The melee turns fierce and chaotic as the gargoyles swarm all over you, clawing and biting. Floe whistles sharply, causing her companion to leap into action. The snow leopard rushes to her mistress' side, avoiding the gargoyle's claws as she does so. Satisfied that the gargoyles' attentions have been diverted, Floe casually steps back, laughing, and tosses a small orb of flame at one of the ice beasts.
Meanwhile, Norderil spots the melt powder vials in a small box near the front of the sled. He ducks under the claws of one gargoyle, but a second one catches the gnome across the shoulder, its chilly nails tearing through several layers of cold weather clothing to pierce the soft flesh beneath. Norderil stumbles, shudders, then catches himself on the edge of the sled. As the gargoyles closes behind him, he quickly snatches up a vial and tosses it over his shoulder. There is a brief sound of rushing water, and when the scholar turns around, he sees that the monster has been melted in half--its upper body gone entirely. The gargoyle's legs remain upright for a few seconds before crashing to the ground in opposite directions. Before Noderil can grab a second vial, however, another gargoyle rushes at him. Mong, her first shot having finished off one of the other creatures, takes the gargoyle in the chest with her second arrow, slowing it down just enough for Norderil to adopt a defensive position. Although he manages to dodge out of the way of the creature's claws and bite, he's taken off guard when the gargoyle lowers its head and juts one of its curved horns into his side. Norderil grimaces as the unnatural cold ravages his body.
Karthak, standing atop the sled, spots Noderil's clever use of the melt power. Karthak kneels down and fumbles for one of the vials, tossing it at the nearest gargoyle. The powder works like a quick-acting acid--when it strikes one of the creatures it almost instantly melts away. On the other side of the sled, Barandurr and Toshanharath both managed to take down one of the gargoyles, leaving just one creature to face their combined wrath. Unafraid, it attacks Toshanharath savagely, but causes only minor wounds.
Two of the remaining gargoyles attack Floe's animal companion, while the last one goes after Floe herself. The leopard yelps as she is bitten, and Floe takes a glancing blow across her side, but neither is badly hurt.
Far to the north, you can just make out the rest of the gargoyles. They seem to be landing--what could they be doing out there?
Okay, here's the breakdown of round four:
Floe uses Handle Animal as a free action to call her companion, which makes a pounce attack on one of the gargoyles threatening Floe, dealing 8 total damage to Gargoyle H. (bite: 12 +7=19 hit; 1d6+3=6) (claw1: 3 +2=5 miss) (claw2: 13 +2=15 miss) (rake1: 5 +7=12 miss) (rake2: 17 +7=24 hit; 1d3+1=2)
Floe tosses a bit of flame at Gargoyle H, dealing 16 points of damage. (roll: 15 +5=20 hit; 1d6+5x2=16).
Karthak holds his action until he gets a chance to see what Norderil's idea is.
Norderil moves over to the sled, provoking two attacks of opportunity as he does so, one of which hits and deals
5 points of damage (1 of which is cold) (aoo1: 3 +5=8 miss) (aoo2: 11 +5=16 hit; 1d4+2+1d6=5). Norderil grabs the melt power and hits gargoyle K with it, causing its instant destruction (saving throw failed).
Toshanharath hits gargoyle P (roll: 15 +6=21 hit) and Barandurr hits gargoyle N (roll: 12 +5=17 hit), both destroying their targets (I didn't bother rolling damage because each of those gargoyles were very, very low on hit points). Then both warriors take five-foot steps to position themselves on either side of gargoyle O (each gains a +2 flanking bonus to hit on their next attack).
Gargoyle O attacks Toshanharath dealing
8 points of damage (4 of which is cold) (claw1: 17 +5=22 hit; 1d4+2+1d6=8) (claw2: 2 +5=7 miss) (bite: 4 +3=7 miss) (gore: 13 +3=16 miss).
Gargoyle L takes a 5-foot step forward and attacks Norderil, dealing 10 points of damage (6 of which is cold) (claw1: 2 +5=7 miss) (claw2: 6 +5=11 miss) (bite: 12 +3=15 miss) (gore: 19 +3=22 hit; 1d6+1+1d6=10).
Gargoyles H and I make attacks on Like Snow Falling (claw1: 15 +5=20 hit; 1d4+2+1d6=9) (claw2: 18 +5=23 hit; 1d4+2+1d6=7) (bite: 14 +3=17 miss) (gore: 5 +3=8 miss) (claw1: 4 +5=9 miss) (claw2: 10 +5=15 miss) (bite: 5 +3=8 miss) (gore: 4 +3=7 miss), dealing a total of
16 points of damage to the leopard (9 of which is cold damage).
Gargoyle J moves and attacks Floe dealing
4 damage (claw: 17 +5=22 hit; 1d4+2=4).
Mong attacks gargoyle M and kills it, then takes her second shot on gargoyle L dealing 9 dmaage to it (shot1: 16 +9=25 hit; kill) (shot2: 18 +9=27 hit; 1d8+5=9).
Finally, Karthak grabs a melt powder and tosses it at gargoyle L, which is destroyed (saving throw failed).
The situation: no gargoyles left on the west side of the sled. Barandurr and Toshanharath are facing gargoyle O (undamaged) on the east side of the sled. A few feet away, Floe and Like Snow Falling are facing the last three gargoyles: H (somewhat damaged), I (undamaged), and J (undamaged). H and I are threatening Like Snow Falling; J is threatening Floe. Your party should be easily able to finish off these creatures in the next round of combat.
{OOC}Note: I'm working on figuring out how to attach images. I have a scanner; future combats will include a scanned-in map (drawn on graph paper) to make visualizing each round a little easier. Also, I'm experimenting with different ways/formats of relaying the cmbat rolls and information--let me know if you have any feedback.{/OOC}