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  1. AaronOfBarbaria

    D&D General How long do you like your campaigns?

    The campaigns that I have been satisfied with and reached an end rather than being cut-off because of schedule changes or not being as exciting to continue as starting up some recently-released game seems tend to fall in the 50-60 sessions of about 4 hours each length of time. I also like...
  2. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    The post when you seemed to say "it's not victim blaming" to which I responded asking "then what do you call it?" certainly made it seem as though your response of "So maybe the dwarves are victim blaming. So what?" and then moving from that topic to a different topic - that dwarves in a story...
  3. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    ...excuse me, might I ask where you intend to take the goal post and why you have not left it where you found it?
  4. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    Okay, to start: that is not even kind of similar to anything I said - and I'm pretty sure no one else said that either. But to go ahead and try and have a conversation instead of just point out that you're wildly off-target from what was being said: There is a difference between a story about...
  5. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    What, other than victim blaming, would you call it when the duergar explain "we were mentally enslaved, leaving wasn't our choice" and the other dwarves say "doesn't matter, you left, that's on you."?
  6. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    You are arbitrarily insisting that the definition of the word is different than what everyone I've ever experienced using the word besides you defines it as just so you can tell me I am wrong. And your argument is unreasonable besides that because the definition you are trying to set for the...
  7. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    I think there's a chance that what happened regarding duergar - them ending up with an origin story that doesn't mesh with their portrayal as hateful, evil beings - was that someone got tapped to write a new story for them and didn't make sure that story lined up with other present information...
  8. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    If you think the existence of a yacht club is the same as the gatekeeping I'm talking about, I'm afraid you've aggressively missed the point. To use your example to illustrate: a yacht club with no gatekeeping would be one which any yacht owner is allowed to join. Contrast that to a yacht club...
  9. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    Prioritizing heritage over inclusivity feels like gate-keeping to me - and when not talking about literal gates, I'm opposed to gate-keeping on principle.
  10. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    Svartalfar are dwarves... I don't see much of them in the drow. I think you meant dokkalfar, as those are the dark skinned subterranean elves demonstrated as a kind of opposite to the 'light elves'.
  11. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    The hypothetical unitaur race Oofta wrote up was meant to look like a dig at LGBTQ people. Not just because of using a unicorn.
  12. AaronOfBarbaria

    D&D 5E Am I too strict?

    It definitely takes a very strict reading of the text to arrive at the conclusion that the intent is for a wizard to be required to pay money for their class features. That doesn't make the ruling unworkable, though... not automatically gaining spells was a piece of how the magic-user class was...
  13. AaronOfBarbaria

    Which Online Virtual Tabletop Do You Use?

    I've been running PF2 with Foundry VTT since it went up for pre-purchase... and uh... it's as "there" as I've ever seen a VTT be for a game already, and constantly getting better.
  14. AaronOfBarbaria

    D&D General Two underlying truths: D&D heritage and inclusivity

    When it comes to calling people "coloureds" I find myself seeing it as othering those people and absolutely derogatory because there's no possible purpose for using a word that, at base definition, should apply to every people - no matter what color your skin is that color is equally a color...
  15. AaronOfBarbaria

    Thoughts on Vampire: The Masquerade 5th edition?

    I like that way of looking at it Staffan. Originally, my preference for the hunger mechanic over the blood pool mechanic was entirely game-play oriented. I had run years worth of chronicles and hunger-related story elements never seemed to come up without it being forced (such as by having...
  16. AaronOfBarbaria

    Thoughts on Vampire: The Masquerade 5th edition?

    When it comes to V5, I really like the way the mechanical chassis reads as working (haven't had the time to actually run it yet, but don't expect any surprises once I do). And while the character creation system seemed odd at first because it involves assigning specific values to traits instead...
  17. AaronOfBarbaria

    D&D General Violence and D&D: Is "Murderhobo" Essential to D&D?

    "D&D is already doing it and has always done it" isn't 100% accurate, though. Most editions of the game explicitly allow for non-violent solutions to be used and provide gains in experience. Yes, violence is an option, and most of the word count of the rules happens to relate to violent...
  18. AaronOfBarbaria

    D&D General Violence and D&D: Is "Murderhobo" Essential to D&D?

    Not according to every definition of the word I've experienced outside of this exact conversation. uh... literally everyone? Or maybe it'd be more accurate to say "anyone"? Well, let's just say that it means I feel there is reason to suspect that the things you are saying are not things that you...
  19. AaronOfBarbaria

    D&D General Violence and D&D: Is "Murderhobo" Essential to D&D?

    A skilled adventurer killing a noncombatant is not a challenge. And unprovoked murder is not a goal. At least, not a goal in any play scenario I've ever been in or heard of before. It's not like the campaign started out with "recover stolen goods from bandits" or something and the next...
  20. AaronOfBarbaria

    D&D General Violence and D&D: Is "Murderhobo" Essential to D&D?

    You mean an objective standard such as "XP is awarded for overcoming challenges and accomplishing goals"? It is very easy to establish how to award XP - and even maintain the XP values assigned to stat blocks - without also allowing it to be beneficial to a player to commit random killings.
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