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    D&D 5E War Magic and Bladesinging

    It even begs the question if those two instances of Extra Attack can be even combined. PHB says the Extra Attack features can not be combined. Which in the original sense only meant the amount of attacks but given the ability of making that cantrip attack is written into the Extra Attack feature...
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    Treantmonk evaluates 7th level spells

    Ah, even better than a video! Thanks.
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    Treantmonk evaluates 7th level spells

    Quick question, are these just PHB? Mostly interested in a review of the new stuff in Xan etc.
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    The Wayfairers Guide to Eberron

    I am refering to the Mithral Protection Feat from the Archetypes PDF for Eberron? Was it kicked?
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    The Wayfairers Guide to Eberron

    Keep in mind the Warforged also has a Feat that further improves his AC and gets them some goodies depending on the core. Wonder what class might turn into the most durable tank with that. Only feels a tiny bit wasted on a Barb if you go for reckless, even if the gap between your normal AC and...
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    Pacifist wizard: help me never deal damage.

    A big part of that question is: Does your party know this concept and is comfortable with it? Because the moment they attack the guy you CC'd or debuffed your pacifism approach went out of the window.
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    Katana

    Katana = Longsword (And that equation is to the detriment of the Longsword ;)
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    Favorite Flanking Fixes in Five-E?

    The Flanking rules nerf monsters with pack tactics, benefit parties with plenty front liners and punish those that have abilities generating otherwise quite rare advantage. The moment you start to swarm your PCs with mooks that suddenly all have advantage might make em cry when random Milita Guy...
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    Favorite Flanking Fixes in Five-E?

    Advantage gets you something around ~3,3 and reduces you deviation by ~1 while it increases the odds of rolling your critical range too (4,75% if you only crit on a 20).
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    Custom Weapon for a Cavalier

    If you use the Eberron Warforged you get an insane amount of AC naturally anyway, yea. That should be no concern of your. If you already stuck with Sword 'n Board, getting it higher won't hurt either though. Ultimatly the question is: How much do you want to omptimize this character and how...
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    D&D 5E What is the perfect Fighter/Barbarian multi-class balance?

    This. MC as Barb is only worth it if you don't expect to hit 20 anyway. Barbs just get IMHO the best Capstone of all classes. 4 ASIs on your primary Attributes that also break the natural 20 limitation AND interact with your core features? UNLIMITED USES OF YOUR CORE CLASS FEATURE?! THE VERY...
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    How many gods is too many gods?

    If it is more than 5 gods I simply stop bothering. I even prefer 1 or 3 to that. Thing is, you can just give a single god more than one aspect and make him interesting, you don't have to split hairs and give names nobody even cares to remember anyway. If there are 20 gods I just strg+f the one...
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    Custom Weapon for a Cavalier

    Well, if that is the combo you want to go for, it would work. The question is just: Do you want to heavily invest into that? Two prone people are nice for some parties (Generally the more melee builds you have) but those parties rarely need a dedicated "tank" anyway. Keep in mind that prone...
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    Custom Weapon for a Cavalier

    IMHO both effects are rather weak to base any crunching around them. The defensive one only grants you benefits if you campaign is quite deadly and people are expected to get dropped. This for example is rarely of concern in the campaigns I play in for people are generally good with the rules...
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    D&D 5E Why stop at Level 20?

    Most Groups and Campaigns don't even reach Tier 4 which makes it a softcap anyway. 20 is just a hard cap for it only makes sense to publish so much official material to be actually usefull. Creating classes with 30 levels in mind with not even 1% of player and customers even using those rules is...
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    D&D 5E [Guide] How to Win Fights and Intimidate People (Another Barbarian Primer)

    Imho I think it may be a bit to much overlapping with the Polearm Feat for you "waste" one of the bonus attacks. I would suggest mobile instead. The additional speed works as an enabler that may even let us go through some difficult terrain easier and generally stacks nice with our speed while...
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    D&D 5E Anyone else finding character advancement pretty dull?

    My biggest issue is that Levels in DnD can make a MAJOR difference or no real difference at all. - Either you get something entirely new with awsome powers - Or "all" you get is just another hit die I prefer systems with smoother progression.
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    Secret hit points?

    Do you want your Palading to "Tap on Hand" all the time, healing 1 HP asking you when the dude he fingers meticulously looks better than before? Do you want your Life Cleric to reform the healing practice of the Sword Coast by establishing the medical Pain Scale and getting into arithmetics to...
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    “Who started it?” Initiative order

    We handled it this way: Suprise rounds are only for actual surprises. They take effort, intention and skill to pull of. They grant a strong reward for that. If someone attacks or does something aggressive and thus escalates a situation like striking with a sword we roll for initiative after...
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    Linking feats/ability improvements to Character level, any good reasons not to?

    At this point I think plenty of good reasons have been given. Its a balance mechanic and getting that ASI on level 4 is just as much a class feature as is anything else. You want that feature? You level up to that point, you don't want it, don't level to that point and don't get it. If you...
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