Inoke @ 23
Here is Inoke, the bludgeoning bruiser Warmind from the Jester's Epic game. Here is his entrance in the story hour:
(Cydra) Great Conflicts.
Name: Inoke Reihana
Class: Barbarian / Psychic Warrior / Fighter / Warmind
Level: 2 / 2 / 6 / 13 (overall 23)
Race: Human (from Parrot Isles)
Alignment: *Neutral Good
Deity: Galador
Age: 32
Height: 7'1"
Weight: 340
STR: 34 (with belt +6)
DEX: 14
CON: 16
INT: 12
WIS: 18 (with helm +4)
CHA: 15 (with helm +4)
AC: 30 (with chain of defensive posture)
HP: 230 (or 296 with chain of personal superiority)
Init: +3
Fort: +28
Ref: +18
Will: +16
Speed: 60 (with psionic focus)
BAB: +21
Attack (with St. John's Mace)
+39/+34/+29/+24 for 1d8+24
Concentration: +19
Intimidate: +28
Jump: +50
Knowledge (Psionics): +14
Knowledge (History): +3
Knowledge (Religion): +2
Listen: +14
Spot: +14 (or more with powers)
Swim: +17
Autohypnosis: +22
Psicraft: +4
Human Bonus: Power Attack
Level 1: Cleave
Level 3: Weapon Focus: Greatclub
Fighter 1: Improved Bull Rush
Fighter 2: Power Lunge (from sword and fist)
Level 6: Three Mountains (weapon style feat from complete warrior)
Fighter 4: Weapon Specialization: Greatclub
Psychic Warrior 1: Speed of Thought
Psychic Warrior 2: Psionic Charge
Level 9: Shock Trooper (tactical feat from complete warrior)
Level 12: Driving Charge (Cydra feat that allows a bullrush after a charge attack)
Level 15: Practiced Manifester: Warmind (parallel of practiced spellcaster)
Level 18: Expanded Knowledge (gained Schism power)
Level 21: Spellcasting Harrier (Epic, revised from book)
Rage 1/day for 8 rounds
Uncanny Dodge
Fast Movement
Chain of Personal Superiority +6 3/day
Chain of Defensive Posture +6 3/day
Enduring Body (DR 4/-)
Sweeping Strike
Chain of Overwhelming Force 1/day
Psychic Warrior Powers:
Offensive Prescience
Synethsete
Warmind Powers:
Expansion
Offensive Precognition
Psionic Lion's Charge
Greater Concealing Amorpha
Steadfast Perception
Energy Adaptation
Schism
Magical or Interesting Equipment:
"Trelaxit" - Magical cat-head shaped helmet with mysterious powers and agenda
Belt of Giant Strength +6
Cognizance Crystal (11)
Necklace of Adaptation (not worn usually)
Ring of Alertness (+10 to spot and listen)
Mithril Breastplate +4
Amulet of Mind Blank (1/day for 20 min, immediate action)
Luckstone
Handy Haversack
Glove of Storing
Light Shield +2 of Moderate Fortification
Ring of Freedom of Movement
Boots of Striding and Springing
Cloak of Resistance +5
Sturdy holy symbol of Galador
Diamond-toothed rock saw
Saint John's Mace (a holy relic of Galador)
Focii for protection from spells and contingency
Various potions and oils
Various trophy bits from slain monsters
Genie in a bottle