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  1. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    That’s my point, the TARDIS always goes where the story dictates, if the pilot tries to take it anywhere else it always goes wrong.
  2. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    Are you sure they don’t have a TARDIS, because going where set up by the story is exactly how it works?
  3. Paul Farquhar

    D&D 5E Encounter Balance holds back 5E

    I can jump in here. “eyeballing” I guess describes how I create encounters, having learned on 1st edition. Usually, it works well, but just occasionally it goes wrong. For example, last session we came close to a TPK on what should have been a straightforward encounter when a CR2 Living Doll...
  4. Paul Farquhar

    WotC Hasbro's Tabletop Is On The Up Again

    Serious card players (e.g. poker) will generally open sealed decks each game to prevent marking, so they get through a lot.
  5. Paul Farquhar

    D&D General Which Adventure Paths Did You Finished

    Yes, I’ve played quite a lot of all 5 compilation books, but never all the adventures in them.
  6. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    The ToA reference is an aside "Although he is powerful enough to pursue godhood as other liches have done (Vecna being a prime example) Acererak has no interest in being a god..." I wouldn't qualify that as an appearance!
  7. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    Probably something to do with the wiki being only a brief summary...
  8. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    Obelisks yes. They have been dropped into adventures as Easter eggs since the start of 5e. However, Vecna has not been mentioned in connection with them until relatively recently. I suspect when Chris Perkins first started dropping them in he had no idea what they were for, basically, they were...
  9. Paul Farquhar

    Trailer Deadpool & Wolverine | Official Trailer

    The Name of the Rose?
  10. Paul Farquhar

    D&D General Which was your favourite Forgotten Realms Cosmology?

    Whichever one we encountered first. Might as well ask "what year did you start playing D&D?"
  11. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    What they are called in game is a matter for the DM, but if you consider a monastery as an institution were a group of people gather together to dedicate themselves to serving a deity, then that is effectively what they are, yes. So a monastery of a war god might be a military academy, a...
  12. Paul Farquhar

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    I would say that the main difference between the Wasteland and Fallout games is that in the Wasteland Games you create a party (don't know about Wasteland 1) whereas in the Fallout games it's a single main character (+companions). Other differences: Fallout protagonist is often (but not always)...
  13. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    They can't afford to care, since everyone's home game is going to be different in any case. Hypothetically, players could have killed Mordenkainen in Curse of Strahd for example.
  14. Paul Farquhar

    Vecna: Eve of Ruin Adventure -- An “Off the Rails” Adventure for D&D's Anniversary

    That’s exactly why he isn’t being used for this adventure. It’s an over-the-top tropy romp that calls for an over-the-top tropy villain from the earliest days of D&D. Not a rounded complex character.
  15. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    You have met them then? Do monasteries sell hats?
  16. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    Not a lot for a bunch of murder hobos to do then...
  17. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    And you often see D&D temples run that way. For example, see the Open Hand Temple in BG3. It's not called a monastery, but it acts as like that type of institution. Of course BG3 also features the Rosymorn Monastery, which is much more stereotypical, in that it generated wealth by pilgrims...
  18. Paul Farquhar

    D&D General How many D&D5e(2014) "Adventure Paths" have you played/finished?

    I’ve completed Rime of the Frostmaiden and Call of the Netherdeep (WotC status debatable). Both as DM. As a player, I have done Wild Beyond the Witchlight. I’ve never competed one without adding in additional content though. I have also completed 3 homebrew campaigns in 5e (one to level 20)...
  19. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    Indeed, and Candlekeep is a good example of how different religion and society change the monastery. Firstly, it's "monks" do not spend their time in prayer. Instead they study, because study is an act of devotion to Oghma. Secondly, it can defend itself from both raiders and civil authorities...
  20. Paul Farquhar

    D&D General Monastaries in dungeons and dragons

    The main reason D&D doesn't often have medieval monasteries is it doesn't have medieval Christianity. Greco-Roman style polytheism that is the standard in most D&D settings didn't go in much for monasteries. Where monastery-analogues do exist, such as Candlekeep, they will look different...
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