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  1. H

    So I have the Martial Powers book.

    What do you guys think of the Shield Adept Paragon Path for the fighter? encounter attack= immediate interrupt to stop an adjacent enemy from attacking your allies (stunned till end of next turn) Utility, daily= stance, you and allies adjacent to you gain cover against ranged and area attacks...
  2. H

    Another take on the Necromancer class

    With those suggestions you should just refer him the whole AD&D Necromancy book.
  3. H

    Daelkyr 4th edition

    Thanks, Also a Daelkyr in Eberron can cast feeblemind(in 3.5 PHB). Basically the spell drops a creatures charisma and intell. to 1, makes him unable to understand languages, and his speech is incoherent, and other effects. Perhaps he should have this ability, but I dont like all the text for...
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    Daelkyr 4th edition

    Aberrant Earth(standard;encounter) Polymorph, Necrotic Zone Area burst 4 within 10; the ground morphs into pulsing organic material, fleshy tentacles sprout and attempt to overwhelm target, +28 vs. Reflex; the target is restrained (save ends). Whenever a target enters or attempts a move action...
  5. H

    Daelkyr 4th edition

    I dont really see a precedent for that based on the Eberron Campaign setting. Granted I think it is interesting, but I try to base his abilites from previous versions. Daelkyr have the ability to polymorph objects, and change stone to flesh. They do not alter themselves to much (seeking...
  6. H

    Daelkyr 4th edition

    Groundflesh Tendrils (Standard action, encounter) * Zone Burst 2 within 10 squares, +29 vs. Reflex; 4d10+9 damage and creates zone of hostile flesh: Zone is difficult terrain and enemies take 2d8+10 damage at the start of their turn. Area burst 1 within 10; enemies within the burst imagine that...
  7. H

    Daelkyr 4th edition

    *updated alien mind *I am not sure about the weapon shifting--seems like a waste of energy for a Daelkyr What I have been thinking though is that if he crits with a vile weapon, it does alot of damage, but is weapon is destroyed (turns to dust.) Also I will add hand axe as an example of a...
  8. H

    Daelkyr 4th edition

    I actually started working on this this morning. Still got some changes to work out, but I feel it is a decent conversion from 3.5 so far. The daelkyr's stone to flesh ability here I made to allow him to convert stones to weapons. In actuality the power is much more diverse, but for the sake...
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