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  1. Loren the GM

    RPG Evolution: Hasbro's AI Plans

    Interestingly, using the Creative Commons version of the SRD doesn't open you up to data mining in the way using the old OGL version does. The old OGL makes everything in the work that you don't explicitly call out as Product Identity pretty open to use. Using the Creative Commons SRD just...
  2. Loren the GM

    RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more

    Agreed! I specifically appreciate the highlighting of my project this time around, but in general also really appreciate this column. I've spent incredibly far too much money over the years because of Egg's efforts here!
  3. Loren the GM

    RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more

    Thanks for continuing to highlight Born from Ice, Egg! We are about $3,500 away from the goal, and averaging around $750 a day in pledges. So we should be funded early next week. Hopefully we can hit that playable Neanderthal species stretch goal!
  4. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    It depends a bit on what you include for averages. Our adjusted calculations are putting it around $750 a day. Unless something changes, it should fully fund in the next 5-7 days. We expect that once it funds, and especially as it hits the last few days of the campaign, people who have been...
  5. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    Agreed! I wish Kickstarter was more designed/functional around this concept!
  6. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    I'm less convinced that has anything to do with 5e and more to do with the size of my pre-existing audience (and funding goal, see more below) versus the Free League audience. Every Free League Kickstarter I've seen in the past few years has hit funding within, as you say, minutes of going live...
  7. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    Sure! I'll try to do that without creating too many spoilers about the adventure itself! A major concept of the game is that, most of life during this time period is very similar day-to-day, and that the adventures that are played are moments of particular note that will be included into the...
  8. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    The base of the class is probably similar power level to a 5e Fighter. I mean, the base 5e fighter gets extra attacks, a fighting style, some HP regen, and a couple of utility abilities that recharge on rests. Nothing in there doesn't work in Born from Ice. Where you'll hit the difference is in...
  9. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    Part of the reason we chose to create this as a 5e project was compatibility with other products. While we have a vision for the core game, we love the idea of people doing mashups of Born from Ice and other 5e games!
  10. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    With the complete revamp of the system, even the higher levels don't necessarily feel like superhero/mythic play. Removing magic, coupled with some of our revisions on how enemies work, changes the leveling experience of the game. That said, some of the power level is also worked into the...
  11. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    If you pledge at the $1 tier, you can then put it in as an add-on.
  12. Loren the GM

    Born from Ice: Stone Age RPG – An Interview With Loren Small (Small Cog Creative)

    We have a 50 page Quickstart Guide and a 34 page adventure you can try now to play for yourself! In playtesting, it has really changed the feel of the game. Without magic, everything feels more dangerous, and players definitely feel more vulnerable. Characters tend to play more tall than wide...
  13. Loren the GM

    On Kickstarter There Are More Successful Projects But Creators Earning 30% Less

    Anecdotally, I have successfully backed 300 projects on Kickstarter. with my first pledge during Double Fine Adventure way back in 2012. Most of my pledges span video games (a lot of my early pledges), TTRPGs (the largest percentage), and board games. While there are quite a few that are still...
  14. Loren the GM

    On Kickstarter There Are More Successful Projects But Creators Earning 30% Less

    A couple more useful charts, digging into the data presented (specifically on TTRPGs, not the entire Tabletop category). Based on this and the info in the Polygon article, the Tabletop category as a whole is down on Kickstarter, but that category is much larger than TTRPGs. It is all forms of...
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    Screenshot 2024-02-01 at 2.30.18 PM.png

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    Screenshot 2024-02-01 at 2.30.50 PM.png

  17. Loren the GM

    On Kickstarter There Are More Successful Projects But Creators Earning 30% Less

    Also consider that there are OGL projects counted within the RPG category (anything that would be considered a stand alone game but built on the 5e OGL). So also a portion of that category counts toward the 5e market in some way. Edited to add: the reported drop Morrus is mentioning is for the...
  18. Loren the GM

    On Kickstarter There Are More Successful Projects But Creators Earning 30% Less

    Some interesting stats pulled from this source, specific to TTRPGs on Kickstarter, and has data going back to 2011: 2023 saw the greatest number of projects ever (1754), beating the previous record in 2021 (1396). 2023 had the 2nd largest funding total ever (~US$58M), and better than 2022...
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