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  1. Mort

    Spoilers Star Trek Academy [spoiler thread]

    Apparently episode 5 will be a love letter to DS9. Whatever that means.
  2. Mort

    Spoilers Star Trek Academy [spoiler thread]

    For me, I like everyone except Caleb enough to stick with the show for now. If they make the show too much the Caleb Mir show (like Discovery was too often the Michael Burnham show), I may bail. But I really liked this episode being 1) mostly focused on the other cadets 2) being low stakes. I...
  3. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Interesting, but misleading. Are you saying the numbers from Amazon were somehow faked? 2014 wasn't that long ago. I remember the popularity exploding from day one. Now, considering where they were exploding FROM, it certainly makes sense that 5.24 would start stronger (bigger base), but to...
  4. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    You keep saying that, but 5e was huge upon release. The 5e PHB hit #1 on Amazon, #1 OVERALL not just in games, on the day of it's release. And it went even more gangbusters from there. Your link just shows that 5.24 was prepared for a bigger print run, not that 5e didn't sell exceptionally...
  5. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    5e had very strong initial sales numbers, larger than 4e's very strong sales. But while 4e couldn't maintain the numbers, 5e numbers just kept getting stronger. And this was BEFORE Critical Role was a huge hit. Source Also worth mentioning. Critical Role deliberately switched from Pathfinder to...
  6. Mort

    Spoilers Star Trek Academy [spoiler thread]

    Yep, the entire first episode is available for free on YouTube. Just checked.
  7. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Except when they changed the rules, it lost significant market share. And then gained it back (and a lot more) when the rules where changed back to resemble prior editions. It's not nearly that simple, of course, but the rules, and,strangely, people's perception of the rules - matter a lot.
  8. Mort

    Spoilers Star Trek Academy [spoiler thread]

    Interesting, I liked everything BUT the main lead and his entire storyline. IMO his storyline will be an annoying distraction from an otherwise excellent series of stories.
  9. Mort

    Spoilers Star Trek Academy [spoiler thread]

    Overall, I liked it. But, yet again, I find that I like the main character, his story, and his arc the least of what's going on. I just really don't want this show to be the Caleb Mir show like Discovery was, too often, the Michael Burnham show. IMO the show will be at is best when it's an...
  10. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    5e is my favorite version of D&D. The one I like to play the most and the one I like to DM the most, by far. I've DM'd and played every version of D&D from 1e forward, most for their entire run. Of my two groups, so about 11-12 people total, it is the favorite of about 75% with a some who...
  11. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    If you like a grimmer, grittier and generally more OSR feel to your game - absolutely. But I tend to prefer higher level play to be the exact opposite of that!
  12. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Right! Sadly, I'm the only DM in my group willing to start (or even run, really) above level 10, so I have TONS of experience DMing above 10 but very little experience playing above level 10 much less tier 4. One of my players has volunteered to run a game starting at level 18 and I'm super...
  13. Mort

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    I've had multiple campaigns reach 12 and have one now where the PCs are level 18 about to be 19. High level play has a distinct (and IMO opinion really fun) feel and I think more groups should get the chance to experience it. With that, it can get wonky and requires a lot more effort from the...
  14. Mort

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    The "undead fortitude," was a one off for me that worked well, will probably use again. I think it will nicely model the "stronger" minion and add a level uncertainty (though you can actually get a reasonable idea of how long the baddies will stay up, you know the players average damage and you...
  15. Mort

    D&D General Scryer's Guild email From WotC

    Yes, there was definitely an NDA.
  16. Mort

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    Yeah, I used it when the PCs were defending the town from a Hill Giant and his "army." Hill giant and a few lieutenants had regular HP, but all the mooks were minions. Tried this out because I wanted the minions to go down fast but still be a bit random. And also because that way I didn't have...
  17. Mort

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    How about keeping them at 1hp but giving them the zombie undead fortitude feature (If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1...
  18. Mort

    D&D General Scryer's Guild email From WotC

    When you register, they do require signing an NDA (as one of the last steps). Looks like it's multiple games, at least from an initial look over.
  19. Mort

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I also define most published campaigns as linear, which is not the same. True Railroading, for me, means the denial of player choice. The only published example I can think of offhand (I suspect there are others) happens in Waterdeep Dragon Heist and it's a doozy :
  20. Mort

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    One of the biggest problems with a discussion on railroading is actually getting any number of people to agree on what they define as railroading. There have been a number of threads on this board, and that agreement is elusive.
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