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    D&D 5E Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)

    Many, many moons ago, I used to work in the gaming industry and I got to see the official TSR market research surveys and sales figures. Now, to be clear, this was a really long time ago (pre-WOTC and pre-Hasbro) and the hobby has changed significantly over the years. This information is decades...
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    D&D 5E Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)

    This has been an interesting discussion. D&D is not my preferred game and so most of the published campaigns mentioned I am not familiar with but there are a couple and I do have some opinions to share. Take of them what you will. Rime is really the only one that I have practical experience...
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    D&D General The DM Shortage

    I realize that I am coming into this discussion late so if anything I say is covered in one of the previous 54 pages - I apologize. That being said: On the subject of this alleged "DM Crisis" I haven't seen it. Finding 5e D&D games to join as a player hasn't been difficult. There are plenty out...
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    From Adventure Game to Story Game?

    OK, let me tackle this. In a straight game - I kill the character and let the player make a new one. I don't create the encounter to make this impossible but I create the encounter to make it unlikely. Still as you say, sometimes things happen. However, in a home game with my regular group we...
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    Looking for Thoughts & Opinions on Steampunk Games (with Poll)

    Victoriana uses the Heresy Game Mechanic which I don't particularly care for. Another game that uses the same mechanic is Abney Park's Airship Pirates which is a sort of post-apocalypse/steampunk hybrid setting with a bit of time travel thrown into to confuse things. I like much of the setting...
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    From Adventure Game to Story Game?

    Hussar, you missed my point. Daztur stated that trying to run a story driven adventure game puts more "big gobs of power" in the hands of the DM than normally exists. My point is that this simply isn't true. The DM has always had that narrative power and a good DM makes liberal use of that...
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    From Adventure Game to Story Game?

    How is that any different than the big gobs of power that the DM has to run the adventure game? The DM has always had this power. All a "Story" game is doing is defining a means of sharing that power with others. The DM creates the encounter, they judge the rewards provided by the encounter...
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    Help! Advice needed on how to game with my friend who is a jerk.

    For the OP - remember this is a game, specifically it is a social game where you gather together with others for mutual enjoyment. If you are not enjoying yourself - why are you doing it? Now, I don't know your situation or the personalities involved - I can only comment from the perspective...
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    Full-time DM, Part-time Prep

    One of my favorite authors, Orson Scott Card, once said "Plot comes from what characters want." The same advice applies to games and gamers. As a GM you need to know what your players want from the game. It makes your planning and prep much easier and more streamlined if you have this...
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