Search results

  1. A

    Coach and Little Mac - A Two-Man Team

    Originally posted Apr 16, 2010 Originally posted by ShakaUVM: Coach and Little Mac Elven Seeker|Cleric of Loviatar / Minotaur Brawler Team There's been a lot of discussion recently about how much Seekers suck. I don't think they do - certainly they compare favorably to a wizard. Compare...
  2. A

    Dr. Safe House - Up to 26 saves for the party every round

    Originally posted Feb 15, 2010 Originally posted by ShakaUVM: Dr. Safe House, Knight of Dawn When making a new LFR character based on an old one that I didn't really like that much, I poked around through some of the new material, and realized I could turn my character into a Saving Throw...
  3. A

    The Ghost in the Shell - Battleminds Getting their Marks (93 DPR at 16th)

    Originally posted Mar 28, 2010 Originally posted by ShakaUVM: The Ghost in the Shell - Half Elf Battlemind Paladin Fighter Warlock Avernian Knight So, I think it's fair to say that a consensus has developed on here that Battleminds kind of suck, mainly because of their lack of 'stickiness'...
  4. A

    Buddy Holiday, the Intimidatomancer / Intimidate Guide

    Originally posted by ShakaUVM: So Intimidate is quite possibly one of the most powerful skills in 4ed: with a single standard action, a successful Intimidate vs Will check (against all bloodied enemies that can see and hear you) causes them to surrender. Given that 4ed has very few save or...
  5. A

    The Thunder Lizards (Thunder Mafia Party Optimization)

    Originally posted by ShakaUVM: Pictured: Thunder Lizards Premise: Radiant Mafias have been well-known for a while now as being a very effective, well rounded team optimization option...
  6. A

    Mr. Stupid - "The Inescapable" Grappler

    Originally posted by ShakaUVM: Mr. Stupid - The Inescapable Grappler Purpose: Our goal here is to make the ultimate grappler. Mr. Stupid was a 3ed barbarian/ex-monk Living Greyhawk character of mine that ran around grappling and implaling monsters on his spiked armor. This is an attempt to...
  7. A

    The Chargers (792 sustained DPR at 16th level)

    Originally posted by ShakaUVM: The question we must answer today: Is it possible to make a team of robotic Super Chargers that will be able to defeat all other robots in the universe? Yes. Quite possible. The idea comes from: community.wizards.com/go/thread/view/758...(x) Combined...
  8. A

    The San Diego Super Charger (216 DPR)

    Originally posted by ShakaUVM: This exercise is in optimizing damage on charges. This is with a barbarian, of course, since barbarians get a free charge attack or two per combat. The build is quite playable from 1st through 30th, and offers both high DPR and very good combat control. The...
  9. A

    The San Diego Super Charger (216 DPR)

    edit: I'm sorry, I accidentally posted this in the wrong forum via the quick thread tool and can't figure out how to delete it
  10. A

    Voldemonte - "The Most Powerful" Ranger-Lich

    Originally posted by ShakaUVM: VOLDEMONTE AND NIGIRI The release of the revenant race a while back allowed the Ranger-Lich idea to be reborn again, which I originally posted here. Essentially, revenants allow us to 1) Actually be undead and 2) Able to operate indefinitely when at negative...
  11. A

    D&D 5E Please evaluate my fighter build OR: help me fit a square peg in a round hole

    Background: I'm joining a 5e game that's just starting up. I mostly have experience with 4e. The DM has asked people to please "munchkin as little as possible (I'm under no illusions you'll avoid it altogether)". I trust the group to follow this, although it has several mathy compulsive...
Top