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  1. K

    ZEITGEIST [ZEITGEIST] New game questions (pathfinder)

    Basically for our group, everything here for the most part. I've allowed crafting during large downtime (like the start of Adventure #4). A lot of the treasures in Crypta Hereticarum I let the players keep (like the monk's gloves, and the aforementioned Sword of Srasama.).
  2. K

    ZEITGEIST [ZEITGEIST] New game questions (pathfinder)

    I apparently half wrote this. Should be: Each member of the conspiracy has his/her own reasons for being there and their own belief as to what the group's goals are, they are often contradictory and confusing. Your players will likely struggle to piece everything together, and that might make...
  3. K

    ZEITGEIST [ZEITGEIST] New game questions (pathfinder)

    Mmmm, for the most part... it helps that most of the current group (including me) are playing in a group playing through Rise of the Runelords so we get a more conventional 'find loot wear loot' type game. A couple players who joined later on were a bit thrown by the idea that the campaign...
  4. K

    ZEITGEIST [ZEITGEIST] New game questions (pathfinder)

    1 - What source books did you allow / restrict for the Zeitgeist campaign? Ie. advanced player's guide, 3pp material, etc. I allowed all official materials, so long as they logically fit in with the theme for the world. So obviously something more elemental based wouldn't be a good fit. My...
  5. K

    ZEITGEIST [SPOILERS] Expedition to the [REDACTED].

    Just make sure that Captain Dale provides them with the most important weapon for fighting in the Bleak Gate:
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    donuts.jpg

  7. K

    ZEITGEIST [SPOILERS] Expedition to the [REDACTED].

    There's a few that show up in adventure #2 working with Cillian Creed + Leone Quital, too. It was an odd thread that I realised never got explained, at the time they just felt like another Bleak Gate Twin Peaks reference. Players haven't really mentioned them but I might have Grappa mention they...
  8. K

    ZEITGEIST [SPOILERS] Expedition to the [REDACTED].

    Rather than start a separate thread, I'm going to ask a related question: How do you imagine what the players see when they go through into the bleak gate? I'm imagining it as dark and barren, but the complex on Cauldron Hill is very noticeable and easy to seek out. The entrances would be easy...
  9. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    So it worked out pretty well! The party came in via the rail tunnels (they travelled from the next station), and used some good tactics to distract and destroy most of the terrorists, with most of them getting on the train just as Zubov + Prophet got it moving. They were pretty on the ball about...
  10. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    Oh I like that! Could make it so that the failure damage is unavoidable until Aether is cut, at which point they can make reflex saves, even for the final explosion if appropriate. It all should happen tomorrow, so will have a report on everything on Wednesday :)
  11. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    Thanks again for all the input on this, it has been really appreciated! Here is what I got so far for Tuesday. Encounter: 26 minutes on the clock, from when the encounter starts. Fully analysing the situation takes 2 minutes, and requires a Disable Device or Knowledge[Arcana] check of DC27...
  12. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    (apologies for not responding, I am reading and appreciating all of this. The last few days have been pretty hectic as I'm in the process of moving, but I am meaning to come back to this!)
  13. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    See, there's a lot of assumptions here - the party's Slayer has 8 skill ranks, +3 from class bonus, only +2 Dex (but an additional +2 from Cat's Grace, possibly), so that's only +13. There's no technologist, and unless I say outright 'you can use detect magic', it's not really guaranteed that...
  14. K

    ZEITGEIST [ZEITGEIST] End of Eschatologist Arc in Adv #5 (Spoilers, naturally)

    Is it just me or is the bomb disarming challenge, as written, incredibly difficult? Making 7 rolls, each becoming increasingly difficult, and failing ignites a terribly explosive bomb that would probably kill everyone around, seems a bit likely to become a TPK. How did everyone else play this...
  15. K

    Fantasy Grounds Usage Stats Confirms D&D #1, Followed by Pathfinder, Savage Worlds

    Pathfinder is a pretty old game at this point, there can't be that many people buying those books and most of the rules are available for free online anyway. Where as Starfinder is still pretty new; but even now it feels like the initial excitement for the system has passed. My FLGS doesn't seem...
  16. K

    ZEITGEIST [ZEITGEIST] Ekossigan, Adventure #5 and dark stuff in Zeitgeist (Spoilers. Obviously)

    So in the end I just went with everything as written - Ekossigan plans to kill the children through hanging. Because one of the characters is an orphan who was raised in the Cloudwood, and by a druid at that, I gave him knowledge of the orphanage as it made sense, and I feel like the likelihood...
  17. K

    ZEITGEIST Ekossigan Diplomacy

    Ekossigan is a creature that is willing to execute children en masse to get what he wants - and it isn't just something he is about to do, it is something *he has already started doing*. Before the constables can arrive on the scene, he has already killed an orphan boy. I don't think Ekossigan...
  18. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Of course it is! I thought it might be an overt suggestion of Stansfield. Tonight was most of the dwarf stuff with the tunnels, which was most fun. The teenager running the front *really* upset everyone, poor kid. Kvarti - who was the man doing the shooting! - seems to have gotten off...
  19. K

    ZEITGEIST X-Men in Zeitgeist

    I can definitely see Asrabey as Danzig. Though I've been playing him more like a less self conscious Thor. Who is Mr Mapple based on? I just described him as 'taller Brad Pitt', or there abouts. Getting back on the subject of Zeitgeist characters as X-Men: I imagine Nick Reder (Lorcan Kell's...
  20. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Last we started Adventure #5, having finished our brief venture into Crypta Heraticarum. The dungeon was a nice detour; I don't think Ashima Shimtu's revelations hit as much as I'd liked them to, but maybe it'll click with the players later when it becomes clear her presence in the dungeon has...
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