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    Draw Steel News

    MCDM's books don't tend to be available outside the US (or at least not in the UK) which can be a problem. And I don't think he has nearly the fanbase of Crit Role - but should do pretty well by any normal standards. And the only company that can hurt 5e is WotC/Hasbro (not that it doesn't seem...
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    What Is Your Go-To Pick-Up TTRPG?

    For the next few months Daggerheart. And yes character creation is easy enough in it that I can get through character creation and an adventure out of nowhere in an evening if I have the cards to hand. My normal go-tos are comedy games including Fiasco, Honey Heist, and Crash Pandas. Leverage...
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    What do YOU plan on doing with Daggerheart?

    I don't think horror would require much fighting tbh. Rolls with fear alone and taking away PC armour cause a lot of panic. And Urban Fantasy isn't that different from cinematic fantasy.
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    What RPGs genres are lacking?

    I don't even understand how these can exist without just being generic RPGs. Everything Everywhere All At Once, Star Wars, Star Trek, The Expanse, Inception, and Looper are all Scifi but are such different films/shows in tone and themes and even in tech that I don't understand why any system...
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    Daggerheart General Thread [+]

    In general you roll Fear 46% of the time which is two GM actions (one for the spotlight, one for the fear). And the gap is made up by Fail with Hope. The action economy is pretty balanced. The only problem comes when you spend too much fear on the fear abilities; a Fear ability needs to be...
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    What do YOU plan on doing with Daggerheart?

    I've ended up with a lot of fear in every session I've run. I don't mind; it sets the players on edge in the right way and is very freeing to have this resource the game wants me to spend so the players will not thing things are unfair.
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    What do YOU plan on doing with Daggerheart?

    Sorry to hear that. Sometimes the dice just hate you. (And on one occasion we found out why; one of the players was rolling a 20 sided d10 by mistake).
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    D&D General Arcane Subclasses UA Survey is up

    I didn't say 4e wasn't good at combat. But if we want a combat exclusive thing we have prior to 4e the entire Fighter or Fighting Man class. For that matter if we look at the 3.5 rogue we find that other some skills (and the 4e one was more skilled; I've run a 4e human fighter out of the PHB...
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    D&D General Arcane Subclasses UA Survey is up

    4e was the first mainline edition since 1e to make fighters competent and able to keep up out of combat - and was the first edition in the history of D&D to have fun to play rogues, which included giving them non-combat abilities that weren't just "higher number". And it was the first edition to...
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    What do YOU plan on doing with Daggerheart?

    I would point out that the default assumption is that the GM should get as many turns as the PCs in combat and probably slightly more. If the GM only got the spotlight when the player rolled with fear then they would have roughly 90% of the actions of PCs (rolls with fear being two GM turns; one...
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    What RPGs genres are lacking?

    I think the problem here is that spies, by their nature, tend to operate solo. The heist genre was hard to crack (Leverage in 2010 was the game that did it; BitD is basically Leverage meets PbtA) but Hear hear! I think those aren't uncommon in the Indie space. I mean lots of things from...
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    How many "steps" is too many?

    It absolutely is. Just to explain Daggerheart HP, as we've gone into all hits do between 1 and 3hp of damage. Starting PCs have about 6hp (OK, so wizards have 5, guardians 7, and I think from memory dwarves give +1). As for HP growth, you can gain a maximum total of six more hp from levelling...
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    How many "steps" is too many?

    The problems being solved aren't just Armour as DR; they are twofold: An effective "Armour as DR" that works satisfyingly (so armour has meaningful impact but doesn't utterly render things irrelevant) for foes all the way from kobolds with sharp sticks to dragons biting you The ability to have...
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    How many "steps" is too many?

    I'm on team "How big is a step? If one of the steps is a square root I'm out!" I've the following basics for step size (and it's not as detailed as it could be; if you're going right into the weeds order of operations matters to the point 6+d20 is faster to calculate than d20+6). And the...
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    What RPGs genres are lacking?

    That's because the Western is a nigh-on dead genre. I'd say if anything Westerns are overrepresented compared to their place in e.g. modern TV and cinema.
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    What RPGs genres are lacking?

    You've Fate to your left, Savage Worlds to your right - two big (by non-D&D standards) RPGs in their day. Also Outgunned.
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    Daggerheart General Thread [+]

    Check threshold/use armour are two steps. Of course subtracting is normally slower than checking so it comes out in the wash unless you have very low damage numbers. I think it's mostly familiarity.
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    Daggerheart General Thread [+]

    Daggerheart goes with a slightly complex armour system because it's trying to solve two complex problems at once: If you use a soak/DR model of armour then armour that provides non-trivial protection from a dragon's bite is going to make you effectively invulnerable to low level foes. Most...
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    Daggerheart General Thread [+]

    Is attrition based play possible in Daggerheart? Of course. You have short rests and long rests. Long rests need to be taken at home and without them hit points and stress are limited resources. Is old school dungeon crawling possible in Daggerheart? I'd be more than happy running a conversion...
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