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  1. Meigeall

    ZEITGEIST Exporting/Importing Zeitgeist in Foundry VTT

    I'm working to continue my previously in-person Zeitgeist campaign as a virtual campaign using the Foundry VTT. With version 10 of foundry having a native adventure import/export capability (per this article), and a search showing that others have also done some work on making a foundry version...
  2. Meigeall

    ZEITGEIST Empty Rooms outside Saxby's office

    I'm remaking the RHC HQ map for use in Foundry, but I just noticed the two 2x2 rooms outside Saxby's office have no doors. I don't remember them being part of Digging for Lies, but rather than regret it later, I thought it prudent to check here to see if anyone knew their purpose(s). My initial...
  3. Meigeall

    ZEITGEIST An attempt to codify 'partially in the Bleak Gate'

    This is my draft for ruling how people transition between planes or exist in the veil between them. If you have suggestions, or spot something that is inconsistent with (the Pathfinder version of) the adventure path, please let me know. For a gradual transition to or from another plane. 0th...
  4. Meigeall

    ZEITGEIST Where exactly are the traps in Book2, Two Fronts

    I feel like I'm going crazy looking for where the traps are for this encounter. This may be a case of we supplied these traps, just put em wherever you want, but I'm used to them being labeled on the map. 1. Where is the center point for the 10 ft.-rad. Dreaming Dust trap? (obviously somewhere...
  5. Meigeall

    ZEITGEIST Asrabey as a pyrokineticist

    Redesigned Asrabey for my game as a kinetic knight. I'm partial to the class myself, and this let me drop his equipment (which I found a little problematic) while retaining his aesthetic. He's fast, deadly, and nigh unstoppable... at least until something is immune to fire. If you find mistakes...
  6. Meigeall

    ZEITGEIST Gillie Dhu... doomed from the start? (in the Pathfinder version)

    Gillie Dhu's hedge maze (as depicted on page 38) starts with at least 8 squares on fire. If the PCs do nothing but watch him try to extinguish the flames, he'll take 8+6+3+1=18 damage over the first four rounds (out of his 27 hit points). This is assuming he places himself adjacent to the most...
  7. Meigeall

    ZEITGEIST *Spoilers* Lycanthropes

    Since they aren't inherently evil (other than bears, those godless killing machines), any reason players would not become weretigers when given the chance? Seems the downside is losing control of your character for a few nights a month, but what do afflicted lycanthropes do during that time...
  8. Meigeall

    ZEITGEIST *Spoilers* Cards for Skyseers, Vekeshi Mystics, and Yerasol Veterans

    Made these cards for player handouts. The plan is to have them printed double-sided on heavy, glossed cardstock or print them myself on single-sided cardstock and then glue the front sheet to the back sheet (done it before, works a charm). In either case, the short ends will be clipped 1/8 of an...
  9. Meigeall

    ZEITGEIST Stipends and Pathfinder Wealth by Level

    Did a quick run through of the books to see about the stipends versus Pathfinder wealth by level (WBL). Thinking about modifying the rewards as follows: The modifications are essentially shifting some wealth from book 8 to books 2, 3, 4, with a small addition to book 11. I noticed as well...
  10. Meigeall

    ZEITGEIST Zeitgeist Newspapers

    Made this handout for my players, thought others might find it useful.
  11. Meigeall

    ZEITGEIST Zeitgeist Theme (feat) Music

    While gearing up to start the Zeitgeist AP this weekend, a song came on Pandora that just screamed 'Vekeshi Mystic' at me. I had the thought that my players my enjoy a musical summary of the Pathfinder version theme feats. Docker - Rake at the Gates of Hell / The Pogues Escatologist - Numb /...
  12. Meigeall

    Pathfinder 1E Background Generator (with the Background Skill System)

    Converted the mechanics (and some of the flavor) of the life modules from Shadowrun for my players to use as a character background generator for an upcoming Zeitgeist campaign. It's tied in with the background skill system. Hopefully someone can get some use or inspiration from it. Here's a link.
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