Brother Shatterstone
Dark Moderator of PbP
I fixed the issues from before and I hope to have equipment done by the end of the day… (Writing big blocks of text is really hard on my eyes with this set up so personality, background, and appearance are still all pending but I am trying.
)
Questions: In 3.5 does cold resistance of +2 make the Adventurer’s Outfit pointless? (I know in M&M it does but I’ve looked without much luck…)
Anyhow just trying to cut weight so don’t mind me.
Character:[sblock]Norna Fjorin
Human (Fyndorn) Scout 7
Age: 17
Gender: Female
Height: 5’8”
Weight: 129
Eyes: Ice Blue
Hair: Flaxen Blonde
Skin: Pale
STR: 11 [+0] (3 points)
DEX: 15 [+2] (6 points, +1 4th lvl)
CON: 14 [+2] (6 points)
INT: 14 [+2] (6 points)
WIS: 14 [+2] (6 points)
CHA: 14 [+2] (6 points)
Wound Points: 14
Vitality Dice: 7d8 + 14
VP: 58
Armor Class: 18 (10 base +2 Dex +4 Class +2 Armor) [+2 Skirmish Bonus when Norna Moves 10 feet.]
Class Defense Bonus: +4
Damage Resistance: 2/Armor
Initiative: +5 [Quick Reconnoiter]
BAB: +5
- Melee: +5
- Ranged: +7
Speed: 40’
FORT: +5 (2 Base +2 Con, +1 Battle Fortitude)
REF: +7 (5 Base +2 Dex)
WILL: +4 (2 Base +2 Wis)
Abilities:
- Bonus Feat
- 4 extra skill points at 1st level, +1 skill point per additional level
- +2 racial bonus on survival checks
- Survival always a class skill
- Cold Resistance equal to their Constitution bonus (2)
- Favored Class: Barbarian, Ranger, or Scout
- Skirmish +2d6 (+2 AC)
- Tracking
- Battle Fortitude +1
- Uncanny Dodge
- Fast Movement 10 ft.
- Trackless Step
- Bonus Feat: Quick Reconnoiter
- Evasion
- Flawless Stride
Feats:
1st Level
- Dodge
Human Bonus
- Mobility
3rd level
- Point Blank Shot
Scout Bonus Feat (4th level)
- Quick Reconnoiter
6th Level
- Spring Attack
Scout Bonus Feat (8th level)
- Swift Tracker
9th level
- Shot on the Run
Skills:
Balance +4 (0 Ranks, +2 Dex, +2 Synergy Tumble)
Climb +5 (5 Ranks, +0 Str, +2 Synergy User Rope [Checks Involving Ropes])
Diplomacy +4 (0 Ranks, +2 Cha, +2 Synergy Bonus Sense Motive)
Escape Artist +12 (10 Ranks, +2 Dex, +2 Synergy User Rope [Checks Involving Ropes])
Hide +12 (10 Ranks, +2 Dex)
Jump +7 (5 Ranks, +0 Str, +2 Synergy Tumble)
Listen +11 (10 Ranks, +1 Wis)
Knowledge: Nature +7 (5 Ranks, +2 Int,)
Move Silently +12 (10 Ranks, +2 Dex)
Search +12 (10 Ranks, +2 Int)
Sense Motive +12 (10 Ranks, +2 Wis)
Spot +12 (10 Ranks, +2 Wis)
Survival +14 (10 Ranks, +2 Wis, +2 Racial Bonus, +2 Synergy Search [Following Tracks], +2 Synergy Knowledge: Nature [Natural Environments Only])
Tumble +14 (10 Ranks, +2 Dex, +2 Synergy Jump)
Use Rope +7 (5 Ranks, +2 Dex, +2 Synergy Escape Artist [On Bindings Only])
Italics not figured
Languages:
- Common
- Human (?)
- Bonus
- Bonus
Equipment:
Melee Weapons
-Hand Axe Weapon +6 (1d6+0, 18-20) Masterwork (306 gp, 2 lbs)
-Throwing Axe Weapon +6 (1d6+0, 20) Masterwork (308 gp, 2 lbs)
Ranged Weapons
-Throwing Axe Weapon +8 (1d6+0, 20) Masterwork (N/A gp, N/A lbs)
-Composite Shortbow Weapon +8 (1d6, 19-20, 70ft.) Masterwork (375 gp, 2 lbs)
Armor
-NameMithral Chain Shirt (+2 AC, DR 2/Armor, Max Dex 6, ACP -0) Description (1100 gp, 12.5 lb)
Miscellaneous Magical or Psionic Items
-Name (gp, lb)
Potions or Psionic Tattoos
-Type (gp)
Wands, Staffs or Dorjes
-Type (XX/50chg) (gp, 1oz)
Scrolls or Power Stones
-Type (gp)
Mundane equipment
-Adventurer’s Outfit (gp, 8lb)
Weight Carried: 26.5 lb
Remain money: 1192 gp
Description
Personality
Background
[/sblock]

Questions: In 3.5 does cold resistance of +2 make the Adventurer’s Outfit pointless? (I know in M&M it does but I’ve looked without much luck…)
Anyhow just trying to cut weight so don’t mind me.

