Search results

  1. SteveC

    D&D 5E (2014) How To Make High Level 5E Work.For You +

    I admit I have limited experience with it at high level but I think some of the designs are off. We are playing 5.0 so I don't know if it's been addressed in 5.5. I have been a little surprised at how it has not been as lethal as I would have expected. I don't know if this was a deliberate...
  2. SteveC

    D&D 5E (2014) How To Make High Level 5E Work.For You +

    I think you may need to tweak some game elements to get there. In the Vecna campaign, we did a combat where the entire group was poisoned (so all attacks at Disadvantage). I took the time to get rid of that on my character (and I asked the other players who to cast it on, no one else wanted it!)...
  3. SteveC

    D&D 5E (2014) How To Make High Level 5E Work.For You +

    Totally. There is some discussion of making a "cozy" version of D&D. For me, I see a lot of that already in the game. Just as an example. In Shackled City we did a battle with a Dracolich. We prepared and buffed extensively for the encounter. One of the players made a bad choice for his...
  4. SteveC

    D&D 5E (2014) How To Make High Level 5E Work.For You +

    I know this is going to sound strange considering how grumbly I can be about 5E (and moreso about 5.5E) but we haven't had much trouble. We were playing the Shackled City AP and converted from 3.5E to 5 after a near TPK and the game ran much better. Our other campaign is in the Vecna adventure...
  5. SteveC

    Matt Colville's Community

    I absolutely get where you're coming from (and Bae'zel too) and agree with the Ignore feature in that case. What I was trying to do was explain where some of it comes from. I have a daughter with Autism, so I see some of the common ways it can manifest itself sometimes, and I think people should...
  6. SteveC

    Matt Colville's Community

    It's something I've thought about a lot. In general I take the perspective that anyone who presents something on a forum is just speaking their own opinion, unless they specifically say otherwise. It has helped me a lot. Now there are people on here who can speak to different issues with...
  7. SteveC

    Matt Colville's Community

    I think this is a really good point. What's also important is that gaming has quite a number of neurodivergent folks (trust me, I gamed in the 70s and we didn't know what to call it then), so there can be issues where someone might completely innocently not understand how what they are saying...
  8. SteveC

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    The Background system was one of the things that really put me off of 5.5E. You went from a "choose a Background that reflects fun roleplay details" to "pick an option from a small list of applicable ones for your character that give you a powerful benefit, but make that background not...
  9. SteveC

    D&D 3.x Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?

    I played a ton of it back in the day and loved it, right until you got to higher levels (say 13+) where I hated it. There is nothing you could do to get me to play high level 3E again. But low to medium levels? Definitely!
  10. SteveC

    Printing PDFs in Bound Books

    It's one of the things you'll have to see if you can get a printer to even do. I was going to run a Quick Start adventure and wanted to print it out because it had nice art and everything you'd need to run the game. The local shop I've used in the past has new people at it and they wouldn't do...
  11. SteveC

    Daggerheart Releases Bloodhunter Class for Playtesting

    The Blood Hunter class is one of the most popular things that Critical Role has put out, so I would 100% expect to see it in Dagger Heart. Not universally popular, it seems. I think that the classes they've been releasing are good additions to the game and eventually I'll be picking up the book...
  12. SteveC

    D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

    In the campaign I'm playing in right now, I have it and have used it to allow for a long rest. I've never used it for in-combat purposes and I suspect that my DM would ban it at that point. As a fellow DM, I work with my friend who's running, and we have a conversation about when long rests...
  13. SteveC

    Matt Colville's Community

    You're making a really good point here. When I see new people here, I try and be as friendly as I can but when I see them getting jumped it makes me reconsider some of my own ignore choices. Something to think about. I have said this many times before: I don't envy mods having to deal with some...
  14. SteveC

    Matt Colville's Community

    I think that Matt's point is that if you're part of a community, it's because you like the thing. If you get too negative about it, you can hurt the community you like. And if you're not part of the community or don't like something, it's not going to be useful. There's a thread right now about...
  15. SteveC

    TTRPG primary school club question

    It has been a minute, but I did this back in the days of 3.5. I think you may be underestimating how much students can learn and process a game like D&D. They just need to learn it gradually. Back in the days of 3.5 I made a series of adventures where I introduced the rules gradually over...
  16. SteveC

    Matt Colville's Community

    This is a fantastic watch and I'd recommend it to anyone who's making something, or seriously wants to.
  17. SteveC

    Daggerheart General Thread [+]

    I think this is one of the problems of where we are at the moment in terms of class design space. There is a definite zeitgeist going on about different classes that, if you don't like the current thinking, aren't going to be fun. And then we have games like Draw Steel where you go against that...
  18. SteveC

    D&D General 'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest

    No one is surprised about this, but I am sad about it because the DM for one of my online groups loved it and was hoping to use it. It seems to me that WotC would do well to partner with one of the big VTTs and put its energy there rather than effectively ceding this part of gaming. Of course, I...
  19. SteveC

    Draw Steel General Thread [+]

    I loaded the Foundry module for Draw Steel and it is pretty solid, but it's starting. From their Features section, it sounds like the Creatures from the monster book are in there, and the classes are completed up to level 3. I suspect you'll see that get added to until it's finished. I haven't...
  20. SteveC

    Daggerheart General Thread [+]

    I was able to run the Quickstart adventure for friends at Gamehole Con. Everything went really well, and the resident CR fan laughed when I asked him "how do you want to do this?" on a critical roll. Everything went exceptionally well, and the players told me they really liked the...
Top