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  1. raniE

    Matt Colville weighs in.

    Right, that seems clear to me. The question isn’t “do they want this?” It’s “do they have a hope in hell of succeeding?” Diablo Immortal is clearly making money. But not all video games do. I don’t see WotC’s position here as particularly strong.
  2. raniE

    Matt Colville weighs in.

    But that’s not two pair. From the second article: So there’s nothing easy about Diablo Immortal’s performance. WOW isn’t four of a kind, it’s the Royal Straight Flush. Diablo Immortal? At least a Flush. Maybe a full house. D&D as it exists now? That’s two pair. And right now? WotC might end up...
  3. raniE

    Matt Colville weighs in.

    The thing about being pot committed is it is absolutely no guarantee that you will win the pot. WotC is sitting with mediocre hole cards and the flop was terrible for them. If things always worked out for companies that bet big on something we’d be sitting with what, at least forty MMOs the size...
  4. raniE

    Hasbro had big problems: layoffs, bad results

    Chris Cocks, the new Hasbro CEO, was president of WotC up until a year ago. So this isn’t so much Hasbro coming down hard on WotC, this is more WotC leadership being put in charge of the whole company because they’re the only division that’s making money. Of course Cocks’s plan for strengthening...
  5. raniE

    WotC's growing pattern of broken promises

    Yes, that was indeed an impressive feat. How to fail maximally.
  6. raniE

    Don't Give Ground

    Chances of that are the same as those of me becoming a billionaire (because if I become a billionaire, I can buy Hasbro and make D&D whatever I want). No they couldn’t. I don’t think that’s actually physically possible. I think some might. I’m sure many won’t. Games aren’t cars, there’s no...
  7. raniE

    Don't Give Ground

    Then I have everything I wanted. I don’t care if they make a new edition that sucks or is less open. They can do that. I care about the OGL and everything that is connected to and built on it. It’s 23 years of work. I also highly doubt 90% of players would follow them to a new edition. The fad...
  8. raniE

    WotC's growing pattern of broken promises

    And it’s always been meant to be played. I don’t think it was ever supposed to be “keep it in the shrink wrap” collectible. Do it WotC, break the reserve list promise, you clearly don’t care anymore anyway, do something good with your evil and reprint Black Lotus in a standard backed set.
  9. raniE

    WotC's growing pattern of broken promises

    I absolutely want that. I’d be happy just that it crushed the value of some people’s card collections, but more so that these cards were actually available for people to play with again. Games are meant to be played, not collected.
  10. raniE

    DnD Shorts final video

    I’d appreciate some actual numbers on this, because that’s not the impression I had of the rpg hobby at the time, nor of the reasons behind the collapse of TSR, other than a small part.
  11. raniE

    Roll for Combat reveals the terms of the "sweetheart deal" offered to 3pp

    I have a free account (unless my deletion of it has actually gone through at this point) and I would absolutely not be reached by any of the marketing, because I'm not an active user. I think I'm at most underestimating it by something like half. Most people don't want advertisements from websites.
  12. raniE

    Roll for Combat reveals the terms of the "sweetheart deal" offered to 3pp

    Right, but thinking they could move sales to 1% of total accounts might mean thinking they can move sales to 20% of subscribers. I think that's far less likely. And I think any third party producer looking at the numbers WotC puts out will see that number of subscribers aren't mentioned. When...
  13. raniE

    Roll for Combat reveals the terms of the "sweetheart deal" offered to 3pp

    What 15 million subscribers? As far as I can tell, subscriber numbers have never been released for D&D Beyond. 10 million accounts was the thing in April of last year. But say it's 15 million accounts. How many of those are active, so not dormant accounts just sitting there? Is it 20%? 30%...
  14. raniE

    Why We Should Work With WotC

    Nobody would have to trust them. They would have tried messing with it and a judge would have ruled "no, you can't". At that point, it doesn't really matter that it says copyright Wizards of the Coast on the document, it would be entirely out of their hands, as there would be a court ruling, not...
  15. raniE

    Why We Should Work With WotC

    Eh, if a court ruled that the OGL 1.0a could not in fact be revoked, deauthorized or similar buzzword by WotC, then I think at least the closer clones in the OSR would probably keep publishing under it, just because then they wouldn't have to rename spells and such.
  16. raniE

    Why We Should Work With WotC

    Saying something is a lost cause doesn't make it so.
  17. raniE

    Why We Should Work With WotC

    I’ve said this in other places, but asking Critical Role, or any streamer really, to pay royalties to Hasbro for using their game system would be like asking Usain Bolt to pay royalties to Puma for using their shoes. At least one D&D streaming show (Viva la Dirt League) has now said “if the new...
  18. raniE

    DnD Shorts final video

    I think that contraction had already happened at that point. AD&D 2e did not sell as well as AD&D 1e or Basic D&D had. Magic came out in 1993, by that point AD&D 2e was already way behind 1e and Basic in sales.
  19. raniE

    Why We Should Work With WotC

    No I didn’t. Not unless you think I run two accounts.
  20. raniE

    Why We Should Work With WotC

    The numbers aren't off as far as I can see, it's just for 2021 in its entirety. WotC's profit for the entire year was 547 million dollars, out of 1.29 billion dollars, or a 42.5% profit margin. Hasbro's total revenue was 6.42 billion dollars, and total operating profit was 763.3 million...
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