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    D&D 5E Should the Hexblade Patron be Banned?

    I think overall it's a good addition. Most of the other full caster classes have at least one martial arts oriented subclass. I don't think it outshines the other Pacts except as a direct damage dealer, which is as designed. The features are strong, but, except for the specter, they''re really...
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    D&D 5E Single class Hexblade - missing something?

    I wouldn't say the Hexblade 'sells itself' in this way anymore than any of the other 'fightery' caster subclasses like War priest or College of Swords. These subclasses don't have the damage output and/or defenses of the Fighter/Paladin/Barbarian classes. And just as in those other subclasses...
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    D&D 5E Warlock group think

    OK, the hexblade uses a bonus action for curse. What's the action for then. An attack that does an average of 9hp? Wow! vs incapacitating multiple targets with sleep. But the hex blade saved a slot, because incapacitating multiple enemies isn't worth using a slot, apparently. What incredibly...
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    D&D 5E Warlock group think

    IME with warlocks, when a out of combat spell is useful, getting a short rest after using is not a problem. There's no mechanic, it's just the typical pacing of D&D. Of course a DM could absolutely change that pacing, but I just haven't seen that. Sleep (at low levels) and Faerie fire produce...
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    D&D 5E Warlock group think

    Seeming, calm emotions, dominate person, detect thoughts, clairvoyance and sending are all very useful out of combat. And although it's high level, so less relevant, create thrall is very powerful. Even in combat I still prefer the fey pact as, IMO, sleep (at very low levels), faerie fire and...
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    D&D 5E Warlock group think

    IMO this is only true in a hack and slash campaign. The Hexblade patron yields zero out of combat utility or capability as compared to the other patrons. Even the fiend back is better in that sense. The Hexblade is nice for someone who wants to build a combat warlock, but if that makes by far...
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    D&D 5E Running D&D 5e for Levels 10+

    When I DM'd during the Elemental Evil and Rage of Demons, the modules I ran had detailed modifications based on party strength. There was a party strength metric given at the front in terms of numbers and levels which defined 5 levels along a 'Weak Party-Strong Party' axis. Individual encounter...
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    D&D 5E Pros and cons of a sandbox game, and what to do about them?

    Some of these are already covered by other posters: 1) Decide on a overarching campaign focus, e.g, inter-dimensional invasion, overthrow the evil empire, get rich or die trying. Get buy in on this idea from the players before beginning to build your campaign. 2) Start the campaign with a...
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    D&D 5E [poll] Warlock Satisfaction Survey

    Couldn't disagree more. All three pacts offer a very meagre benefit which only becomes more useful if you invest in it via invocations. There's nothing really special about 3 cantrips, or the find familiar spell. Additionally, your working under the assumption that flexibility, in terms of...
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    D&D 5E [poll] Warlock Satisfaction Survey

    I've been incredibly satisfied with the Warlock. Went from being my favorite class in 4e to being my favorite class in 5e. On the two things that seem to vex people: 1) The warlock absolutely has the tools to be creepy anti-hero especially with the class features and spells of the fey and GOO...
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    D&D 5E Making Combat More Mobile

    Minimize fights where the only goal is killing the enemy Where feasible have large moving (or movable) objects as part of the environment. these can be random, periodic, enemy controlled, or capture the flag controlled. Make retreat feasible for both sides Include positionally important...
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    D&D 5E What makes a "full" spellcaster? [Warlock discussion]

    Sidestepping the 'what is a full caster?' question. In actually playing the Warlock and comparing to playing other WOTC-defined 'full casters', I was actually surprised. I now feel like if my Warlock get one short rest than his spell power output is on par. As you level up your lower level...
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    D&D 5E What makes a "full" spellcaster? [Warlock discussion]

    To me, that definition is far too narrow in that it really defines 'full caster' down to Wizard. Bards and Sorcerers do not bring that level of spell flexibility and IME actually have less of it than Warlocks. Clerics and Druids are better, but nothing matches the spell versatility of the Wizard...
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    Hexblade patron gives you martial weapons (as well as shields and armor) and doesn't conflict with going tome pact. Apparently it's not just for bladelocks
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    I see, reading is fundamental.
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    I may not understand your goal, but you are proficient in any weapon you summon, and I believe the only stricture is that weapon is one-handed.(no PHB at work)
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    IMO it wasn't designed to hang with primary damage dealers. There are so many strong non-damage combat options and pure out of combat options, compared to a barbarian or fighter. I've always seen it more like the thief. There is a schtick That maintains you combat damage relevance, but short...
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    When I said original warlock I meant 3.x. I agree with you, EB is not NEEDED for viability, but it's the pretty clear path of least resistance.
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    D&D 5E Blade Pact Warlocks and Conventional Wisdom

    I'm just going to disagree. You're making a huge assumption about design intent with zero evidence, and then stating it as a fact. And you assumption contradicts what limited empirical information we do have, i.e. EB just does work a lot better than not EB and the original warlock was built...
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