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  1. Kinematics

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Only if you deliberately misinterpret what was said just so you can make a sarcastic remark.
  2. Kinematics

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    It turns abstract numbers into a concrete idea that people can grasp. It provides a word and description that can be used to help shape an idea for a character. Lacking that, it can be very hard for some (some more than others) to actually build a character of their own (in the story sense...
  3. Kinematics

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    The thing on the Sailor background (wrt monk) is that, on its own, the Sailor background exactly fits what you'd expect a sailor background to be like. The need to move around on a ship, to keep an eye out for things on the horizon, and getting into bar fights when on shore leave, are basically...
  4. Kinematics

    D&D 5E (2014) Thoughts on bonus action potions?

    In my experience as a player, I'd say less than 25% of the time (maybe as low as 10%) is there any time to prepare for a fight. By the time you're aware there's a fight, and what you're fighting, the fight has already started. That's not to say that we won't ever be aware that there could be a...
  5. Kinematics

    D&D 5E (2014) Thoughts on bonus action potions?

    Another approach is to adjust the "introduction" to the battle. Don't just roll initiative and start swinging. Include the moment of sizing each other up. Give time for the threats, the bombastic introductions, and the "transformations" — igniting the flaming sword, shapeshifting into a wolf...
  6. Kinematics

    D&D 5E (2014) Thoughts on bonus action potions?

    Most likely to keep things simple in the broader range of time conversions. They want "1 minute" as a useful amount of time, and many spells last 1 minute, but a 12 second round would only have 5 rounds per minute, which gets into the balance of how long spells last, etc. You could make the...
  7. Kinematics

    D&D 5E (2024) Fireball Vs Chromatic Orb Late Tier 2 Thoughts.

    @mellored Here's your bounce chances before and after taking Elemental Adept: Level CastDiceMax BounceBounce ChanceAdept Bounce ChanceIncrease % 02012.50%15.63%125.00% 13134.38%41.41%120.45% 24258.98%67.77%114.90% 35379.49%86.82%109.21% 46492.31%96.43%104.46% 57598.08%99.52%101.47%...
  8. Kinematics

    D&D 5E (2014) Durable feat

    The Beyond First Level rules distinguish between "roll" and "total", where "total" applies after your Con mod is added. So, assuming the same terminology is being used (as it should be, and it's used similarly elsewhere), the feat's rule would appear to apply a minimum to the die roll itself, to...
  9. Kinematics

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    Personally, the mechanics for the Warlock fit better into my mental image of how a Sorcerer should work than the standard casting mechanics. Hardcoded invocations that don't consume spell slots (playing into the idea that the Sorcerer embodies magic innately, rather than casts spells), with a...
  10. Kinematics

    D&D General Mike Mearls' blog post about RPG generations

    If I were to create my own generational progression chart, I'd look at it like this: 1) Combat Sim, growing out of the original wargaming background. Location, line of sight, movement, attack, evasion, armor, etc. The basic fundamentals. Wargamers. 2) Setting Sim. Whether trying to replicate...
  11. Kinematics

    D&D 5E (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    This is just an off-the-cuff thought, but on the issue of Suggestion: What happens when the Suggestion conflicts with other orders? Not past orders (like the guard at the gate), but, in the case of the OP's example, what if the dragon just says, "Where do you think you're going? Get over here...
  12. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    @FrogReaver — I'll go into more detail on my choice of number of dice to reroll. Level 1: You have a total of 3 dice, and can reroll 1, 2, or 3 of them. Depending on DM, you might be able to reroll one at a time, and decide whether to keep rerolling after each one (and this is the more optimal...
  13. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    Yes, that's accounted for. 14.26% crit chance with Elven Accuracy set. 18. 20 Cha, 4 PB, and +1 from Innate Sorcery. For Empowered Spell, I'm allocating a certain number of reroll dice per bounce. I explained the strategy in this post. For Seeking Spell, it seems I hadn't updated it when I...
  14. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    Fireball should, on average, get an average of +1.5 per rerolled die that starts in the lower half of the die range (so 1-3 on a d6). Cone of Cold should average +2 per rerolled die since it's using d8s. The number of dice that you can expect to reroll should be 1/2 of the entire dice pool for...
  15. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    Assuming base accuracy of 70%, and sufficient targets to get max bounces at each spell level. Innate Sorcery active. Lvl CastBase Dmgw/Empower% Gainw/Seeking% Gainw/Elven Acc% Gainw/Emp+Seek% Gain 117.8626.58149%19.88111%20.10113%29.29164% 233.0949.89151%38.10115%38.22115%57.48174%...
  16. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    Here's a table examining the impact of Empowered Spell on Chromatic Orb, after accounting for the Sage Advice answer that said that you basically get a single pool of dice rerolls for the entire spell, and can't double dip just because you get additional attack/damage rolls. Level CastDiceMax...
  17. Kinematics

    D&D 5E (2024) Fireball/Lightning Bolt vs Chromatic Orb?

    From the other thread on the Elemental Adept feat, here's some additional info: Probabilities: Level CastDiceMax BounceBounce %Adept Bounce % 13134.38%41.41% 24258.98%67.77% 35379.49%86.82% 46492.31%96.43% 57598.08%99.52% 68699.76%100.00% And expected number of targets hit...
  18. Kinematics

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    OK, probabilities: Level CastDiceMax BounceBounce %Adept Bounce % 13134.38%41.41% 24258.98%67.77% 35379.49%86.82% 46492.31%96.43% 57598.08%99.52% 68699.76%100.00% And expected number of targets hit, excluding accuracy: Level CastBase TargetsAdept TargetsGain 11.341.415%...
  19. Kinematics

    D&D 5E (2024) Elemental Adept is a Bad Feat. Elemental Damage Vs Radiance Etc

    Yes, though I haven't been able to put together a formulation to get a generic result per number of dice and/or Empowered Spell rerolls yet. For level 1 (3 dice), the bounce chance is 41.4%, compared to 34.4% at default.
  20. Kinematics

    D&D 5E (2024) If Your Builds Not Online By Level 6 Dont Bother?

    The last game I was in, it took about 2 months (8 sessions) per level. So, 3-4 months to make it to level 3, and almost half a year to make it to level 4. (I can't get exact dates because the character notes are in a Fantasy Grounds VTT which isn't up anymore.) I don't think I've ever had a...
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