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    Making magic feel "Dangerous"

    For "dangerous" to the user, you can apply limitations, such as: - On a miss, the spell works as intended (or whatever the "Miss" effect is), but the caster takes some form of negative effect (i.e. taking damage or a penalty to attack rolls until after a short rest). Keywords in Spell powers...
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    D&D 4E [4e] Question about Dragon 385 Shields and Weapon-related rules

    As title says. Reading up on Dragon Magazine 385, the magic items that they have on the Fighter section state that they can also be treated as various weapons. Does this mean that one who wields such items would qualify for things like TWF or other feats relating to their weapon type?
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