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    D&D 5E Thick Hide

    Minor point Barbarian ability "Thick Hide" While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. So what happens if I find some leather of fire resistance and my con bonus is higher than the AC bonus the leather armor provides...
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    D&D 5E Will magic be problematic at latter levels?

    Ok, so we have flat scaling of d20 based roll growth. Awesome. Now, spell casters (the dedicated type) get up to a +5 bonus at level 20 and (presumably by then) will have a stat of 20 for a total save dc to avoid their spells of...20! Now, spell target ALL stats, but you can only consistently...
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    D&D 5E Druid Spellcasting

    Ok, so looking at the Druid and particularly comparing him to the mage. Druid in Dndn appears to be very caster oriented. No enhanced martial capability (poor to hit, do "deadly dice") but compared to the mage has some armor options, better weapon options and (slightly) better HP. So a very...
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    D&D 5E Rogue Expertise, another alternative

    Rogue expertise. Wow, what a storm that is causing. Im in the "I dont like rogues as fighter light" camp. Just dislike the two classes overlapping. However, I am also in the "rogues should be able to do *something* in a fight" camp. I just dont want it to be the same thing as a fighter. I want...
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    [playtest 2] Distressed by rogue damage

    Cant say Im a fan of the rogues sneak damage. It just feels SO high. Pulling that off every round with no expense (other than needing advantage, which the Thug can get pretty darn easily) seems pretty high. First Point : feel free to disagree, in fact Im interested to here peoples takes on it...
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    New playtest and feats...did I miss something?

    Ok, the new playtest. We now have "specialisation" (replaces traits). Fine. You get to pick a specialisation when you create your character. Good. Specialisations look like feat packages in that they are offering level 1 and 3 feats (and no more since playtest only goes to 5th). Understood...
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    Fighters Surge, thoughts

    So we saw the fighters surge in the play test. Didnt get an all good or all bad reaction. Generally, it worked nicely to help solidify the fighters "battlefield dominance", but there were more than a few complaints about the 2/day stipulation. 1) It was a little "gamist" and fell prone to the...
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    Hypothetical Concept : MAD Casters

    Now I know this will never happen and "it aint D&D", but in my work place every idea is welcome, so here goes. A recent thread proposed Charisma as the casting stats for clerics. Got me thinking. What if casters were NOT based on a single stat (so bonus to hit, save dc, damage bonus e.t.c.)...
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    Arc lightning vs AC

    Just to check I'm reading this right. Arc lightning sais you make an attack. So I look up make an attack and it sais that you make an attack roll and compare to AC. Are they saying that armor can protect from certain spells? Especially this case. I can wear full plate and that protects from...
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    Which stat for init?

    Initiative. Old nugget that it is. Assuming we continue using initiative to resolve combat (a fairly good assumption) I sorta wanted to run something passed all concerned. Since initiative was first linked to stats it has been based on dex i.e. roll 1d20 plus dex bonus. I get why. Dex =...
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    Creature Rank vs SOD effects

    From the outset, Im going to say that this idea is a bit contraversial, but if there is a time for getting ideas out there and making mistakes, its early in the project, so here goes. 4e introduced enemy "types" (i.e. Minion/Normal/Elite/Solo). One of its inovations I think worked nicely. Now...
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    Factional Attributes

    This is an idea I have seen elsewhere but one which I was kinda taken by as a really good DM aid. We spend alot of time defining players are creatures, there numbers and capabilities. We do this so that when it comes time to resolve a situation we have a basis for quantifying and qualifying...
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    Essentials multiclassing playtest?

    Dungeons & Dragons Roleplaying Game Official Home Page - Article (New Hybrid and Multiclass Options) Cant log in at the moment for some reason, so havent read, but its there
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    Heavily vs Lightly obscured

    Quick question. Whats the diff between light vs Heavily obscured? I was checking PHB (dont have errata or HOFTL on hand) and I couldnt see a mechanical difference.
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    Sorcerors, daggers, and post essentials expertise feats

    Just tried putting together a Sorceror. Now, I love the "dagger sorceror" so I thought "Yea, lets do one of those!" Then I discovered something. New essentials expertise feats...the way of the future. Acknowledgment by WOTC that they stuffed up the maths and so they compensate by feat tax with...
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    Pact reward and Armor of Agathys

    Question Hexblade Pact Reward (excerpt) "...You gain a bonus to the damage rolls of your warlock and warlock paragon path attack powers..." Now "Armor of Agathys". Level 1 Daily attack power. Does 1d6+Con to all enemies who start there turn adjacent to you. Do I apply the Hexblade extra...
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    Elven Deadly trickster

    Had a situation the other night and just wanted to confirm I got this right. We have an Elf in party (ranger) with the Deadly trickster paragon path, level 24. At level 24 they get a power that when you use a encounter or daily and the first attack roll is an 18 or better, said power is not...
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    Anyone played a scout?

    I was playing around with the CB the other day, more specifically planning my Hexblade for the coming campaign. We are starting at level 8 After I did that, just for comparison, I put together a Scout of the same level. At the end, I frowned. Despite all of my optomising the end result was...
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    DM having Epic difficulty, seeking other DM experience

    Our party is doing epic now, and if I am noticing one thing more than ever, its that they are utterly trouncing the opposition. Im doing my best to come up with challenging encounters, and yes, Im using the battlefield to create that challenge, but no matter how much I try, Im finding it hard to...
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    Any word on executioner

    More specifically, has there been any announcement to include the executioner in the Character builder?
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