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    D&D 5E 6-8 Encounter Adventuring Day as the Key to Combat as Sport/War in 5e

    I recently ran a mini-campaign in which the PCs rarely had more than one fight in a day. The system does not seem to be built for this at all. I used Deadly XP budgets for nearly every fight because they had such an easy time with moderate XP combats.
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    why no Warforged

    Aside from mechanics, Warforged are not terribly lore friendly in the Forgotten Realms.
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    D&D 5E Do you want your DM to fudge?

    I feel like fudging partially invalids some of what tabletop RPGs stand for. Take away the dice and you have a collaborative story. Dice help make it a game. If you fudge the rolls then it is staged and it tips the scale in the direction of storytelling.
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