Character:[sblock]Norna Fjorin
Human (Fyndorn) Scout 7
Age: 17
Gender: Female
Height: 5’8”
Weight: 129
Eyes: Ice Blue
Hair: Flaxen Blonde
Skin: Pale
STR: 11 [+0] (3 points)
DEX: 15 [+2] (6 points, +1 4th lvl)
CON: 14 [+2] (6 points)
INT: 14 [+2] (6 points)
WIS: 14 [+2] (6 points)
CHA: 14 [+2] (6 points)
Wound Points: 14
Vitality Dice: 7d8 + 14
VP: 58
Armor Class: 18 (10 base +2 Dex +4 Class +2 Armor) [+2 Skirmish Bonus when Norna Moves 10 feet.]
Class Defense Bonus: +4
Damage Resistance: 2/Armor
Initiative: +5 [Quick Reconnoiter]
BAB: +5
- Melee: +5
- Ranged: +7
Speed: 40’
FORT: +5 (2 Base +2 Con, +1 Battle Fortitude)
REF: +7 (5 Base +2 Dex)
WILL: +4 (2 Base +2 Wis)
Abilities:
- Bonus Feat
- 4 extra skill points at 1st level, +1 skill point per additional level
- +2 racial bonus on survival checks
- Survival always a class skill
- Cold Resistance equal to their Constitution bonus (2)
- Favored Class: Barbarian, Ranger, or Scout
- Skirmish +2d6 (+2 AC)
- Tracking
- Battle Fortitude +1
- Uncanny Dodge
- Fast Movement 10 ft.
- Trackless Step
- Bonus Feat: Quick Reconnoiter
- Evasion
- Flawless Stride
Feats:
1st Level
- Dodge
Human Bonus
- Mobility
3rd level
- Point Blank Shot
Scout Bonus Feat (4th level)
- Quick Reconnoiter
6th Level
- Spring Attack
- Swift Tracker
- Shot on the Run
Skills:
Balance +4 (0 Ranks, +2 Dex, +2 Synergy Tumble)
Climb +5 (5 Ranks, +0 Str, +2 Synergy User Rope [Checks Involving Ropes])
Diplomacy +4 (0 Ranks, +2 Cha, +2 Synergy Bonus Sense Motive)
Escape Artist +12 (10 Ranks, +2 Dex, +2 Synergy User Rope [Checks Involving Ropes])
Hide +12 (10 Ranks, +2 Dex)
Jump +7 (5 Ranks, +0 Str, +2 Synergy Tumble)
Listen +11 (10 Ranks, +1 Wis)
Knowledge: Nature +7 (5 Ranks, +2 Int,)
Move Silently +12 (10 Ranks, +2 Dex)
Search +12 (10 Ranks, +2 Int)
Sense Motive +12 (10 Ranks, +2 Wis)
Spot +12 (10 Ranks, +2 Wis)
Survival +14 (10 Ranks, +2 Wis, +2 Racial Bonus, +2 Synergy Search [Following Tracks], +2 Synergy Knowledge: Nature [Natural Environments Only])
Tumble +14 (10 Ranks, +2 Dex, +2 Synergy Jump)
Use Rope +7 (5 Ranks, +2 Dex, +2 Synergy Escape Artist [On Bindings Only])
Italics not figured
Languages:
- Common
- Human (?)
- Bonus
- Bonus
Equipment:
Melee Weapons
-Hand Axe Weapon +6 (1d6+0, 18-20) Masterwork (306 gp, 2 lbs)
-Throwing Axe Weapon +6 (1d6+0, 20) Masterwork (308 gp, 2 lbs)
Ranged Weapons
-Throwing Axe Weapon +8 (1d6+0, 20) Masterwork (N/A gp, N/A lbs)
-Composite Shortbow Weapon +8 (1d6, 19-20, 70ft.) Masterwork (375 gp, 2 lbs)
Armor
-NameMithral Chain Shirt (+2 AC, DR 2/Armor, Max Dex 6, ACP -0) Description (1100 gp, 12.5 lb)
Miscellaneous Magical or Psionic Items
-Name (gp, lb)
Potions or Psionic Tattoos
-Type (gp)
Wands, Staffs or Dorjes
-Type (XX/50chg) (gp, 1oz)
Scrolls or Power Stones
-Type (gp)
Mundane equipment
-Adventurer’s Outfit (gp, 8lb)
Weight Carried: 26.5 lb
Remain money: 1192 gp
Description
Personality
Background
[/sblock]
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