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    D&D 5E (2024) This Feels Like 4E

    Absent? No. But in general to e.g. Bull Rush in 3.X you needed to either have a build where that was your One Trick or to give up your entire attack for the push. While the only push spell I recall was Wind Blast (and possibly Wind Wall) and that's basically all it does. Meanwhile 5.24 like 4e...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    I have actually been known to change players' subclasses on them as a consequence. But I have two hard rules: Not without the consent of the player You don't nerf a character enough that the other PCs have to carry them. I also consider Oathbreaker extremely ham-handed compared to Vengeance...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    My primary hope is always to learn. I'll now defend GP for XP as very legitimate because of a thread like this.
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    B - This used to be a D&D general thing. It hasn't been true since 2008. It's now an archaic D&D thing like XP for GP or THAC0; the way we used to do it in D&D back in the day but only a few holdouts still do. C - No it doesn't. D - Hardly my opinion only. I'm pretty sure that the consensus of...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    And? But this doesn't change the fact that your claim "they can do that in the fiction" is (a) arbitrary, (b) no longer true, (c) doesn't match real world analogues, and (d) is bad for the game. All you have here is "because my fiction says so" and that's just because you want it to when it is...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    God as claimed by real world religion as cited? Literally omnipotent. Gods as claimed by D&D? Less than omnipotent and literally subordinate to an overgod. I have no clue what you are trying to claim other than "Because I can invent a fiction in which Gods can do this then I as a DM should be...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    And I was there too. Literally no one was saying that the GM can do no worldbuilding and that the worldbuilding belongs exclusively to the players - in order to do that the GM would have to run every single NPC past all the players for approval before introducing them into the session the way...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    The thing is "Paladins lose their powers for an evil act" hasn't been part of mainline D&D's rules since 2008 and has never been a part of the most popular version of D&D in history. You are either not playing 5e or are dumpster diving through previous editions to pull out a bad rule from them...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Yes you can justify anything if you say "it's magic" or "they are a God". Very good. But ... you do realise that in a polytheistic theology god's aren't omnipotent? And that what you are asking for doesn't happen with a real world monotheistic god?
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Fair. You can do most things in stories where the author has control over everything and there is a single main character. All the examples I can think of where it works that way are stories with a single main character and it's about that character. Why it's a miserable failure even as a...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    This thread literally exists because a DM feels that they don't have enough leverage. I do think that there should be e.g. offered bennies for doing what the patron wants.
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    What you describe is possible for books but it makes for terrible D&D. What happens in the book is that the character turns themself into an NPC. And given the way wealth and loot works in D&D it was an utterly stupid choice. And it breaks the character as a D&D adventurer. So your first...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Indeed. Losing your powers for crossing the line is an absurd rule that was only put into D&D by someone who thought that it was a Lawful Good act to murder surrendered prisoners. And I am showing why it is absurd in that it is poor storytelling, a poor reflection of real world mythology and...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    The God isn't forced "to continue to empower". The God has already empowered. It's already done. You give a car to someone and they then sleep with your wife and you can't take the car back because it's now their car. This is how religion works in the real world in some very big cases. If...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    I have already gone in this comment into how there are still consequences. So I'd like to ask you why you think being hunted by an order of paladins isn't a consequence.
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    D&D 4E The (Finally Useful) Vampire Class

    Fine. Write your own guides then. Ones that will be ignored by the community in favour of ones that fit the game as published rather than the one you wish was published. Well that fits with your approach. Assuming rather than testing wherever possible makes any thinking you do pointless and not...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    My problem with D&D isn't that it's class based; it's how strongly level based it is. A class is basically a partially complete pregenerated character with a synergistic setup and having classes means that it's easy for players to find the archetypes and relatively easy to balance archetypes...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    We are talking Fantasy where how real Powers grant real power and whether it can be taken away is an arbitrary decision that is entirely up to the author/designer. However one of the two ways: Works entirely unlike the closest real world analogue Forecloses on interesting plots by making...
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    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Error. Fallacy of the excluded middle. No one has said that there are no consequences - just that your god or patron can't yoink your powers. As in the real world priestly consecration is irrevocable - and your god isn't Santa; they don't automatically know whether you've been naughty or nice...
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