Apologies for the long introduction. Spoiler tags included to minimize space consumption.
Introduction
[Sblock]
Breland-Cyre Border, 994 YK
There is a first time for everything. Yet, the commander of the Iron Ravens had never thought he would face an ambush unprepared, especially so far into his career. A career that had, until this point, been marked by almost unblemished perfection.
"Down!"
Jagged shards of rock rained down upon Dhakken Ranos' prone form as a fist sized ball of orange flame exploded against the fallen boulder that had previously sheltered him. It was a sixth sense born of two and a half decades of a battlefield that saved the mercenary captain, spurring him to leap panther-like from behind his stony shield moments before the spell's impact. Growling a curse and forgoing the recovery of the helmet which had fallen from his head as a result of his desperate dive to safety, the veteran commander snatched up a spear from the side of a fallen comrade and sent it sailing toward his aggressor with all the iron hard strength of sinew he possessed. Driven by Ranos' rage and desperation, the spear flew swift and true, slamming into and through its target even as the spellcaster brought the burnished golden wand in his right hand around for another blast.
There is a first time for everything.
I was due for this, Ranos chuckled grimly, half surprised by the sudden rush of black humor in the midst of such slaughter. I am no god. I am not all seeing. Sooner or later, something, somewhere, was bound to slip through the cracks.
But how? How had a hostile unit of Blademarks crossed into Breland and cut his men off? How had they even discovered the Iron Ravens when the unit was travelling in the dead of night far from the main roads and battlegrounds. And why were supplemented with two whole squads worth of Karrnathi undead?
Scrambling to his feet, the former Knight of the Rekkenmark ripped his worn black-bladed longsword from its scabbard and pointed forward. This was the third confrontation with the Blademarks in as many days, and by the looks of it, it would have to be their last. Their backs against the canyon walls, the Iron Ravens would have no choice but to force their way through the body of the enemy troops. The Cyran border was less than half a day's march. Once crossed, the Ravens would be safe alongside the rest of their company.
"Push forward and put them to rout! If we break their lines, we'll be in Cyre before the day is done!" Ranos shouted.
A hellishly brilliant flash of white light against the noonday sky was quick to draw the attention of both Ranos' mercenaries and their advesaries away from the battle at hand. At the edge of the horizon, a dead grey mist slowly spun itself into existence, rising from the ground like a phantom from a grave. In the distance, Cyre was dying.[/Sblock]
A Brief History of the Iron Ravens
[Sblock] Formed in 986 by the infamous Karrnathi war hero turned expatriate, Dhakken Ranos, the Iron Ravens were one of the innumerable mercenary companies to distinguish themselves during the hundred year history of the Last War. Initially, Ranos' reputation attracted a large number of would-be followers to his banner, but the former Karrnathi general chose instead to restrict the units size in favor of emphasizing quality over quantity. As a result, at the height of its success the Iron Ravens contained perhaps 500 members, divided into two units of 250 each, one group under the command of Dhakken Ranos himself, the other under his longtime subordinate and friend, Gared Caldarrn. Rarely did either commander deploy their units in full, however, preferring instead to utilize smaller squads to strike at strategically important targets. A large number of the Ravens were handpicked by Ranos himself, though both Caldarrn and Ranos' lieutenant also played major roles in the selection process. The Ravens possessed members of all nations and races, even counting a handful of goblinoids and (if rumors are to be believed) one Warforged amongst their ranks. The unit frequently made use of guerilla tactics, and relied on skirmishing and superior mobility to whittle down and defeat forces oftentimes larger than their own (Particularly notable is a small division of cavalry mounted atop magebred horses, presumably acquired through the machinations of Setian D'Vadalis, a dragonmarked scion of that house who linked up with the unit under questionable circumstances). For the most part, however, the Iron Ravens avoided open conflict, instead preferring surgical strike missions which could be accomplished with the least amount of casualties for both parties involved. The unit maintained a relatively low mortality rate throughout its service as a result of this preference, as well as the superior tactics of its commanding officers.
The first half of the company's eight year history was spent in the employ of Aundair, though lack of cooperation on the part of the regular Aundairian military (which culminated in a heated argument between Captain Ranos and Lord Darro Ir'Lain) led to the company's dismissal. The Iron Ravens were subsequently hired by Breland, and served there until the expiration of their contract and the promise of a better offer from Cyre. Sadly, an unexpected ambush by Deneith Blademarks while in en route to their newfound employer and the deaths of the entirety of Caldarrn's brigade during the Day of Mourning (his unit had traveled on ahead of Ranos' main force as a gesture of good faith and in preparation of immediate deployment) resulted in heavy losses for the unit, reducing the fighting strength of the Ravens to little more than 100 men. Those who survived the ambush regrouped alongside Ranos and spent several months on the lam, before the captain formally disbanded the unit in 994. The Iron Ravens have since dispersed to all corners of Khorvaire, with some finding service in other mercenary companies or in the militaries of post Thronehold Khorvaire and others taking up the adventuring lifestyle or even retiring completely. Small numbers of the Ravens have lived and cooperated together since the Last War, but for the most part, the unit now exists only as a collection of shared memories and experiences amongst a dwindling number of survivors.[/Sblock]
The game will begin in the year 998 YK, with the PCs having each received letters via House Orien courier from their long lost commander, Dhakken Ranos, asking their aid in completing one final mission left unfinished by the Ravens during the Last War, and hoping that they will honor their old loyalty to the unit. Included with the letter is a pouch containing 50 gp, and the suggestion that the recipient consider this either a severance pay or an up front salary, depending on their choice.
