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  1. H.M.Gimlord

    Hello again, No reply to my IM yet, but I imagine he hasn't broadcast his need for new players...

    Hello again, No reply to my IM yet, but I imagine he hasn't broadcast his need for new players yet. I'm still trying to figure out the rules of engagement. Last time I was on here was Living 4th Ed. Is there the equivalent of a "tavern" thread on the play by post forum?
  2. H.M.Gimlord

    Thanks. I sent him a DM. We'll see what he says. Do you know what classes he needs, and how...

    Thanks. I sent him a DM. We'll see what he says. Do you know what classes he needs, and how he prefers to review character sheets stats?
  3. H.M.Gimlord

    Hello, Pardon me for poking in out of the blue, but I noticed on your thread that you are...

    Hello, Pardon me for poking in out of the blue, but I noticed on your thread that you are planning to open up your game to another player. Would it be OK if I joined? If you would be agreeable, let me know what level would be appropriate for your adventure, what class you may be needing, and...
  4. H.M.Gimlord

    Mr. TheRuke, Sorry to bug you, but I'm back, sorting through ENWorld's PbP community after a...

    Mr. TheRuke, Sorry to bug you, but I'm back, sorting through ENWorld's PbP community after a nearly 5-year absence, and a lot has happened. Do you know how I can plug back into the 5E PbP world? Is there a tavern thread or recruiting thread with rules on how to get involved in a PbP...
  5. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    I agree. They will not stack. They will simply take effect according to their respective damage types. If, however, there are two effects that have the same damage type, then only the more powerful one will take effect. For example: If NPC 1 has vulnerable 1 radiant, and is then hit by...
  6. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri moves in from his relative distance and puts an arrow directly into the horrid abomination, piercing the blackness that would be its heart, but as is not there, the creature, somehow, survives." Flengri smiles in spite of himself, "You won't live much longer my friend." Move: to D6...
  7. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri lets the next two arrows fly, but they are not as true. As both pass, harmlessly, between the bones of their targets, he calls out to his new friends, "You concentrate on the zombies! I'll keep these skeletons busy!" Move: to H12 Standard: Twin Strike Target 1: S6, Attack 1: 1d20+8=10...
  8. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Flengri wastes no time, letting two arrows fly at the closest skeletons. Each brings down its target, though one shot was rather sloppy. Before the skeleton's bones hit the floor, two more arrows are in Flengri's hands, ready to fly. Move: to N8 Standard: Twin Strike Target 1: S4, Attack...
  9. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Looks right to me, with LS joining at some point along the way.
  10. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    I agree. Let's get started. I can put Flengri in the wiki as we go.
  11. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    OK. I've got a bow ranger here. If you prefer, I can have a wizard or a druid by tomorrow. Flengri Li Aramad- Male elf ranger (medium elf humanoid) Level 2 Languages: Elven, Allarian Passive Perception: 21 Vision: Low Light Passive Insight: 14 Acrobatics: +11 Athletics: +7 Nature: +11...
  12. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    So you're saying you need a good wizard or a good bow ranger?
  13. H.M.Gimlord

    [Adventure!] Daunton's Dead Rises Again DM: Dimsdale.

    Are you kidding!? Of course I'm in. What class do we still need?
  14. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    I'm in too. 4e / 5e makes no difference. I just want to play ;). I'm familiar with both rules, and I can move back and forth between them (though I don't have a consistent way of doing this, I can make it work most times).
  15. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    I'm here and willing to wait and go whenever necessary.
  16. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Just checking in to say I'm still watching my messages and waiting. No worries.
  17. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    @FourMonos: I think that with the exception of Fhangrim, we've all gone and are awaiting your update. If Son of Meepo is not checking in, I would suggest that you go ahead and post for him.
  18. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Lurking, and awaiting my turn.
  19. H.M.Gimlord

    [OOC DISCUSSION] Daunton's Dead Past. DM: FourMonos

    Woah! I'm down to my last effective encounter power. At roughly 50hp per round, we've got at minimum three more rounds to go. Man this going to get ugly.
  20. H.M.Gimlord

    [Adventure!] Daunton's Dead Past DM: FourMonos. Judge: Peer Committee

    Mikara get's in two shots, though one just barely nicks the beholder. She then quickly ducks behind a wall hoping not to have been noticed. Standard: Twin Strike Target 1: Beholder Attack 1: 1d20+12=29 vs. AC for 1d12+2=5 damage Hit. Target 2: Beholder Attack 2: 1d20+12=26 vs. AC for...
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