Search results

  1. C

    Beyond the Wall and OSE: Playbooks

    So, coming from the Gavin Norman interview thread, we got into talking about OSE as it pertained to Dolmenwood, and I mentioned my blending of OSE and Beyond the Wall and Other Adventures by Flatland Games, while also incorporating Dolmenwood subsystems into my campaign. @schneeland asked if I...
  2. C

    WOTC "Dungeon" CD: old dungeon generator

    Hello all! I am clearing out old CDs and (gasp! floppy disks) from the back of my closet and came across an old WOTC branded CD titled: Dungeon. This is circa Issue 1 of Dungeon Mag, I assume, since it gives you Issue 1 on pdf on the disk. It also includes a fairly simple random dungeon...
  3. C

    OD&D Poison mechanics for OSE/B/X

    Hello, I was hoping to get some additional brainpower on the issue of Poisons in old school gaming, particularly OSE and B/X style games. The main rules for poisons tended to live in monster stat blocks, with the majority of them being "save or die" mechanics with either a penalty, bonus, or no...
  4. C

    Damage by HD in OSE/Od&d

    I'm running two concurrent small campaigns using OSE. I've seen some variant rules here and there, one of which caught my eye: Characters do damage based on their HD. So, a fighter does d8, a cleric d6, and a wizard or thief d4. The way it was pitched was this reflected training. So any...
Top