D 3.5). My favorite was fashioned around a fantasy version of Rome, late 5th century. In this world, however, there are Elves, Dragons, Dwarves, magic etc...
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    D&D General Math Question re: 3d6 vs. 4d6 drop one

    I've suggested this before, though in my variation you used the last roll as bonus points to assign where you like. The actual average from 4D6 Drop 1 is something like 13.254. (I just a ran a 10,000 iteration random simulation.) That means that the suggested method generates results that are...
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    D&D General Character Individuality

    I guess it's related to the campaign setting, being rivals vs being enemies. We had a 3.5 campaign where the over all goal was to re-acquire lost magics and secrets. Each player ran a character who came from or represented a different nation. The idea was "the gods" who set this quest in...
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    D&D General How Was Your Last Session?

    My last session? It wasn't. Sort of. We meet virtually, except for one player who comes over to my place. (He doesn't have a computer that can run Skype.) My computer went down and we couldn't get it running again. As I "host" the game, I usually have the battle-mat laid out and manage...
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    D&D General Times You've Wanted to Kill Your Players

    I ran a superhero campaign once upon a time. Most of the group were part of a team, but one player always ran an outsider, one who wasn't associated with anyone. Each game the GM (usually me) had to come up with some contrived excuse why his character would be drawn in. Finally I got sick of...
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    D&D General Mithral v Silver

    I think I found the definitive answer. D&D 3.5 DMG, in the Special Materials section. There it talks about Mithral and its use in crafting armor. It lists prices for Mithral when used in armor, and makes no mention of Mithral weapon cost at all. I know, not convincing enough for some. A...
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    D&D General How Was Your Last Session?

    It was time to wrap up my adventure. Backstory: D&D 3.5 game with six PCs, averaging level 13-14 Party had been advised, by an enemy, that a known assassin with a grudge against the party Wizard, had taken a contract to kill the Duke of Starfall. He planned to cause trouble first...
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    D&D 5E Darts - and D&D

    I used to be a member of an "Historical Recreationist group" (i.e. Re-Fairish fools). Our theme was 3rd century Ireland, and we had a game we played with the darts. Ours were plumbata length, and had triangular pieces of leather in place of spear heads. Apparently this was an actual soldier's...
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    D&D General If you had to split up Dexterity...

    You could split it a dozen different ways, and every one would be wrong. According to someone, anyway. IRL I'm solidly built, with broad shoulders. Heavy upper body (I look a lot stronger than I am.) I used to be a professional magician. Agile, I'm not. I used to be able to walk a tightrope...
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    D&D General "Poison", and spells that change it: Spirit of the rules v letter?

    Yeah, D&D uses the term far more broadly than common usage would suggest. In 3.5 Druids get a class ability, at a certain level, called "Venom Immunity". It's described as immunity to all forms of poison. In general, there are more than a few rules that reek of "Pay no attention to that man...
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    D&D General "Poison", and spells that change it: Spirit of the rules v letter?

    I have to start with "Mea Culpa". Several people have pointed out that conventional salt doesn't "poison" a weld. Well, it does, when dealing with certain copper alloys, but generally not with ferrous blends. So I called it wrong. Still I'm going to stick to my guns, in that I'm not going to...
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    D&D General "Poison", and spells that change it: Spirit of the rules v letter?

    Well Golems can't be poisoned, per se. But in this odd instance, raw metal can. Sort of. But you have to admit, it's kind of neat for an Assassin to find a way to sabotage something with the trademark move of poisoning it. :) (Yeah, I am kind of patting myself on the back there. So sue me. )
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    D&D General "Poison", and spells that change it: Spirit of the rules v letter?

    In D&D 3.5 Mending fixes tears and breaks in small items. This isn't exactly that sort of damage. But let's look at the Purify idea, since it kind of exemplifies what I'm talking about. Wine or beer contains alcohol, which is technically a "poison".: Drunkenness is handled with the poisoning...
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    D&D General "Poison", and spells that change it: Spirit of the rules v letter?

    I'm running a game right now. We're using D&D 3.5 rules, but this is an opinion question so it should be independent of versions. An Assassin is trying to stir up trouble in a mining community, to enflame frictions between the miners and the iron-workers. He snuck into a smithy and added salt...
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    D&D General Practicing DMing

    Once upon a time I wrote a Superhero game. Never published, but it was a local hit. In that booklet I included a section on running a game, Let's see what I can recall from memory. Rule 1: Shut up! You know more about the adventure/module you're about to run than the players do. Keep it...
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