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  1. mellored

    D&D (2024) Spell Focus Mastery

    So the playtest has different abilities tied to different weapons to make them feel different. So why not have some small things to make spell focus feel different? Focus Mastery: at the end of a long rest, chose a focus and gain a benefit when using it. Wand: +2 to initiative Orb: ignore...
  2. mellored

    D&D (2024) Scaling monsters in the Monster Manual?

    So a lot of creatures have stat blocks at different levels. I.e red dragon wyrmling (CR 4), young (CR 10), adult (CR 17), ancient (CR 24) But what if you want a monster that's in between those levels? Like a CR 14 red dragon. Or a CR 6 wolf (moon druid). Should the monster manual have stat...
  3. mellored

    D&D (2024) Moon druid math.

    Just some quick survivability math for the new moon druid to see how much they got nerfed. The same CR (except level 2) saves Skills attacks. Wild shape uses (less at low level, more at high levels) 2024 gets +xd8 damage once per turn, + another 1d10 at high levels +can talk +cast selected...
  4. mellored

    D&D (2024) Next playtest speculation

    Any speculation on the next playtest? Monk seems like a hit, so I don't expect another pass. Any other classes need more love? I could see spells. Similacrum still needs fixed.
  5. mellored

    D&D (2024) Sort weapon table by...

    IMO, the weapon table could be sorted better. I don't know anyone who picks weapons based on their name. But I can easily see someone looking for a weapon with Push. So how should the weapon table be sorted?
  6. mellored

    D&D (2024) Animate Objects

    All the Conjure spells where replaced, but Animate Objects has the same basic issue. Unfortunately, the spell name is officially plural. So limiting it to one object doesn't seem like it will work. So what's a good replacement for it?
  7. mellored

    D&D (2024) Brawler is out. What subclass should replace it?

    Battlemaster, Champion, and Eldritch Knight are good to go, but the Brawler is getting cut. What should he the 4th fighter subclass?
  8. mellored

    D&D (2024) Should poison spray be a cone?

    Should poison spray be a cone? Like the first image that comes up on Google when you search spray. Possibly 15', maybe scaling size up a bit as you level.
  9. mellored

    D&D (2024) Playtest 8: Cantrips

    What are your thoughts on the new Cantrips?
  10. mellored

    D&D (2024) What variant rules do you want to see?

    What variant rules do you want to see? Rest variants, milestone variants, and... ?
  11. mellored

    D&D (2024) What's your favorites new subclass?

    What's your favorites new subclass?
  12. mellored

    Pathfinder 2E Goloma Sniper

    So I want to play a Galoma, and play into their distrust of everyone. Mainly by staying as far away as possible. As such, looking for a stealth (dex), perception (wis), range (sukgung?), and movement. Possibly some slowing or pushing effects. Off the top of my head, that's a precision...
  13. mellored

    D&D (2024) Give unarmed strike grapple mastery? (And give it to monks)

    Should unarmed strike get a grapple mastery? I.e. If you hit a creature with an Unarmed Strike, you can force the creature to make a saving throw with a DC equal to 8+your Proficiency Bonus+the ability modifier you used to make the attack roll. On a failed save, the creature is Grappled by you...
  14. mellored

    D&D (2024) Change multiclassing prerequisites?

    I always found it odd that you could make a 16Str, 8 Dex rogue. But then can't multiclass fighter. And if you want to be a ranger/ paladin, you're really sunk with requiring 13 in 4 different state. Are we really worried about a 8 Int fighter taking a few levels of wizard? It just seems...
  15. mellored

    D&D (2024) Discipline Points or Focus Points?

    I'm not usually one to care about semantics, but Discipline Points just sounds weird to me. So how about Focus?
  16. mellored

    D&D (2024) Martials getting specific weapon masteries.

    Maybe not the best time to suggest this but... what if different classes got different weapon masteries? Something like... Rogues get Vex and Nick Paladins get Sap and Slow. Rangers get Graze and Nick. Barbarians get Cleave and Push. Monks get Topple and Push. Fighters get any of course. As...
  17. mellored

    D&D (2024) Unloading some DM duties to the players.

    Something I've been doing at my table for a while, is assigning certain aspects of the game to the players. Mainly, I have one player track initiative, and one track damage delt to the monsters (who die when it exceeds max HP). And occasionally a friendly NPC to role play. Doing so really...
  18. mellored

    D&D (2024) Duplicate

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  19. mellored

    D&D (2024) Simplify opportunity attacks to deal flat damage?

    Random thought. To prevent out of turn disruptions, and keep the game flowing.. What if opportunity attacks where just a bit of auto-damage? No rolling, just running past the cleric and you take 5 damage. Fighters could deal 5 without using their reactions or something. Wizards deal 2, rogues...
  20. mellored

    D&D (2024) Brainstorm features that reduce complexity / speed up play.

    So the game is full of features that let you do more stuff, like making more attacks, or rolling more dice. But what are some good ways that making you more powerful also makes things go faster? *not saying all the features need to be simple, I still want to roll a bucket of d6 with meteor...
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