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    Threads "marked as read" that I haven't read

    Ha, the problem has indeed cleared up for me, too! I hadn't checked the forum for some days, so thanks for the heads-up.
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    Threads "marked as read" that I haven't read

    Just to add a data point: I have exactly the same problem (it's not world-shaking, but annoying nonetheless). Back to lurking...
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    Foundry VTT creating is own rule system

    Just chiming in to thank you for your detailed analysis here. I am probably not the target audience for the kind of game they try to create, but I find it fascinating as a glimpse into the (or at least one possible) future of rpg play
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    Blade Runner: The Next Million Dollar Kickstarter?

    Very nice analysis, aramis erak. But while I agree that there is a similar dilemma in Traveller, I think the situation in YZE games is quite different: firstly, because in Traveller, attribute deterioration onset is much "later" and can be mitigated by anagathics; secondly, because there is...
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    Please Just Play the Adventure (One Shots)

    Problem is, as far as I understand the OP's tale: The players correctly identified the hook (they went over to the rider, spoke to him and gave him water; they even assumed someone might be out for him) and thus 'got caught'; and then happened what? The rider went to sleep, vaguely suggesting to...
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    Blade Runner: The Next Million Dollar Kickstarter?

    This is one of very few things I dislike in Year Zero games: Attributes are much more valuable than skills/talents, thus it just doesn't make much sense to make an older (or in this case, more experienced) character, except maybe for oneshot games. I really wish they'd changed this for Blade Runner.
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