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  1. J

    (Discussion) General Part VI

    A note... Up until now, I've been using my old 'Jack Haggerty' username in here, because it's a name I often use for characters. Unfortunately, having to swap back and forth between this account, and my usual account causes me more mistakes, confusion and misunderstanding than I really want to...
  2. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    OOC: Let's move you guys along a little, shall we? ;) Atella and D'artagnon rejoin Jo and Zhangsun on deck. Atella makes a quick check of the second cabin door, which is locked but untrapped. The lock proves to be nearly identical to that of the first door, and within minutes, Atella has the...
  3. J

    (Discussion) General Part VI

    Speaking on behalf of the other players, I believe this pretty much sums it up. We need a way to finish up and get back to the inn. We've also got a bunch of loot that we don't yet really know the value of... A scroll, a glowing short sword, a possibly masterworked 2-handed sword, a few...
  4. J

    (Discussion) General Part VI

    Not to change the subject at hand, but could one of the other judges give us a hand over in the Slaying the Dreamer adventure? Janos, our DM, has disappeared again and hasn't posted in-game for a month.
  5. J

    (Adventure) Slaying the Dreamer [Judge: Uriel]

    OOC: Yeah, I can't honestly make a judgement here... If any other judge is looking can we get a little help here?
  6. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    The prybar and two pair of strong arms opens the chest handily, though the magnificent lock and latch are damaged beyond repair. Inside, Atella and D'artagnon find a bulging canvas sack, a leather bound notebook, a lidded jar filled with a pungent-smelling ointment, something that looks like a...
  7. J

    (Discussion) General Part VI

    Regarding ECL races... I'd have to agree with dpdx (though, perhaps not quite so vehemently ;) ). Think that our current racial guideline is fine: I don't see any reason why this guideline can't provide enough variety alongside any proposals (like the mountain goblins) we might come up with.
  8. J

    (Adventure) Slaying the Dreamer [Judge: Uriel]

    OOC: It's been nearly a month since his last post in this game, though he had found time to post to the message boards less than a week ago. The least he could do is warn us if he's going to be unable to post in-game for an extended period of time. If he isn't going to show us even that small...
  9. J

    (Discussion) General Part V

    Very nice. Excellent job.
  10. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    OOC: It's a pretty small chest... we'll say about 2'x1'x1'... a typical strongbox. As opposed to the clothes chest, which is more the size of a footlocker. It's weighty, but not extraordinarily heavy for its size. If your earlier estimations were correct, the needle was on the windward side...
  11. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    You find no keys in the room, the Captain must have hid them somewhere other than his cabin. Concealed beneath the latch of the second sea chest, Atella finds a small needle coated with a soporific... Nothing deadly, but certainly a good way to catch a thief. He deftly removes the needle, and...
  12. J

    (Discussion) General Part V

    I will stand by my response for three reasons... 1. Making a copy of any rules, OGC or not, for the use of a single player and his GM is one thing. Posting those rules on a publicly accessible website is another kettle of fish altogether. And whether someone is posting non-OGC material on...
  13. J

    (Discussion) General Part V

    Before this discussion goes any further, let me make one thing perfectly clear... I will not post anything to my website that cannot be covered by an Open Gaming Licence. That means, including the SRD (Core Rulebooks), I am comfortable posting anything that is Open Gaming Content, or original...
  14. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    OOC: There's a second cabin, but no other holds. The maps and charts detail the local coastlines around Orussus, and few other more exotic locales that you've never heard of before. One large chart even bears a beautifully detailed and illuminated map of the entirety of Enworld ( :p ). The...
  15. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    The desk seems to be just that... A writing desk. It has no shelves or drawers, and aside form the quill, ink and candle contains no other objects. The cabinet next to the desk has a lock set into its doors, but it is not currently locked. Inside the cabinet are an extensive set of naval...
  16. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    No obvious alarms or traps present themselves on the cabin door or lock, so Atella sets to work... The lock on the cabin door is of far higher quality than the padlock that barred the hatch to the hold. At the same time, it much better taken care of... well-oiled, and oft used. Nevertheless...
  17. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    Atella and D'Artagnon return on deck with the scrap of parchment to find the others waiting for them. The locks to the doors of the cabins are still locked. OCC: Which cabin would you like to try first? Left or right?
  18. J

    (Adventure) A Tidy Profit... [Judge: Uriel]

    Atella can find no booby traps set in or around the pump. The outer wrapping is black tarred canvas stitched tightly closed with thick twine. A sharp dagger makes quick work of the stitching, and on the inside is a small leather envelope. Untying the short thong that holds the envelope closed...
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