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  1. H

    Do you think Haste is too powerful as is?

    Um, Storm Raven, no. Criticising my dming is not on. There are resourceful enemies aplenty with access to all the crunchy good stuff, scrying, teleport, divination etc... But the majority of encounters are with their servants or just wandering types. Going by your rationale I should be hurling...
  2. H

    Do you think Haste is too powerful as is?

    I just don't like the extra partial action of haste. I do not accept the rationale behind it. When I think haste, I think of better initiative, better reflex saves, faster movement. Whomever was responsible for the 3rd ed translation did not do a good enough job with this spell. I simply...
  3. H

    I'm annoyed at archers.

    When I played warhammer 40k :cool: the biggest counter to missile fire was terrain. Same is true for d&d, cover and concealment are available in most natural environments and in many built areas too. Moving rapidly or being prone helps too. GMW and arrows (!!$!!) do need to be addressed but...
  4. H

    Do you think Haste is too powerful as is?

    No Auraseer, you assume the enemy have access to the appropriate magic in a timely manner, most don't unless you are deliberately trying to thwart your players, i.e. lame dm metagaming. Classed foes (whom until I nerfed) would start the battle as you described, hasted, seeing invis, mirrored...
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    Do you think Haste is too powerful as is?

    Not too sure if you are agreeing or sarcastic so a brief explanation. It comes down to want v must have. Want, as I have seen it implies a choice between 2+ of cool stuff. Must have is no choice, it is too good. Same can be said about heaps but haste caused too many problems in my group of...
  6. H

    Do you think Haste is too powerful as is?

    Everybody wants haste potions, boots, scrolls, boots, damn boots. It is not fine as is, it is simply too good and too necessary for everyone. A spell caster that does not have haste is not viable and that peeves me greatly. The more actions you get the more important initiative is, the less...
  7. H

    No classes, no levels, OGL - how does that sound?

    skills based systems have horridly complex stat blocks for characters and npcs. Ok for players, impossible for dms, no sir, I do not like it. If the complexity was no worse than 3rd ed. (which is approaching borderline) then it'd be fine.
  8. H

    When does multiclassing become excessive?

    I pity the reflex saves of this ftr/barb/cleric/ranger, nice fort though.;)
  9. H

    Burnt-out DM needs a push. Quickly!

    I have recently gone through a similar burnout. Happened when the players didn't want to go on an adventure I had been leading them towards. Bad dm ;) Took time off, watched the all black rugby tour instead on Sundays and before that got a player to run an adventure... it sucked. :rolleyes...
  10. H

    Prepping NPCs...

    I try to assign permanent modifiers for feats and magic items, stuff like iron will, keen, and weapon focus. I'll also stat them in the most likely state, usually mid-heavily buffed. If I have a chance to stat them, that'll usually mean that it is a planned encounter so they'll seldom be caught...
  11. H

    is this an evil act?

    I just have to disagree with you Sarevok. Many things can justify killing another person in the game, indeed I would expect my dm to throw up some decent rationale to justify the resorting to violence. If everything is misunderstood or being forced to be bad, I'd have to sack the dm and design...
  12. H

    What happens when you get rid of alignment?

    I have never had any problem with alignments because I consider each alignment to be very broad, each covering many philosophies. Some may be an alignment by default whilst others conciously choose to believe. There are cutoffs, which I warn once but really, my players don't approach them. As...
  13. H

    He ate George! [Warning, Vile]

    I watched a documentary and the researcher was floating theories. Anyway, one theory was that canibalism was carried out under different circumstances. Dead loved ones were eaten so that they would forever be close to their family, remaining part of the community beyond death. Only those close...
  14. H

    is this an evil act?

    In regard to the slaver Greenslime, if he was repentant, misguided, whatever, he should have acted much sooner to reform or quit. Those who commit evil, like this slaver can't expect to be able to say sorry when they are beaten and just expect to be believed. Being good does not mean you have...
  15. H

    is this an evil act?

    Wasting a slaver is not evil. The charm was simply a good strategy. Similarly you can strike from concealment. Underhanded is not evil. You should never fight the fair fight because the odds are 50/50. If the odds are better than 50/50, it is not "fair". If you want to fight fairly, would...
  16. H

    d20 Modern vs. controversial D&D rules

    Getting OT, I for one am pleased to see haste stripped of its "must have" status. Far too many boots, wands and potions of the stuff. Looks like star wars, COC and d20 modern are setting the stage for the eventual 3rd ed. revision.
  17. H

    Swamp creature stops road construction in New Zealand

    Eternalknight, yeah it is tarn-e-fah. That isn't proper Maori but close enough to get away with. Taniwha's come in all shapes and sizes, so the card won't be wrong.
  18. H

    Do you kill PCs?

    We use open rolling so that means once in a while someone dies. For these occasions, raise dead and such are used. Unless it is the cleric, which it has been twice, they usually have to visit a temple. Before being raised they need to feed the coffers, have testimony from a reliable source of...
  19. H

    Swamp creature stops road construction in New Zealand

    The jury is still out on Matuku. Oh, and hi, another kiwi here.
  20. H

    Do you kill PCs?

    My pcs die, sometimes quite a bit. The level loss and inherant competition amongst them means that they do not like it at all. I have instituted an xp cost for reviving magics to up the price for npc spell casting. This creates a considerable drain on their resources that usually requires the...
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