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  1. Wormwood

    D&D 5E New Errata & Advice For D&D Issued

    Harrison Bergeron was written by Kurt Vonnegut. Also it's satire and isn't really a guide to real life. Later, taters!
  2. Wormwood

    D&D General How Was Your Last Session?

    First session of Tomb of Annihilation over FantasyGrounds with guys I've played with for over 25 years. I'm playing a LG Paladin of Tyr, order of the Gauntlet. Another player is playing a rogue who claims to be in the Lord's Alliance (but is probably in the Zhentarim) and regardless he murdered...
  3. Wormwood

    Unique Special Abilities for the followers of an Elven Banshee

    Chorus of the Dead: a 5' aura around each. When the Banshee uses her Wail, anyone within the aura is affected by it (not just those within 30' of the Banshee) edit: if you're feeling merciful, limit it to line of sight to the Banshee.
  4. Wormwood

    Tomb of Annihilation Is Here - What Do You Think?

    Actually working on a system for jungle rot ( the research alone is fascinating). And I also find myself looking at the 2e Chult supplement to make jungle appropriate clothing​/armor more attractive.
  5. Wormwood

    Tomb of Annihilation Is Here - What Do You Think?

    I'm thinking the reaction to the Death Curse would be PANIC. In my game, I'm granting Acererak had hundreds of years to plan this and is both intelligent and resourceful enough to do so in secret. Before activating the Death Curse, he had hundreds of false leads and clues planted all over...
  6. Wormwood

    D&D 5E Send a party to get an item/loot, how to keep them to their contract?

    1. Reputation. The first time the Party betrays one of their employers, simply have that reputation precede them the next time they are looking for a job. "I'm afraid the Duke will not require your services. Not after what you pulled in Eastport. Good day." 2. Have the Macguffin they are hired...
  7. Wormwood

    Not using Grid / minis / pawns

    I *hate* playing RPGs on a grid with a passion, but my players absolutely insist upon it so I acquiesce. But yeah, once I'm done DMing (next week!) I'm giving the new DM all the stupid maps and tiles and tokens I've accumulated over the years and he can play boardgame heroes™ as long as he likes.
  8. Wormwood

    D&D 5E How fast do you play D&D?

    Princes of the Apocalypse, every Wednesday night from 7 to 11 PM. I really really miss being a teenager with no responsibilities, where six to ten hour D&D sessions were the norm.
  9. Wormwood

    D&D 5E [GUIDE] Playing Dice with the Universe: A Slant Guide to Wild-Magic Sorcerer

    This is the most entertaining guide I've read in...ever. Do more. Do them all.
  10. Wormwood

    D&D 5E Theatre of the Mind or Miniatures?

    I don;t mind miniatures for positioning and visualization, but I *hate* playing on a grid (PTSD from running two 4e campaigns from 1-30). Unfortunately, most of my players enjoy the tactical minigame of grid-based combat. As a compromise I try to play at one or two of the smaller combats...
  11. Wormwood

    D&D 5E Princes of the Apocalypse campaign recaps

    Using the notes on the Red Larch Surroundings map ("spire 10 miles " and "Scarlet moon Hall 20 miles") I've changed the campaign map to 4 miles per hex rather than 10. Makes much more sense.
  12. Wormwood

    D&D 5E Feats: Do you use them? Are they necessary?

    You're not alone---well, in theory. I brought up not allowing them, but my players flat-out refused to play without feats and multiclassing. Apparently their character concepts hinge on never being surprised and being able to dip into fighter for Action Surge.
  13. Wormwood

    D&D 5E Did The Finished 5th Edition Change Anyone's Mind?

    I'll echo much of the sentiment in this thread: disliked the playtest, burned out on D&D in general, played the Starter Set and found myself pleasantly surprised. I've been playing for months and while I'm enjoying the game very much, there are a few mechanical aspects of 5e I still don;t care...
  14. Wormwood

    D&D 5E Can I Move, Dodge AND Attack in the Same Round?

    Not to nitpick, but a rogue can't use Cunning Action to Dodge---only to Dash, Disengage or Hide.
  15. Wormwood

    D&D 5E DungeonScape Beta Gloat Thread

    Played with it for ten minutes and found three bugs/errors: 1. Healing Word is a"swift action " to cast. 2. Every time I hit the back button after assigning attributes, it applied my human +1 bonus again, cumulatively. 3. Maybe not a bug, but doesn't really work on my mobile device...
  16. Wormwood

    D&D 5E Character sheet: Ability score or modifier in the big box?

    Depends on the game. If I'm playing OD&D/Basic then my stat scores are what I want to look at, but in 5e the bonus is all I need to refer to in play.
  17. Wormwood

    D&D 5E First Session of HotDQ - WOW, what a meatgrinder

    Took us a while to realize that we're no longer playing in a world that is perfectly scaled to our level. We're now approaching potential threats much more (dare I say it) 'realistically'.
  18. Wormwood

    D&D 5E Use Rope

    It's probably 13th Age's influence on me, but that's how I'd run it as well. Backgrounds are a wonderful mechanic for that sort of thing.
  19. Wormwood

    D&D 5E Preview: Intellect Devourer

    Actually scary monsters oh how I have missed thee
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