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    How many "steps" is too many?

    The problems being solved aren't just Armour as DR; they are twofold: An effective "Armour as DR" that works satisfyingly (so armour has meaningful impact but doesn't utterly render things irrelevant) for foes all the way from kobolds with sharp sticks to dragons biting you The ability to have...
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    How many "steps" is too many?

    I'm on team "How big is a step? If one of the steps is a square root I'm out!" I've the following basics for step size (and it's not as detailed as it could be; if you're going right into the weeds order of operations matters to the point 6+d20 is faster to calculate than d20+6). And the...
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    What RPGs genres are lacking?

    That's because the Western is a nigh-on dead genre. I'd say if anything Westerns are overrepresented compared to their place in e.g. modern TV and cinema.
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    What RPGs genres are lacking?

    You've Fate to your left, Savage Worlds to your right - two big (by non-D&D standards) RPGs in their day. Also Outgunned.
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    Daggerheart General Thread [+]

    Check threshold/use armour are two steps. Of course subtracting is normally slower than checking so it comes out in the wash unless you have very low damage numbers. I think it's mostly familiarity.
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    Daggerheart General Thread [+]

    Daggerheart goes with a slightly complex armour system because it's trying to solve two complex problems at once: If you use a soak/DR model of armour then armour that provides non-trivial protection from a dragon's bite is going to make you effectively invulnerable to low level foes. Most...
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    Daggerheart General Thread [+]

    Is attrition based play possible in Daggerheart? Of course. You have short rests and long rests. Long rests need to be taken at home and without them hit points and stress are limited resources. Is old school dungeon crawling possible in Daggerheart? I'd be more than happy running a conversion...
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    Optimization and optimizers...

    Indeed. All "I'm not optimized" means in terms of RP is "...and I'm not very good at my job" which is more of a character beat than "... and I'm decent at my job" but not than "... and I'm damn good at my job".
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    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    That's not the normal rule. The normal rule is that it's "a" before consonants, "an" before vowels but that it's pronunciation that matters so words where the "h" is silent and the second letter is a vowel (like "hour") take "an" but ones where it isn't like "helicopter" take "a". And words like...
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    Optimization and optimizers...

    It comes from games from the 00s and earlier which were truly terribly balanced and which you could accidentally become overwhelmingly better than everyone. Scion 2e has already been mentioned on this thread, but D&D 3.5 was a noted problem; the druid was better than the fighter at almost...
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    Optimization and optimizers...

    The person you are replying to is a self-confessed optimizer. He has also in this thread admitted to optimizing using homebrew (from the DM's chair no less - the combination of which puts him into the +5 range) and to setting out to making optimizers cry using the unlimited power of the DM. He...
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    Optimization and optimizers...

    In my experience some people are jerks, but most people want to follow the social rules. An actively bad game is one in which you are encouraged to be a jerk without this being explicitly part of the game (such as in Cards Against Humanity). And games with complex mechanics encourage...
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    Optimization and optimizers...

    You do realise you just reversed the statement you were replying to. That they talked about optimizers trying to make people feel bad and you are claiming that optimizers make you feel bad whether they are trying to or not. This sounds more like a you problem Complaining that you feel useless...
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    Optimization and optimizers...

    Guys, the Ignore List exists for a reason.
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    Daggerheart Releases Another Round of Playtesting, Including Two New Classes

    The assassin is much more different from the rogue than is being suggested because of the domains, although Nightwalker makes a decent enough classical assassin and Poisoner should be a Rogue not an Assassin. More accurately the subclasses should be allowed to change domains. The big difference...
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    Optimization and optimizers...

    I'm simply going to laugh at the idea that Apocalypse world has few meaningful choices during character generation. And then try to work out what "just going up the middle" would even be in that game.
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    Optimization and optimizers...

    Session Zero is a surprisingly new thing in the history of RPGs, in part because fighting over or waiting for the rulebook leads to a bad introduction to a game. To the point the term barely existed before the 2010s and even indie games from the late 00s/early 10s you'd expect to talk about...
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    Optimization and optimizers...

    Equally in my experience when strangers meet the default optimisation level at an open table is +3ish ("smart naive choices" such as maxing your primary stat) - and +4 in a +3 game isn't a problem (and neither is +2). On the other hand +0 or more rarely a +1 can get the character killed - and...
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    The Entire TTRPG Hobby Post-Mortem

    I'm sorry to hear that.
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    Optimization and optimizers...

    Learning your character so your lack of knowledge of what you have chosen to play doesn't cause slowdown at the table as we all have to wait for you is not an optimisation issue. It's a good manners issue - and there are some optimisers who also have this type of bad manners (generally because...
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