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    D&D 5E Composite Long And Shortbow Conversion?

    (Fairly certain I'm remembering what each edition used below) #1 and 4 are kindof the same reason. After 3.5, there wasn't a split between your attack and damage stats. In 3.5 and earlier, Dex was used for determining ranged accuracy, but didn't add to the damage. Composite bows allowed...
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    Level Up (A5E) Bladechanter and Booming/Green-Flame Blade Question

    This would be highly dependent on the DM's leniency. The feat allows spells that target "a single creature or have a range of touch." It doesn't specify primary targets. The spell lists its target as "One creature or object (primary) and up to three additional." So the spell could be...
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    Level Up (A5E) Powerful Attacker Question

    You couldn't Power Attack. Basically you either do or do not have Advantage/Disadvantage. Saying having them both "cancels them out" is a bit inaccurate - their effects cancel each other, but you still have the condition. It's why you can't stack advantage. Poisoned - Disadvantage Attacking a...
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    D&D 5E Eldritch Knight 6, Wizard 2, Bard or Cleric or Sorcerer 1?

    5 attacks. Action (2), Action Surge (2), Haste Action (1) Optional Addition: Bonus Action (1 off-hand) Action Surge just gives you an extra Action. The bonus Haste Action is once per your turn.
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    D&D 5E Eldritch Knight 6, Wizard 2, Bard or Cleric or Sorcerer 1?

    Action Surge and casting? Just don't use a Bonus Action spell (or two concentration spells), and you're good. The only restriction on casting multiple spells in one turn is if one is a BA - then any Action spells have to be cantrips.
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    D&D 5E Eldritch Knight 6, Wizard 2, Bard or Cleric or Sorcerer 1?

    At least in my copy, it specifies that you can copy a spell into your book as long as it is of a level you can prepare. You cannot prepare level 3 wizard spells as a level 2 wizard. You do have the spell slots for upcasting though
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    Level Up (A5E) Visual Art Speciality and touch spells?

    Touch spells would be questionable, depending whether the DM says the target actually needs to be touched, which the ally is not doing, or just need to be within that range. If they're fine with it, or the ally is touching the target, then you're good
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    D&D 5E House rule for in combat healing and yoyo at 0 HP

    I use a version of this in the game I run. Conscious characters can spend a number of Hit Dice up to the number of dice the spell restored. Allows enough healing to be useful; makes healing before hitting 0 hp better than waiting; and leaves out spells like Heal, which are good already.
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    Level Up (A5E) Trade up/down maneuvers

    Checking the ability on Berserkers and Fighters, it is specifically the same degree. That said, down shouldn't be an issue since you could have chosen a lower degree maneuver to begin with. Going up might be an issue. You could end up with significantly more higher degree options, leading to...
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    Level Up (A5E) When is Devotional Integrity useful?

    In combat? Maybe trying to de-escalate a fight that the party doesn't want to be in. Trying to talk down a person/group that is in combat with your party could reasonably be at disadvantage. Out of combat seems more likely, but the wording become a little odd since a lot of social interaction...
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    Silent Image and Invisibility

    As Artoomis mentioned, Silent Image does not alter the appearance of a creature or object, so you couldn't "make it look like" something. What it can do is put the image of something between it and the creature searching for it. So if a sword falls on the ground, you create the illusion of...
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    Level Up (A5E) The Berserker Rage HP Cap Makes No Sense

    I think it is primarily for lower level characters, however it could come into play for higher level characters. The Berserker rage doesn't require taking damage or attacking an enemy. It only ends if you fall unconscious, or willingly end it (unless there's errata - I didn't check the tools...
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    Level Up (A5E) Stealth Expert

    I can't speak for the designers/writers, but I think you may be getting caught up on the term obscured. I highlighted the phrases that I would focus on when determining stealth - the initial "rule" itself, and a less subjective example. To hide from a creature, you need to be out of its vision...
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    Homebrew Level Up Roll20 Character Sheet is live!

    Are the Standard/Advantage/Disadvantage toggles supposed to affect attack rolls? I was fixing an issue on two of my players sheets and noticed that it was only changing the rolls for skills (didn't check basic ability rolls).
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    Level Up (A5E) The Demilich's Devour Soul Ability

    I would run it as they are immune to the failed-save effects (essentially they auto-save after the first time). I'm basing that on a few things: 1) It's the only offensive standard action that is listed. 2) 40 damage per rounds for a CR 18 creature doesn't seem like a ton, even if it is...
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    Rogue Social Expertise

    Thanks. I wanted to comfirm because the kickers for the other options seemed a little more significant than just ribbon abilities. Wasn't sure how much choice was weighed against "something extra".
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    Rogue Social Expertise

    I was originally reading this ability as you choose one of the listed skills to gain expertise in, but given that the other options give an expertise die and a related ability, I'm not so sure. Could someone confirm?
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    Level Up (A5E) Backgrounds Check

    If all characters are using backgrounds from the same rule set (A5E or O5E), there shouldn't be any issue with under/over-powered. The main concern I can think of is there is at least one O5E background that makes the supply rules irrelevant. Obviously if you don't use those rules, or noone...
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    Homebrew Level Up Roll20 Character Sheet is live!

    Is anyone else having issues with getting Dexterity (Vehicles) to roll? Tried looking up the thread, but didn't see any recent comments. All of the other options work for me.
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    Level Up (A5E) RAW vs RAE

    Based on the wording, I would say no. You would also want to roll the initial damage dice separate from critical dice since it says "the weapon damage dice" vs "any weapon damage dice." The interpretation I get is that you need maximum damage from the base weapon damage to get the reroll and...
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