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    Getting into PDF seller dungeon tiles

    I must have been living in a cave, because this is the first time I have seen World Works or Fat Dragon. Wow. It looks pretty hard to build that stuff.
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    Getting into PDF seller dungeon tiles

    I'm thinking of getting into PDF dungeon tiles. Like the ones SkeletonKey makes. What I'm wondering is what's the best way to print them off? Do you print with a higher end printer settings on photopaper, or do they look fine on copy paper? How many do you get out of an ink cartride? Anyone...
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    Why DON'T you pirate?

    No, you have that exactly wrong. The word intellectual property refers to the ownership of the rights to exclusive reproduction of that work. A song writer does not own the song but owns the exclusive rights of reproduction and distribution. They have a protected monopoly on it. To see this...
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    My name is "Defendant Radzikowski"

    And also torrent software isn't just for pirating. Yesterday I downloaded a copy of Linux that was delivered by a torrent file. I had to go get a copy of utorrent. I must be guilty!
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    Dungeon tiles. yay or nay?

    I like dungeon tiles, but it took me a while to get into a good stride with them. The most important thing is organizing them. I ended up getting compartment containers and sorting them by size, dimension and the type of thing that was on the non-generic side of the tile. It took a few hours...
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    Will WOTC's Ending PDF Sales Because of Pirating Increase Pirating of their Stuff?

    Definitely. As others have said, it's a statistical certainty that the guy willing to do it exists. I wouldn't be surprised if there's someone out there who's reaction to this is to make available nice OCR scans of all D&D products his/her new hobby. It'd be a relatively cheap hobby too...
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    Anyone else not feel "the grind"

    I intentionally tried to create a grind last session. An encounter of higher level soldiers. All the same monster. Level+2 encounter over the party. No grind. Everyone had a blast and it went quickly.
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    So, about Expertise...

    It's true that rogues are the striker with the biggest AC problem. A 15 AC for a melee character at level one is bad. A 16 isn't wonderful either, but it's standard for a rogue. As one sided as 18 before racial upgrade stat arrays are, I think it might be appropriate for a tiefling rogue...
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    So, about Expertise...

    I'm now starting to see it your way. See below for more. We need to remember that such a solution only needs to be implemented if the gap between the optimizers and the non optimizers poses a problem. But you're right. My favorite thing about DMing 4e is the lowered workload. Expertise...
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    So, about Expertise...

    I have disagreed with this point in the past in this thread. I now admit to being wrong about that. All you need are two players in the same group who emphasize different things and you can end up with a wider gap in their in combat performance that before the publication of PHB2. One play...
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    So, about Expertise...

    I'm willing to accept that it's a bad math fix and that the way I play D&D isn't typical and that I like expertise because I approach the game differently than my peers in this thread. My group looks at expertise and says "I don't really need to hit more, I hit enough. I think I'll take...
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    So, about Expertise...

    All I'm saying is that some feats make better piano keys to play off of than others. It's not always an absolute though, as it often has to do with how the nature of the feat relates to the character's concept, history, goals, etc.,. What I'm trying to communicate here is that play priorities...
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    So, about Expertise...

    This is what I'm getting at. Every element of game play, combat mechanics, feat choices, are things you can riff off of to create role-playing opportunities. Some are better than others. Subsequently, some players and groups will de-prioritize expertise. And it's okay if the group doesn't...
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    So, about Expertise...

    That doesn't have to be true. Every time you have a capability in the combat system, you have another key on your role-playing piano that you can play a new note with. I should have given a specific example here. I was contrasting expertise with feats that let you do more. For example, the...
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    So, about Expertise...

    As they are written, yep the skill challenge rules don't really work like they should. Over time actually using them though, I found they drift into a usable format that encourages/gives structure to role-playing rather than reducing it to die rolls. You can have some very free dialogue with...
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    So, about Expertise...

    Excellent point. I never thought about it in terms of group dynamics. I think you're absolutely correct about this. EDIT -- atleast after 15th level when expertise starts scaling. Looking at the heroic tier character sheet files for the PCs in my primary gaming group, I see that they are not...
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    So, about Expertise...

    It doesn't have to be this way. You don't have to separate the combat mechanics and role-play so starkly. I don't want to get into a tangent about "what is role-play?" but I will put forward that the definition is broad enough that what you said above doesn't have to be true. My suggestion...
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    So, about Expertise...

    It does suck being torn. A trade off between combat effectiveness and character concept is indeed a lose-lose. I still maintain, however, that such a dichotomy is created by players emphasizing certain priorities over others. I'm not torn. No one in my groups is torn. If someone finds...
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    So, about Expertise...

    It's all about play priorities. And some people get torn between taking interesting/character/role-playing related feat choices and feat choices that give them greater combat effectiveness. They're welcome to those priorities, but they also need to take responsibility for the choices that...
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    So, about Expertise...

    In the two games I run and the game I play in, no one has taken it. Even with a free retrain offered by the DMs whenever a new book comes out. Not a single person. For all this "should" take it, people I game with are simply not making it the auto-include that the critics of expertise claim...
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