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  1. Laurefindel

    D&D General Wild Magic, Yea or Nay?

    I’m with @Charlaquin on this one; I like the idea of unpredictable, not-completely-controlled magic, but I really don’t care about silly cartoonish transformations or apparitions. That said, I care more about what my players do like. If it’s their jam, I’ll indulge in whimsy/silly wild magic...
  2. Laurefindel

    Worlds of Design: The Warship Trinity

    That, but “national space” may also include several planets in the same system, or even a few nearby star systems, and a light version of FTL engine might still be needed. My point is that in a home defence fleet, you need a few ships that can withstand a full frontal invasion, but most of the...
  3. Laurefindel

    Worlds of Design: The Warship Trinity

    Another category of warship that could be added to the list: Border Patrol: A fast, lightly armed ship tasked with patrolling national space, intercepting smugglers, illegal commerce, enforcing embargoes and blockades, and dealing with other lightly armed threats. Such warships are cheap to...
  4. Laurefindel

    What Does "Simulation" Mean To You? [+]

    Woah woah woah! Are you insinuating that wrestling is FAKE!
  5. Laurefindel

    What Does "Simulation" Mean To You? [+]

    Simulation is an attempt to recreate something real or that feels believably real. In the context of a RPG, simulation is a spectrum, not a yes/no question. Combat rules aim to simulate combat. They can be simple, they can be complex, they can be arcade-style health bar, they can be gritty...
  6. Laurefindel

    D&D General + Homebrew Brainstorm to bring back prepared Vancian Casting +

    I actually like prepared Vancian. As a matter of fact, it's not Vancian if it's not prepared, it's just clunky spell slots... Without justifying/defending that you want prepared Vancian, I'm curious why you want to bring it back, and that may answer your own questioning. I like the old D&D feel...
  7. Laurefindel

    D&D General Looking for fluff replacement for the Sorcerer class

    I have a homebrew setting where all spellcasting classes have been refluffed, keeping abilities intact. Most aren’t that far from their original version but it’s fine; it still gives a different flavour to the setting. I am unsatisfied with the Harbinger (refluffed Sorcerer) however, and seek...
  8. Laurefindel

    A Deep Dive into Forgotten Realms: Heroes of Faerun

    part of my surprise was the word god over deity, because unlike god that does have a female suffix, deity doesn’t and therefore a more appropriate neutral term. But that’s mostly because I’m French Canadian, and it’s been part of the feminist and inclusive movement from the 70s to avoid using «...
  9. Laurefindel

    A Deep Dive into Forgotten Realms: Heroes of Faerun

    Yes, I get that. But it hasn’t always been how deities were described, and “deities” used to be the neutral form of god/goddess. I was simply wondering if this is a new stance from WotC or if it has been like that for a while and I never noticed. Anyway, I don’t want to derail this thread further
  10. Laurefindel

    A Deep Dive into Forgotten Realms: Heroes of Faerun

    Regarding gods (and goddesses), I was a bit taken aback at first to see that the book never mentions the word goddess, and to a lesser degree, that a god is never labeled as THE god of (something), but always as A god of (something). For example, Shar is a God of the night. As this been the...
  11. Laurefindel

    Natural 20/1 Crit fails and Crit successes, How do you handle them?

    In D&D specifically, I usually treat a nat20 as “you succeed no matter what and look good doing it”, or else gain a small advantage based on pure DM fiat. Then, a nat1 is “you failed no matter what” because something out of your control made you fail, or else suffer from a small complication...
  12. Laurefindel

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Yes, that’d be my favourite way of making a level 1-20 adventure, make it a proper campaign of several adventure books. Like Paizo’s adventure paths or the old WFRP imperial campaign
  13. Laurefindel

    D&D General Who put all this Sci-Fi in my soup!?

    Oh I’m aware of the genre. I just never heard the name. Often I referred to them by name as a reference, like space 1889 is Victorian space explorer, or something else is like space 1889 but without the Victorian aspect.
  14. Laurefindel

    D&D General Who put all this Sci-Fi in my soup!?

    It may be right there but I never heard of it before or occurred to me. I like it! But that’s what I mean, genres are being redefined and specified now. Give it a few more years and space-fantasy will be an established genre. It probably is already, or else gaining momentum since not enough...
  15. Laurefindel

    D&D General Who put all this Sci-Fi in my soup!?

    Yeah, I don’t see it as sci-fi either, but genres are in a flux of definition and redefining now. Sci-fi used to be a sub-genre on fantasy, and fantasy itself use to be basically any fiction that couldn’t realistically happen on earth. If you included elements like overt magic or races/species à...
  16. Laurefindel

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    True, fans can barely agree on how to run levels 1-13, I bet that no two groups would do 13-20 the same… That said, WotC could provide examples on how they would do it with the experience and wisdom that they have, and their expectations on how their game should work mechanically speaking.
  17. Laurefindel

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Yes, I agree that there could be more support, but I’m not sure if that support should come in the form of a high-level adventure. A section in a DMG2-style book, or a dedicated make-you-own-high-level-adventure book, or even a series of essays and guides on a website like D&D beyond, would work...
  18. Laurefindel

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    The fact that published adventures stop at level 11-13 makes a lot of sense to me. In my experience, and in what seems to be many others as well, level 11-13 is the tipping point where the game starts to need to cater to your specific party composition, powers, and playstyle, in order to provide...
  19. Laurefindel

    D&D General How do you prefer your monster books?

    First, I like my monster book singular. Not 15 books. Not 3. One should do. Then I hesitated between setting specific and general. I want general by meta-setting. In other words, I’m not interested in having a monster boon that will do D&D, Star Wars, Aliens, and Shadowrun, even if they all...
  20. Laurefindel

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    Yes. I’m not necessarily saying Hunter’s Mark used as 2014 RaW, but I think the ranger should have been the ‘marks’ class in the same way the paladin was the ‘smites’ class.
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