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    D&D General "that you can see", "line of sight", glass, mirrors, ~clairvoyance, blindsight, and anything else.

    For me "see" just requires sight, no matter whether it's through glass or in a mirror. However, all spells require a clear path to the target. That means there can't be total cover to the target. Casting a spell on a creature behind glass will actually cause it to evoke at the glass on your...
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    D&D 5E Creatures with traits that deal damage to melee attackers

    In D&D 5e there are some monsters that have traits such as "Whenever this creature is hit by a melee attack, the attacker takes 1d6 damage." This is usually because for example the creature has spikes or is particularly hot. I was wondering how you handle killing blows on such creatures. Would...
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    D&D 5E Solasta - is it worth playing?

    No that's wrong. The base rules for spellcasting only require a clear path to the target, it even specifies what happens if you target a point you can't see. Nowhere it says that you need to see a target to target it with a spell. So only spells that specifically say "a creature you can see"...
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    D&D 5E Solasta - is it worth playing?

    I played the original game for a while. I found it enjoyable, but the devs had some really weird interpretations on some of the rules that annoyed me a lot like that I couldn't target creatures that I cannot see. They didn't follow the errata and especially not Jeremy's Sage Advice. And even if...
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    D&D 5E Grapple prone enemy and fly up

    If the enemy remains prone, does he still remain in the air? I assume the falling to the ground immediately only applies to becoming prone but not to being prone, right?
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    D&D 5E Grapple prone enemy and fly up

    If you grapple a prone enemy and fly up in the air, does the enemy remain prone or is that status automatically removed?
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    D&D 5E I can’t seem to DM written adventures.

    I pretty much exclusively DM official modules. For me it's just interesting to experience the story together with the others (I also never read much ahead). Though I probably would never DM a third party campaign.
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    D&D 5E Levitate on self

    Was curious what people think about this situation: A character is midair, no walls, floor or ceiling anywhere near him. He casts Levitate on himself. I feel the text on Levitate is very confusing. Does the trait you cannot move unless you can grip onto a surface also apply when you cast it...
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    D&D 5E Dark One's Blessing vs. Shrapnel Explosion

    Another fun rules question: A Warlock with Dark One's Blessing (heals when reducing enemy hit points to 0) reduces the hit points of a creature to 0 which has an ability like Shrapnel Explosion (deals 6d6 damage when its hit points reach 0). In which order is the damage and healing applied...
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    D&D 5E Spiritual Weapon vs. Fire Shield

    I'd say for me it's pretty clear that the caster hits the creature with a melee attack when using Spiritual Weapon. Because Spiritual Weapon clearly states "you can make a melee spell attack". If it said you can command the Spiritual Weapon to do a melee spell attack, then I'd agree that the...
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    D&D 5E Spiritual Weapon vs. Fire Shield

    No need to houserule this part as Fire Shield already states that the attacking creature needs to be within 5' of Fire Shield. Honestly I personally prefer going with RAW in most cases and it seems there's nothing in the rules that would indicate that the caster is not hit. I find it's not...
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    D&D 5E SPIRIT GUARDIANS range clarification

    Without a grid, I'd simply always go from the creature's center. I'd assume any creature no matter what size is just a dot just with a larger area of control. So your actual size doesn't matter in regards to the size of the AoE. The reasons I have for this: 1. There nothing in the rules that...
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    D&D 5E Spiritual Weapon vs. Fire Shield

    Spiritual Weapon is defined as a melee spell attack and the creature is within 5', though. So what would make you rule no?
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    D&D General XP Awards for -- what????

    I award XP for combat mostly, but I'd call it "encounters". Because even if my group gets around a threat by talking it out, I'd give them the XP of the creatures they avoided combat with. I sometimes give XP bonus for accomplishing milestones. Usually it's just the doubled XP from the main...
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    D&D 5E Spiritual Weapon vs. Fire Shield

    Simple rules question: If you are within 5ft of a creature that has Fire Shield active and you hit it with a Spiritual Weapon, do you take damage?
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    D&D 5E SPIRIT GUARDIANS range clarification

    If you play without a grid, then the whole thing is not an issue in the first place. I'd simply measure the distance from the caster center to the target center and if it's 15ft or less, it hits. I wouldn't have to care about area of control at all here. Even easier, I'd just allow my players...
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    D&D 5E SPIRIT GUARDIANS range clarification

    A point does not have a width or length by definition. Not to mention that the word "radius" implies a circle. Exactly! The spell should should not talk about "radius" at all and instead just say "15 feet from the edge of the caster's area of control". Then it would be clear. Not when...
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    D&D 5E SPIRIT GUARDIANS range clarification

    There is not a single word in the rules, nor in any Sage Advice or Errata that backs this up.
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    D&D 5E SPIRIT GUARDIANS range clarification

    Even though it's not backed up by any rules, I also prefer the way in "Fig. C". Mainly because I find it much much easier to just calculate the distance to the caster (can easily be done on the fly), rather than drawing a circle around a questionably placed point of origin and then wondering...
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    D&D 5E SPIRIT GUARDIANS range clarification

    Basically the question shouldn't be how the AoE looks like, but the question should be where you can place the point of origin when the range is "Self". If you say the point of origin is always the center of where you are standing then for a large creature it would be the grid intersection in...
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