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  1. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    Sounds like a good idea to me. Feel free to use the name, by the way, if you don't have one you already like better.
  2. EzekielRaiden

    D&D 5E Level = Challenge Rating

    In theory, at least in 4e, the answer would be one standard monster, probably level 10-12 depending on the specific characteristics of that PC, but the DMG actually goes into a small discussion of this stuff. While it doesn't quite say explicitly "playing this game solo is far enough outside the...
  3. EzekielRaiden

    D&D 5E Level = Challenge Rating

    Because it's how 4e did it. Because it's how 3e did it. It's that simple.
  4. EzekielRaiden

    D&D General What Are Adventurers In Your World?

    In my DW game, "adventurer" has become a slightly glamorized version of the mercenary work that had always been a thing in the Tarrakhuna. It just became more fashionable--and reputable--after a group of "adventurers" were critical to saving the city of Al-Rakkah (the titular Jewel of the...
  5. EzekielRaiden

    D&D 5E Level = Challenge Rating

    Very loosely, multiply CR by something between 2 and 4 (4 for low-CR creatures, 2 for high CR creatures) and you get something that kinda-sorta approximates this. It'll never work precisely that way because the CR system is meant to approximate a party of four people, e.g. CR 1 = "four 1st level...
  6. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    I just don't think the Great Wheel is able to inspire potential adventures in the vast majority of its planes. The inner planes in particular are completely worthless for that purpose--most of them are outright deadly to even visit briefly, let alone adventure in, and literally don't contain...
  7. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    But that was the point of the post you quoted, that the Great Wheel was designed purely for being read, without really any care at all for whether it is functional (as in, useful to the people playing the game), whether it works the way a mythic or medieval cosmology worked, or whether it...
  8. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    Which sort of invites the question: if the cosmology is only there to be read, what's the point?
  9. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    Indeed, I would argue that 85% of the Great Wheel is completely irrelevant to most campaigns. There are 17 outer planes, of which at most maybe five will matter, and few groups will ever visit more than two. The 18 further elemental/energy planes effectively can't be visited in most senses...
  10. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    I think you could potentially make this work if you reshuffled the Feywild and Shadowfell slightly then. The Feywild would become more specifically fairy-land, with less focus on being a place bursting with untamed life and more just a place bursting with magic. The Shadowfell, meanwhile, would...
  11. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    That's covered by the Elemental Chaos. It is, quite literally, constantly in flux. Some distant part of it might be a nigh-infinite ocean of fire or the like, but most parts of it that aren't being actively stabilized (such as the City of Brass) are in varying degrees of "constant natural...
  12. EzekielRaiden

    D&D 5E How would YOU nerf the wizard? +

    But that's precisely what makes most powerful wizard spells powerful. They are able to skip parts of the game. They are able to control how, when, where, and sometimes even whether things happen or don't happen. Invisibility: skip stealth. Friends etc.: skip diplomacy. Teleport etc.: skip...
  13. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    I technically started playing in 2e, "grew up" playing 3e, and then finally got converted to 4e when I read the books and realized how much I had been deceived by both others I had trusted, and by my own foolish beliefs. So by your standards I should definitely only like either the Great Wheel...
  14. EzekielRaiden

    D&D General Which was your favourite Forgotten Realms Cosmology?

    The World Axis, because it was actually designed with intent to give us things that were worth playing in and which were motivated by classic tropes and myths, not just random pseudo-systematic BS that only exists to fill grid boxes and create a fundamentally modern and scientific worldview...
  15. EzekielRaiden

    D&D General Tiamat Burger

    This makes me think of a teriyaki burger with grilled pineapple slices, caramelized onion, savory mushrooms, and a sweet teriyaki sauce made with a hint of Bahamian rum. Optional spice (Bahamut is known for his mercy, after all), with aioli, on a brioche bun. After all, beer, wine, and spirits...
  16. EzekielRaiden

    D&D 5E How would YOU nerf the wizard? +

    They did though. PHB2. About eight months after PHB1.
  17. EzekielRaiden

    D&D General Matt Colville on adventure length

    You have already been admonished for that discussion. I will not continue it now. Nothing good will come of doing so. I was talking about the "disadvantage on all checks involving Dexterity and can't use certain actions and...and...and..." penalty for losing a leg.
  18. EzekielRaiden

    D&D 5E How would YOU nerf the wizard? +

    I mean...literally anyone could cast rituals from a scroll in 4e...and anyone could do actual rituals with a feat. Something you eventually got like 16 of. So giving up just one was far less of a cost than giving up one of the five you normally get in 5e.
  19. EzekielRaiden

    D&D General Matt Colville on adventure length

    Because the dead do nothing. I had thought that was obvious. Also, I'd be pretty pissed at a DM for imposing such harsh penalties. That's not demoralizing, but it might be a reason for me to depart the table anyway. Such harsh adjudication implies things about that DM's judgment I find deeply...
  20. EzekielRaiden

    D&D General How Do You Feel About Randomness?

    Well, my point was that by making tables at all--by deciding what things get to be on the tables and what don't, even if you take a very open mind--you are expressing intent. You are deciding what is and isn't allowed into the world. I don't consider this a bad thing. We engage with...
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