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  1. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Well the PHB says they can effectively cast a slightly modified version of the most well known spell in 3.5's book of vile darkness on commoners, that's pretty monstrous
  2. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Id say that it class even more reasons to be controversial given that "gate" guards can be pretty freaking important in setting the baseline of some game worlds. Take any world or region with Edo style travel restrictions like maybe parts of darksun maybe some versions of thay or just any...
  3. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    And they will recognize a folk hero and noble from a future point in the timeline of a different world as being noble and folk hero along with what those things are even if the PCs have been acting completely in contradiction of things like noblesse oblige from session zero
  4. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Taking this set of related points a bit out of order, he "got this" because that is literally what benefit the ability grants and not being able to go to a town where it's not true is a problem because they cut the strings of responsibility and obligation those benefits carry. I linked to and...
  5. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    The word I used was You questioned my word choice over a word I didn't use. If you are regularly making those sort of word substitutions when reading my posts it would explain the root cause of that lack of understanding you keep noting. We are now quite a few posts deep into protestation &...
  6. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    I'm not so sure. There seems to be an awful lot you are willing to shake a finger at while admitting that you don't understand or don't follow things Wow... point one percent is enough to cast aside all doubt & give zealous benefit of the doubt? It's kinda noteworthy that you only extend that...
  7. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    They couldn't use the 20 on that for two reasons though. Firstly is the fact that it's not something that can be done with a full round or standard action. The second one is because climbing the cliff has a consequence of failure and is literally the example used for a time a player can't due...
  8. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    This very thread! One of the positions is an absolute and you've been providing it cover. You keep lamenting that one side of the discussion is responding as if the other is talking about something happening under any and all conditions rather than looking for compromise or something but you...
  9. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    In the tens of pages you've been active on this I don't think I've once seen that you acknowledge you've been calling for compromise between an absolute and a it depends on the state of the world. You are substituting the im thread discussion and literal positions people are actually making in...
  10. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    I think you might be misrenembering or using the SRD wording for taking 10/20. The actual phb rule was a lot more elaborate & nuanced than you make it out to be. The SRD says The PHB said Sharing that page was and a few related functional subsystems that provided the GM with a full box of...
  11. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    I was responding to a comment made about a shift in frequency after lurking for tens of pages & that has mostly been my level of participation in the thread. However the post I'm quoting is kind of demonstrating the point in this larger discussion where the primary point of contention over...
  12. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    While I agree with everything else, but that bolded but isn;t quite so accurate. 5e has done a lot that encourages players to take that antagonist mindset from video games & apply it to the meat computer across the GM screen. First you have a lot of stuff designed to give players a "no it...
  13. tetrasodium

    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    I always SMDH when people act like having a choice between two options creates some insurmountable hard to fathom obstacle . It's trivial to simplify complex with a minor sidebar but going the other way takes quite a bit more than "athletics ls is a combination of the granular jump swim balance...
  14. tetrasodium

    Worlds of Design: The Problem with Magimarts

    I see your logic... but I think that's stretching past plausibility. The way I've usually seen fiction plausibly avoid questions of weimar republic levels of hyperinflation by switching from "mortal" currencies like copper/silver/gold at some point to things like mana & spirit stones then...
  15. tetrasodium

    Worlds of Design: The Problem with Magimarts

    It comes from one of the appendix N books (Vance's dying earth). That's why it's such a glaring anachronism that has been getting more and more problematic every time d&d moves away from the old class balance that justified it without being clear about the reasonableness and need for...
  16. tetrasodium

    D&D (2024) WotC Fireside Chat: Revised 2024 Player’s Handbook

    Agreed and I think that one of the old xmen movies has a scene that perfectly explains why "You can just not bother having your PC climb things." misses the problem to a staggering degree
  17. tetrasodium

    Worlds of Design: The Problem with Magimarts

    IME it was reasonably common for players who did pick up a a craft $thing feat& group members with those folks that took oneto ask the GM if Bob's PC could supply the experience when Alice made a particular magic item for Bob's PC. Talking about things I've seen as a player, been asked as a GM...
  18. tetrasodium

    Worlds of Design: The Problem with Magimarts

    @Voadam older editions is relative to 5e, I'm including 3.x & adnd2e You interpreted my clarification about edo's travel restrictions and such backwards. It wouldn't be a huge ordeal for a medieval traveler to find what direction they needed to travel in order to find the nearest monastery...
  19. tetrasodium

    Worlds of Design: The Problem with Magimarts

    What you were calling out as a dividing line in post 213 earlier was not the difference between medieval and renaissance leaning settings. You were drawing a line that marks the difference between medieval and Edo period Japan were there were (among other significant* things) extreme travel...
  20. tetrasodium

    Worlds of Design: The Problem with Magimarts

    High level. You could almost throw a stone to find a high level retired adventurer working as a bartender cleric constable blacksmith or whatever.
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