2nd level characters, 32 point buy, 900 gp for equipment. The PCs in the campaign will be either a) former members of the Iron Ravens b) Friends, relatives, next of kin or acquaintances of a deceased or MIA member of the Ravens c) Anyone who could have for whatever reason intercepted one of Ranos' letters. Feel free to coordinate shared backgrounds/connections; you all are at least somewhat familiar with each other from your time in the Ravens.
The following supplements are available for usage:
Player's Handbook II
Expanded Psionics Handbook
The Complete Series (Warrior, Adventurer, Arcane, Divine and Psionic)
The Races Series (Stone, Wild, Destiny, and Races of Eberron)
Heroes of Battle
Eberron (ECS, Sharn: City of Towers, Explorer's Handbook, Magic of Eberron, Player's Guide to Eberron)
Ideas from outside these sources will be looked at case-by-case. I'm relatively open and accepting, and so long as you can provide a decent justification for something, I'm most likely not opposed to it. I could do without any Illumians from Destiny, however. Goblinoids, as a separate example, are fine by me. I'm more than happy to help provide inroads for any of your concepts. The Iron Ravens were/are an eclectic bunch, and there's certainly room for Warforged, Kalashtar or any number of oddities amongst their friends or their allies.
The game will for the most part be PbP, of course, though I wouldn't be adverse to doing an occasional session via D&DChat if the playerbase was willing.
S'all for now folks. Looking forward to hearing anything and everything out there.
Edit:
Included link to Sylnae's 3E profiler (http://www.sylnae.net/3eprofiler/), if people want to submit character sheets that way. I also have a pretty amazingly thorough MSWord sheet a friend devised for a previous campaign, furnishable upon request.
Also, you can reach me via email at Swordwraith@gmail.com, AIM at the SN Song of Wyrd, or simply by posting in this thread, if you have any further questions about the game.
Introduction
[Sblock]
Breland-Cyre Border, 994 YK
There is a first time for everything. Yet, the commander of the Iron Ravens had never thought he would face an ambush unprepared, especially so far into his career. A career that had, until this point, been marked by almost unblemished perfection.
"Down!"
Jagged shards of rock rained down upon Dhakken Ranos' prone form as a fist sized ball of orange flame exploded against the fallen boulder that had previously sheltered him. It was a sixth sense born of two and a half decades of a battlefield that saved the mercenary captain, spurring him to leap panther-like from behind his stony shield moments before the spell's impact. Growling a curse and forgoing the recovery of the helmet which had fallen from his head as a result of his desperate dive to safety, the veteran commander snatched up a spear from the side of a fallen comrade and sent it sailing toward his aggressor with all the iron hard strength of sinew he possessed. Driven by Ranos' rage and desperation, the spear flew swift and true, slamming into and through its target even as the spellcaster brought the burnished golden wand in his right hand around for another blast.
There is a first time for everything.
I was due for this, Ranos chuckled grimly, half surprised by the sudden rush of black humor in the midst of such slaughter. I am no god. I am not all seeing. Sooner or later, something, somewhere, was bound to slip through the cracks.
But how? How had a hostile unit of Blademarks crossed into Breland and cut his men off? How had they even discovered the Iron Ravens when the unit was travelling in the dead of night far from the main roads and battlegrounds. And why were supplemented with two whole squads worth of Karrnathi undead?
Scrambling to his feet, the former Knight of the Rekkenmark ripped his worn black-bladed longsword from its scabbard and pointed forward. This was the third confrontation with the Blademarks in as many days, and by the looks of it, it would have to be their last. Their backs against the canyon walls, the Iron Ravens would have no choice but to force their way through the body of the enemy troops. The Cyran border was less than half a day's march. Once crossed, the Ravens would be safe alongside the rest of their company.
"Push forward and put them to rout! If we break their lines, we'll be in Cyre before the day is done!" Ranos shouted.
