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    Pathfinder 2E Magus Build: League of Legends Edition

    Hello, Paizheads! I have no idea what this community calls itself. Long time 5E fan trying P2E for the first time for obvious reasons! Been talking with my GM about building my character, and I've come across a stumbling block or several in trying to make the idea a reality. So, the base idea...
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    D&D 5E Fallow Mire 5E

    I decided to translate the Fallow Mire region from Dragon Age: Inquisition into an adventure. Greywatch Tower has gone silent, prompting the kingdom to dispatch forces to discover what happened and retake the Tower if necessary. They hit a lot of resistance in the swamps around the Tower...
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    D&D 5E And his name is Tortuga!

    Thanks for the reply Ralif! Hopefully I'll get more in a bit. For now, I figured I'd update the thread with something I just found: The World Wide Wrestling RPG! https://i.4pcdn.org/tg/1431522011512.pdf I'm reading through it now to get some inspiration, but for anyone interested in the concept...
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    D&D 5E And his name is Tortuga!

    One of my players is running a Tiefling Luchador (homebrew Rogue subclass) and his personal adventure will be facing his brother, whom he killed in his backstory and has since become a Chain Devil, in the ring. In the interest of making things more interesting than a toe-to-toe slugfest and...
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    D&D 5E Sorcerous Origin - Black Mage

    Inspired by the Black Mage/Thaumaturge of FFXIV, Todoroki from MyHeroAca, and the Bright Wizard from Warhammer: Fantasy, I'm working on this concept for a heavily combat-focused Sorcerer that only uses fire and ice spells. I need help deciding on how the base mechanic should operate. FFXIV has a...
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    D&D 5E Lets Talk about Medium Armor

    In my opinion, the greater problem is that you must have heavy armor proficiency in order to play a solid STR build, Barbarians and Tortles being the only exceptions. The fact that medium armor is still DEX reliant, even though it is to a lesser extent than light, only reinforces DEX as the god...
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    D&D General Exit, Center Stage

    Much to my and the party's dismay, my brother will be leaving town in a few short weeks, and we will only have time for one more session with him. As such, I want to give his character some closure on his backstory and hopefully provide a clean exit with the potential to return from time to time...
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    D&D 5E New Spell: Vanish

    Reduction of 1 hour to 1 round is, in my opinion, much more extreme a difference than the action economic efficiency of using a bonus action. A 2nd level spell hardly seems worth a single round of safety.
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    D&D 5E New Spell: Vanish

    If the duration is one round, then it should be a lower level spell than Invisibility. That being said, I like this idea. I’m working on a spell list where every spell scales from cantrip to 9th level, and I’m definitely using this for low level invisibility.
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    D&D 5E All Aboard the Figher Express

    So I have decided that picking up an ally to carry them around costs one attack to grapple, no roll required and no reduction of movement if the target is willing. Because the target is willingly being moved however, it still provokes an attack of opportunity. The issue with allowing this...
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    D&D 5E All Aboard the Figher Express

    He used one hand and still made his attack with a greatsword. I think you're right that it ought to be a grapple, which for Fighters is fine since they get Extra Attack so it isn't completely burning their action.
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    D&D 5E All Aboard the Figher Express

    One of my players decided to pull a questionable move. He's playing a high STR Fighter, so he figured it would be perfectly reasonable to be able to pick up his medium sized ally as an object interaction and carry him 30 ft. before making his attack. I allowed it at the time because I wasn't...
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    D&D 5E Officers and Crew

    My players have just acquired a sailing ship, as per the Ghosts of Saltmarsh appendices, and I need help making a few decisions. I just finished running them through The Secrets of Skyhorn Lighthouse and they convinced Aryn Hest of the Jade Lion to abdicate leadership to them as they pursue...
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    D&D 5E Sailor Spells

    Good catch. I think Floating Disk is good, but Jump is dubiously useful considering the mage doesn’t have high STR or skill in Athletics to safely make risky jumps. I think Feather Fall would be better to save people who drop from the crow’s nest. I’d also keep Skywrite for flavor and drop...
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    D&D 5E Sailor Spells

    Thanks for the feedback! So for a 4th level Wizard, what spells would you pick? That means 4 cantrips and 12 spells of 1st and 2nd level. I’m building an NPC to be a ship’s mage. Here’s what I’m thinking: Cantrips: Control Fire, Mending, Message, Firebolt. 1st: Detect Magic, Find Familiar, Fog...
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    D&D 5E Intelligent Familiars

    @DM Dave1: He picked Tome and grabbed the Chronicle of the Raven Queen invocation. He really likes divination style abilities, and I’m trying to lean into that. Sort of merging the Raven Queen and Odin themes.
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    D&D 5E Intelligent Familiars

    The Sentinel Raven just pops back at the end of a short or long rest, no ritual or gp required.
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    D&D 5E Sailor Spells

    What low level spells would a Wizard Sailor find most useful? For cantrips I'm thinking Control Flames would be invaluable to put out fires on the ship or exacerbate fires on enemy ships. For that latter reason Firebolt is also great for lighting enemy sails on fire and for general combat of...
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    D&D 5E Intelligent Familiars

    One of my PCs is playing a Pact of the Raven Queen Warlock, but with a slight twist. His Sentinel Raven is actually his sister; both were polymorphed into ravens to escape slavery by undead pirates, and years later a wandering Druid attempted to polymorph them back but due to some Raven Queen...
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    D&D 5E Healer Monsters

    How dangerous/unbalanced would it be to give a monster the Healer feat? Considering the wild disparity between PCs that get 1 HD per level and monsters that get however many HD they need to reach the desired HP range, it seems like the "plus additional hit points equal to the creature's maximum...
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