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    Do you always need to save the world

    Honestly? I don't believe you. It sounds good and tough to say things like that, but DMs who actually say "sorry, you picked up the FAKE MacGuffin of Doom, not the real one. World blows up. New campaign?" tend not to stay DMs for very long.
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    Do you always need to save the world

    Personally, I hate "you need to save the world" stories for metagame reasons. When the whole world/universe is at stake, its basically a given that the PCs will win. The end of the world, after all, would also be the end of the campaign. On the other hand, "save the region" or even "save the...
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    D&D 5E Damage on a Miss: Because otherwise Armour Class makes no sense

    If Armor Class makes you harder to hurt, not to hit, then why do we refer to a low roll as a miss ​in the first place?
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    D&D 5E No Cantrips Module

    Define "balanced alternative?" From my perspective, daily-only resource mechanics are inherently impossible to balance against encounter-based mechanics; any solution will be unbalanced by default. So, given that, just make up something that sounds like it would be fun for the type of people who...
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    Does D&D need a fighter class?

    This sounds very much like Legends D20. It does almost exactly this.
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    D&D 4E So all these wacky arguments are still about 4e, right?

    *I* did no such thing. You're getting posters confused
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    D&D 4E So all these wacky arguments are still about 4e, right?

    "Railroad" might have been a poor explanation here. I think it's more accurate to call 4e "D&D tactics" because your powers are tactical as opposed to strategic. For me, 4e games were more story-driven in the sense that players are less likely to bypass a story completely just by using elements...
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    Laser cleric of Pelor power stacking issue

    Actually, significantly more than other ranged characters; as long as clerics have ranged 5 powers and a burst-5 healing word, it will be a lot easier for monsters to engage them than the longbow-Ranger hiding 20 squares away behind a tree.
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    Winning Races: Genasi of Athas

    Is it just me, or does the Magma Eruptions feat do basically nothing? Stare at the Sun seems close to useless as well...
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    Ultimate Magus question

    And by sorcerer, you mean beguiler, so you only have to worry about your Int mod and not your Charisma, right? Right? :-)
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    Savage Species: WHy So Much Hate

    Not to defend the system--it's horribly unbalanced--but actually using a CR3 monster as a level 3 pac was broken. That's because of soemthing they learned and changed into 4e: monsters can have tons of out-of-combat abilities that have NOTHING to do with combat. Charm Person at will, for...
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    Dragonborn Sorceror Decides to Drink Blood

    What's important is threefold: first, that the 13 year old learn that actions have consequences and that just being totally crazy will eventually bite him; second, that those consequence be in-game and that you're not trying to punish him for his creativity; and third, that he isn't bothering...
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    Games you want to play but haven't

    MnM's on my list, too; unfortunately, of the two groups I game with, one is married to Hero (which works fine too) and the other can't handle the complication. Burning Wheel looked really fun, but has a few things--notably its insane combat system--that kept me from ever actually running it...
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    I stink at winging it- HELP!

    Darn, I was hoping that no one else had mentioned improve so I could sound all smart and awesome for suggesting it. Foiled again! That being said, Improv classes at summer camp are responsible for much of my DMing skills, as well as my teaching ability (my day job)
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    Fixes for Mage: Sorcerer's Crusade magic?

    Hi Pielorhino, I am in a similar group. We've specifically tossed a rules-heavy system in favor of more narrative approach, and we routinely houserule to manage things that have gotten over--or under--powered. The difference in our points of view has to do with your original quote: you said...
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    Fixes for Mage: Sorcerer's Crusade magic?

    I'm with your friend here. The posters here have given a great number of suggestions for working around the M:tA magic system, but why are you picking a system that you know you need to work around? One of the strengths--and weaknesses--of Mage's system across editions is the ability to...
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    Adventures where you've already lost

    Why are you RUNNING the scenario? If you want to creep out your players and force them outside their comfort zone, and you don't want them to be able to do anything, don't waste their time on a railroad to nowhere. You're the GM. Sink Chicago. Use whatever creepy flavor text in a cut-scene...
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    What's the best system to use?

    Final decision is FATE, specifically Spirit of the Century. We really liked the Aspects aspect, and even though the game is mostly narrative, the combination of zones of combat and a limited supply of FATE points means that clever tactics are rewarded mechanically. Angry Mojo, to clarify, it's...
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    The Worst Awsome thing done in a game.

    Exalted Despite the party's best effort, the Mask of Winter's alliance with the Lover Clad in the Raiment of Tears and the Eye and Seven Despairs was successful. The magically rigged Warstrider that they insinuated into the Lookshy's armory activated a Soulbreaker Orb, shattering the very...
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    What's the best system to use?

    Picked up Savage Worlds, and I'm underwhelmed. It seems like a quite generic setting with limited flexibility unless I make up edges wholesale. Am I missing something? FATE looks interesting, though I couldn't get by the awful formatting of the alleged SRD online. I'll have to flip through...
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