A hellishly brilliant flash of white light against the noonday sky was quick to draw the attention of both Ranos' mercenaries and their advesaries away from the battle at hand. At the edge of the horizon, a dead grey mist slowly spun itself into existence, rising from the ground like a phantom from a grave. In the distance, Cyre was dying.[/Sblock]
A Brief History of the Iron Ravens
[Sblock] Formed in 986 by the infamous Karrnathi war hero turned expatriate, Dhakken Ranos, the Iron Ravens were one of the innumerable mercenary companies to distinguish themselves during the hundred year history of the Last War. Initially, Ranos' reputation attracted a large number of would-be followers to his banner, but the former Karrnathi general chose instead to restrict the units size in favor of emphasizing quality over quantity. As a result, at the height of its success the Iron Ravens contained perhaps 500 members, divided into two units of 250 each, one group under the command of Dhakken Ranos himself, the other under his longtime subordinate and friend, Gared Caldarrn. Rarely did either commander deploy their units in full, however, preferring instead to utilize smaller squads to strike at strategically important targets. A large number of the Ravens were handpicked by Ranos himself, though both Caldarrn and Ranos' lieutenant also played major roles in the selection process. The Ravens possessed members of all nations and races, even counting a handful of goblinoids and (if rumors are to be believed) one Warforged amongst their ranks. The unit frequently made use of guerilla tactics, and relied on skirmishing and superior mobility to whittle down and defeat forces oftentimes larger than their own (Particularly notable is a small division of cavalry mounted atop magebred horses, presumably acquired through the machinations of Setian D'Vadalis, a dragonmarked scion of that house who linked up with the unit under questionable circumstances). For the most part, however, the Iron Ravens avoided open conflict, instead preferring surgical strike missions which could be accomplished with the least amount of casualties for both parties involved. The unit maintained a relatively low mortality rate throughout its service as a result of this preference, as well as the superior tactics of its commanding officers.
The first half of the company's eight year history was spent in the employ of Aundair, though lack of cooperation on the part of the regular Aundairian military (which culminated in a heated argument between Captain Ranos and Lord Darro Ir'Lain) led to the company's dismissal. The Iron Ravens were subsequently hired by Breland, and served there until the expiration of their contract and the promise of a better offer from Cyre. Sadly, an unexpected ambush by Deneith Blademarks while in en route to their newfound employer and the deaths of the entirety of Caldarrn's brigade during the Day of Mourning (his unit had traveled on ahead of Ranos' main force as a gesture of good faith and in preparation of immediate deployment) resulted in heavy losses for the unit, reducing the fighting strength of the Ravens to little more than 100 men. Those who survived the ambush regrouped alongside Ranos and spent several months on the lam, before the captain formally disbanded the unit in 994. The Iron Ravens have since dispersed to all corners of Khorvaire, with some finding service in other mercenary companies or in the militaries of post Thronehold Khorvaire and others taking up the adventuring lifestyle or even retiring completely. Small numbers of the Ravens have lived and cooperated together since the Last War, but for the most part, the unit now exists only as a collection of shared memories and experiences amongst a dwindling number of survivors.[/Sblock]
The game will begin in the year 998 YK, with the PCs having each received letters via House Orien courier from their long lost commander, Dhakken Ranos, asking their aid in completing one final mission left unfinished by the Ravens during the Last War, and hoping that they will honor their old loyalty to the unit. Included with the letter is a pouch containing 50 gp, and the suggestion that the recipient consider this either a severance pay or an up front salary, depending on their choice.
2nd level characters, 32 point buy, 900 gp for equipment. The PCs in the campaign will be either a) former members of the Iron Ravens b) Friends, relatives, next of kin or acquaintances of a deceased or MIA member of the Ravens c) Anyone who could have for whatever reason intercepted one of Ranos' letters. Feel free to coordinate shared backgrounds/connections; you all are at least somewhat familiar with each other from your time in the Ravens.
The following supplements are available for usage:
Player's Handbook II
Expanded Psionics Handbook
The Complete Series (Warrior, Adventurer, Arcane, Divine and Psionic)
The Races Series (Stone, Wild, Destiny, and Races of Eberron)
Heroes of Battle
Eberron (ECS, Sharn: City of Towers, Explorer's Handbook, Magic of Eberron, Player's Guide to Eberron)
Ideas from outside these sources will be looked at case-by-case. I'm relatively open and accepting, and so long as you can provide a decent justification for something, I'm most likely not opposed to it. I could do without any Illumians from Destiny, however. Goblinoids, as a separate example, are fine by me. I'm more than happy to help provide inroads for any of your concepts. The Iron Ravens were/are an eclectic bunch, and there's certainly room for Warforged, Kalashtar or any number of oddities amongst their friends or their allies.
The game will for the most part be PbP, of course, though I wouldn't be adverse to doing an occasional session via D&DChat if the playerbase was willing.
S'all for now folks. Looking forward to hearing anything and everything out there.
Edit:
Included link to Sylnae's 3E profiler (http://www.sylnae.net/3eprofiler/), if people want to submit character sheets that way. I also have a pretty amazingly thorough MSWord sheet a friend devised for a previous campaign, furnishable upon request.
Also, you can reach me via email at Swordwraith@gmail.com, AIM at the SN Song of Wyrd, or simply by posting in this thread, if you have any further questions about the game.
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